Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DivinneS
Agni
Level 25
God Stats
1W - 5L
1,421 SR
Queue Stats
30W - 50L
1,379 Elo+
Party 3
Medusa
Medusa
Kistoms
Medusa
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Sobek
Sobek
YaKudza0
Sobek
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
leymoy
Ao Kuang
Level 53
God Stats
1W - 2L
1,668 SR
Queue Stats
8W - 19L
1,330 Elo+
Party 1
Team Averages
Level 42
1,514 SR
1,416 Elo+

VS

Team Averages
Level 68
1,486 SR
1,419 Elo+
Cabrakan
Cabrakan
BlackFrozzen
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
CA0X
Danzaburou
Level 128
God Stats
1W - 0L
1,510 SR
Queue Stats
50W - 50L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
ComeBackToConoha
Zhong Kui
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 111L
1,461 Elo+
Solo
Bellona
Bellona
aznag177
Bellona
Level 102
God Stats
11W - 6L
1,421 SR
Queue Stats
62W - 79L
1,400 Elo+
Party 2
Fenrir
Fenrir
jaimefh
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 87L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 3 / 1
5,325
444
1,496
7,136
2,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
0 / 7 / 1
5,569
464
4,918
6,321
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kistoms
Medusa
10
0 / 1 / 1
5,349
446
3,617
3,107
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
YaKudza0
Sobek
9
0 / 1 / 1
5,632
469
1,673
5,692
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
leymoy
Ao Kuang
11
4 / 3 / 0
6,961
580
3,610
9,338
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlackFrozzen
Cabrakan
8
1 / 1 / 1
5,593
466
1,338
4,556
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CA0X
Danzaburou
10
0 / 0 / 1
5,946
496
3,462
3,471
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
12
7 / 2 / 1
7,640
637
7,019
8,978
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
aznag177
Bellona
12
2 / 1 / 1
6,668
556
4,450
6,344
3,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
jaimefh
Fenrir
12
5 / 0 / 5
7,636
636
3,942
7,645
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
15
15
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
3
1
0.17
W
Cabrakan
BlackFrozzen
Cabrakan
1
1
1
1.5
W
Danzaburou
CA0X
Danzaburou
0
0
1
0.5
W
Zhong Kui
7
2
1
3.75
L
Agni
0
7
1
0.07
L
Medusa
Kistoms
Medusa
0
1
1
0.5
L
Sobek
YaKudza0
Sobek
0
1
1
0.5
W
Bellona
aznag177
Bellona
2
1
1
2.5
W
Fenrir
jaimefh
Fenrir
5
0
5
7.5
L
Ao Kuang
leymoy
Ao Kuang
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
20,211
31,594
Taken
30,994
12,813
Mitigated
18,017
7,475
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,496
259
0
3,354
7,136
2,953
287
0
6,780
32
17,086
W
Cabrakan
BlackFrozzen
Cabrakan
1,338
211
0
1,517
4,556
2,844
0
1,388
3,138
7,032
0
W
Danzaburou
CA0X
Danzaburou
3,462
2,100
0
2,252
3,471
1,149
653
781
2,690
0
33,584
W
Zhong Kui
7,019
1,554
0
5,161
8,978
6,151
772
6,372
2,256
36,050
0
L
Agni
4,918
211
0
0
6,321
1,845
0
3,802
2,519
29,298
0
L
Medusa
Kistoms
Medusa
3,617
1,397
0
913
3,107
901
0
364
2,743
0
31,040
L
Sobek
YaKudza0
Sobek
1,673
198
0
1,742
5,692
4,419
0
948
4,744
5,835
0
W
Bellona
aznag177
Bellona
4,450
1,083
0
2,369
6,344
3,979
0
584
5,760
0
33,836
W
Fenrir
jaimefh
Fenrir
3,942
1,152
0
1,534
7,645
3,894
0
664
6,917
407
41,786
L
Ao Kuang
leymoy
Ao Kuang
3,610
1,023
0
1,466
9,338
2,695
0
3,296
5,996
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
33,483
228
Minions Killed
304
0
Camps Cleared
0
981,757
Distance Traveled
1,031,956
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,325
444
33
3
0
168,973
1
W
Cabrakan
5,593
466
11
1
0
184,110
5
W
Danzaburou
5,946
496
76
6
0
193,954
3
W
Zhong Kui
7,640
637
75
6
0
167,336
0
L
Agni
5,569
464
58
5
0
207,211
2
L
Medusa
5,349
446
64
5
0
187,192
0
L
Sobek
5,632
469
5
0
0
186,240
1
W
Bellona
6,668
556
62
5
0
249,553
8
W
Fenrir
7,636
636
80
7
0
237,003
0
L
Ao Kuang
6,961
580
68
6
0
232,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role