Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
AVATARLOREN
Thoth
Level 82
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Hou Yi
Hou Yi
TomRx
Hou Yi
Level 108
God Stats
1W - 3L
1,382 SR
Queue Stats
320W - 330L
1,508 Elo+
Solo
Team Averages
Level 97
1,415 SR
1,490 Elo+

VS

Team Averages
Level 116
1,768 SR
2,015 Elo+
Artio
Artio
Glachuu
Artio
Level 160
God Stats
12W - 1L
1,789 SR
Queue Stats
861W - 83L
2,188 Elo+
Party 1
Neith
Neith
LaRataAsesina
Neith
Level 27
God Stats
5W - 1L
1,848 SR
Queue Stats
5W - 1L
1,709 Elo+
Party 1
Thoth
Thoth
Misanjo
Thoth
Level 160
God Stats
17W - 3L
1,666 SR
Queue Stats
930W - 110L
2,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
6,443
644
5,109
7,363
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
6,443
644
5,109
7,363
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,822
582
5,657
7,128
2,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
TomRx
Hou Yi
8
0 / 7 / 0
5,635
564
3,617
8,639
2,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Glachuu
Artio
11
4 / 0 / 6
8,033
803
5,665
11,327
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
4 / 0 / 4
7,028
703
6,210
3,653
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Misanjo
Thoth
11
2 / 0 / 7
6,790
679
8,504
5,954
3,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
0
2
0
0
W
Artio
Glachuu
Artio
4
0
6
7
W
4
0
4
6
W
Thoth
Misanjo
Thoth
2
0
7
5.5
L
Hou Yi
TomRx
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
20,379
30,493
Taken
20,934
18,428
Mitigated
14,718
7,890
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,109
577
584
2,695
7,363
6,847
0
3,885
3,478
20,645
0
L
Baron Samedi
 
Baron Samedi
5,109
577
584
2,695
7,363
6,847
0
3,885
3,478
20,645
0
L
5,657
96
0
406
7,128
2,083
0
5,252
1,876
21,913
0
W
Artio
Glachuu
Artio
5,665
488
1,206
5,949
11,327
10,358
98
4,792
6,535
15,044
0
W
6,210
2,298
0
1,186
3,653
1,250
0
2,526
1,127
0
12,834
W
Thoth
Misanjo
Thoth
8,504
574
58
1,536
5,954
3,110
0
3,807
2,147
32,316
0
L
Hou Yi
TomRx
Hou Yi
3,617
1,278
0
926
8,639
2,651
0
5,486
3,153
0
12,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
21,851
148
Minions Killed
97
5
Camps Cleared
5
681,604
Distance Traveled
547,456
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,443
644
37
4
1
173,047
1
L
Baron Samedi
6,443
644
37
4
1
173,047
1
L
Thoth
5,822
582
44
4
1
166,683
2
W
Artio
8,033
803
13
1
0
186,518
2
W
Neith
7,028
703
31
3
0
177,020
1
W
Thoth
6,790
679
53
5
5
183,918
2
L
Hou Yi
5,635
564
30
3
2
168,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role