Player Matchup

Neith
Neith
BigSteveHD
Neith
Level 89
God Stats
33W - 34L
1,548 SR
Queue Stats
254W - 266L
1,550 Elo+
Solo
Zeus
Zeus
CraZy_Treblaz7
Zeus
Level 94
God Stats
5W - 6L
1,452 SR
Queue Stats
259W - 292L
1,529 Elo+
Solo
Mulan
Mulan
NekoLight16
Mulan
Level 144
God Stats
5W - 1L
1,520 SR
Queue Stats
156W - 162L
1,561 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,547 Elo+

VS

Team Averages
Level 130
1,614 SR
1,654 Elo+
Cthulhu
Cthulhu
Mr-Dead-Monkey
Cthulhu
Level 144
God Stats
16W - 10L
1,805 SR
Queue Stats
187W - 94L
1,632 Elo+
Party 1
Hachiman
Hachiman
TheFallenAries
Hachiman
Level 109
God Stats
0W - 2L
1,362 SR
Queue Stats
47W - 24L
1,651 Elo+
Party 1
Zeus
Zeus
shafee_the_great
Zeus
Level 138
God Stats
7W - 4L
1,675 SR
Queue Stats
184W - 90L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 0 / 9
7,817
782
6,267
5,580
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 5
8,205
821
9,120
5,322
1,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 11
7,468
747
6,350
8,808
6,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,327
733
4,712
10,639
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
9
1 / 2 / 2
6,269
627
4,256
6,217
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 3
6,030
603
6,145
8,046
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
3
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
9
10.5
W
7
2
5
4.75
L
2
5
1
0.5
W
2
1
11
7.5
L
Hachiman
1
2
2
1
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
15,113
19,710
Taken
24,902
9,815
Mitigated
12,920
4,162
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,267
1,750
0
1,170
5,580
2,082
594
2,273
3,151
0
30,729
W
9,120
339
0
335
5,322
1,646
205
2,920
2,280
31,504
0
L
4,712
375
0
907
10,639
8,675
0
2,759
7,880
9,184
0
W
6,350
1,210
250
2,407
8,808
6,087
115
5,357
3,207
0
12,016
L
Hachiman
4,256
2,658
0
750
6,217
1,861
0
2,556
3,661
0
13,823
L
6,145
926
0
706
8,046
2,384
0
4,308
3,738
20,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
19,626
115
Minions Killed
82
6
Camps Cleared
3
562,455
Distance Traveled
464,817
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,817
782
50
5
1
193,782
1
W
Zeus
8,205
821
53
5
5
173,307
4
L
Cthulhu
7,327
733
8
1
0
154,977
1
W
Mulan
7,468
747
12
1
0
195,366
2
L
Hachiman
6,269
627
30
3
2
162,934
5
L
Zeus
6,030
603
44
4
1
146,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role