Player Matchup

Izanami
Izanami
AdmiraI Autism
Izanami
Level 105
God Stats
3W - 1L
1,526 SR
Queue Stats
96W - 81L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,526 SR
Queue Stats
16W - 21L
1,881 Elo+
Party 1
Cthulhu
Cthulhu
gobisorfeed
Cthulhu
Level 113
God Stats
5W - 6L
1,348 SR
Queue Stats
108W - 52L
1,711 Elo+
Party 1
Team Averages
Level 113
1,467 SR
1,736 Elo+

VS

Team Averages
Level 91
1,447 SR
1,474 Elo+
Zeus
Zeus
GodAmoungYou
Zeus
Level 65
God Stats
0W - 3L
1,360 SR
Queue Stats
1W - 7L
1,468 Elo+
Party 2
Charybdis
Charybdis
Pollstagram
Charybdis
Level 121
God Stats
1W - 3L
1,286 SR
Queue Stats
61W - 87L
1,499 Elo+
Party 2
Tyr
Tyr
ToxicPreacher007
Tyr
Level 86
God Stats
1W - 3L
1,697 SR
Queue Stats
46W - 74L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 8
8,277
828
8,545
7,168
2,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
12
5 / 0 / 8
8,085
809
9,713
5,311
2,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
gobisorfeed
Cthulhu
11
5 / 2 / 9
8,066
807
6,097
11,129
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,048
705
8,513
6,534
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Pollstagram
Charybdis
9
0 / 3 / 3
6,128
613
4,517
6,993
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 6 / 2
6,377
638
5,279
13,587
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
3
6
1
0.58
L
Charybdis
Pollstagram
Charybdis
0
3
3
0.5
L
1
6
2
0.33
W
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
5
0
8
9
W
Cthulhu
gobisorfeed
Cthulhu
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
18,309
23,608
Taken
27,114
15,450
Mitigated
14,699
5,959
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,545
6,548
0
1,753
7,168
2,270
1,968
2,494
4,513
0
34,156
L
8,513
1,003
0
0
6,534
2,003
70
3,330
3,113
21,607
0
L
Charybdis
Pollstagram
Charybdis
4,517
2,602
0
380
6,993
2,038
206
4,143
2,600
0
14,085
L
5,279
634
0
3,502
13,587
10,658
0
7,895
5,402
0
13,124
W
Morgan Le Fay
XHAUNTEDMONKEYX
Morgan Le Fay
9,713
1,769
0
1,859
5,311
2,249
647
2,029
3,116
23,096
0
W
Cthulhu
gobisorfeed
Cthulhu
6,097
321
73
2,274
11,129
10,931
160
4,388
6,345
17,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
19,553
106
Minions Killed
92
8
Camps Cleared
1
561,379
Distance Traveled
531,123
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,277
828
60
6
4
171,896
2
L
Zeus
7,048
705
45
5
1
156,953
3
L
Charybdis
6,128
613
31
3
0
183,686
4
L
Tyr
6,377
638
16
2
0
190,484
3
W
Morgan Le Fay
8,085
809
33
3
3
200,387
1
W
Cthulhu
8,066
807
13
1
1
189,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role