Player Matchup

Ymir
Ymir
ChxnkyChipmunk
Ymir
Level 80
God Stats
13W - 9L
1,570 SR
Queue Stats
400W - 397L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
KAPULE808
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
SirRandom808
Cabrakan
Level 97
God Stats
48W - 35L
1,667 SR
Queue Stats
404W - 404L
1,504 Elo+
Party 1
Team Averages
Level 75
1,579 SR
1,483 Elo+

VS

Team Averages
Level 67
1,580 SR
1,498 Elo+
Jormungandr
Jormungandr
RackedUpGothGirl
Jormungandr
Level 40
God Stats
4W - 11L
1,469 SR
Queue Stats
26W - 36L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
Zekhi09
Baron Samedi
Level 42
God Stats
3W - 2L
1,631 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Bastet
Bastet
adrunkchipmunk
Bastet
Level 118
God Stats
119W - 79L
1,638 SR
Queue Stats
208W - 200L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 17
17,110
590
13,384
33,995
34,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KAPULE808
Sun Wukong
20
6 / 7 / 13
18,651
643
14,907
31,763
17,485
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
SirRandom808
Cabrakan
20
20 / 6 / 6
22,199
765
42,433
31,423
22,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RackedUpGothGirl
Jormungandr
20
11 / 5 / 8
19,181
661
33,001
36,499
30,089
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Zekhi09
Baron Samedi
17
2 / 10 / 9
15,320
528
18,678
21,443
11,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 13 / 8
16,692
576
28,278
28,657
9,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
28
Kills
22
22
Deaths
28
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
9
17
1.17
W
Sun Wukong
KAPULE808
Sun Wukong
6
7
13
1.79
L
Jormungandr
RackedUpGothGirl
Jormungandr
11
5
8
3
W
Cabrakan
SirRandom808
Cabrakan
20
6
6
3.83
L
Baron Samedi
Zekhi09
Baron Samedi
2
10
9
0.65
L
9
13
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,724
Damage
79,957
97,181
Taken
86,599
75,086
Mitigated
51,031
12,112
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,384
3,142
0
1,441
33,995
34,872
999
15,708
17,653
49,700
0
W
Sun Wukong
KAPULE808
Sun Wukong
14,907
3,702
0
5,185
31,763
17,485
833
18,828
12,107
0
71,543
L
Jormungandr
RackedUpGothGirl
Jormungandr
33,001
3,301
0
3,721
36,499
30,089
180
24,510
10,453
110,065
0
W
Cabrakan
SirRandom808
Cabrakan
42,433
5,068
0
5,486
31,423
22,729
1,652
15,993
15,002
96,810
0
L
Baron Samedi
Zekhi09
Baron Samedi
18,678
781
2,709
3,800
21,443
11,815
1,067
15,021
6,422
75,821
0
L
28,278
7,453
597
2,825
28,657
9,127
595
18,100
10,557
0
57,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,960
Gold Earned
51,193
278
Minions Killed
280
10
Camps Cleared
14
1,351,631
Distance Traveled
1,357,294
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,110
590
65
2
4
451,088
1
W
Sun Wukong
18,651
643
116
4
2
494,987
1
L
Jormungandr
19,181
661
128
4
5
475,148
1
W
Cabrakan
22,199
765
97
3
4
405,556
2
L
Baron Samedi
15,320
528
87
3
5
414,570
0
L
Bastet
16,692
576
65
2
4
467,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role