Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Klaymor30
Bellona
Level 29
God Stats
5W - 6L
1,431 SR
Queue Stats
163W - 155L
1,555 Elo+
Solo
Fenrir
Fenrir
ldrewzyl
Fenrir
Level 4
God Stats
3W - 4L
1,727 SR
Queue Stats
10W - 9L
1,818 Elo+
Party 1
Ymir
Ymir
nick11800
Ymir
Level 27
God Stats
45W - 43L
1,434 SR
Queue Stats
326W - 342L
1,395 Elo+
Solo
Apollo
Apollo
狂暴之心
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,460 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,546 Elo+

VS

Team Averages
Level 19
1,513 SR
1,571 Elo+
King Arthur
King Arthur
OhhhNoes
King Arthur
Level 23
God Stats
5W - 4L
1,444 SR
Queue Stats
15W - 37L
1,179 Elo+
Solo
Chernobog
Chernobog
RobinSteele
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,594 Elo+
Solo
Fenrir
Fenrir
RunzyTV
Fenrir
Level 28
God Stats
12W - 4L
1,624 SR
Queue Stats
82W - 76L
1,589 Elo+
Solo
Ra
Ra
charybdisbae
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,863 Elo+
Solo
Yemoja
Yemoja
laydown315
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 10 / 1
10,532
527
15,727
15,470
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Klaymor30
Bellona
18
4 / 2 / 2
11,231
562
10,928
15,262
15,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
ldrewzyl
Fenrir
15
5 / 5 / 5
10,331
517
10,059
14,106
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
2 / 6 / 10
9,802
490
9,216
21,093
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
0 / 11 / 2
7,656
383
2,890
12,301
3,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OhhhNoes
King Arthur
13
1 / 4 / 3
8,727
436
5,423
14,705
9,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
RobinSteele
Chernobog
17
16 / 4 / 7
11,674
584
26,223
16,868
7,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
RunzyTV
Fenrir
17
9 / 1 / 6
11,164
558
8,271
12,109
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 5 / 11
11,006
550
15,310
15,717
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
laydown315
Yemoja
12
1 / 4 / 14
8,970
449
4,661
11,483
9,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
18
Kills
34
34
Deaths
18
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
10
1
0.75
L
Bellona
Klaymor30
Bellona
4
2
2
2.5
W
King Arthur
OhhhNoes
King Arthur
1
4
3
0.63
W
Chernobog
RobinSteele
Chernobog
16
4
7
4.88
W
Fenrir
RunzyTV
Fenrir
9
1
6
12
W
7
5
11
2.5
W
Yemoja
laydown315
Yemoja
1
4
14
2
L
Fenrir
ldrewzyl
Fenrir
5
5
5
1.5
L
Ymir
2
6
10
1.17
L
Apollo
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
59,888
78,232
Taken
70,882
53,669
Mitigated
41,433
15,263
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,727
1,702
1,167
4,020
15,470
6,568
0
4,723
10,747
58,182
0
L
Bellona
Klaymor30
Bellona
10,928
3,988
0
4,470
15,262
15,904
0
4,385
10,877
0
88,429
W
King Arthur
OhhhNoes
King Arthur
5,423
136
0
1,883
14,705
9,507
354
3,889
10,742
0
37,400
W
Chernobog
RobinSteele
Chernobog
26,223
15,803
0
4,013
16,868
7,772
734
4,275
12,435
0
101,386
W
Fenrir
RunzyTV
Fenrir
8,271
1,377
0
5,490
12,109
7,800
0
4,129
7,893
0
72,875
W
15,310
796
4,798
6,122
15,717
6,717
264
6,869
8,848
61,101
0
W
Yemoja
laydown315
Yemoja
4,661
1,105
2,228
1,450
11,483
9,637
326
6,533
4,895
18,703
0
L
Fenrir
ldrewzyl
Fenrir
10,059
1,613
0
2,284
14,106
9,406
0
3,315
10,791
0
55,963
L
Ymir
9,216
2,497
0
2,340
21,093
18,199
0
5,144
15,949
28,450
0
L
Apollo
2,890
1,683
0
982
12,301
3,592
1,223
3,106
9,195
0
31,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
51,541
427
Minions Killed
446
0
Camps Cleared
0
1,804,878
Distance Traveled
1,892,937
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,532
527
89
4
0
370,547
1
L
Bellona
11,231
562
173
9
0
372,793
3
W
King Arthur
8,727
436
69
3
0
412,899
4
W
Chernobog
11,674
584
122
6
0
359,058
4
W
Fenrir
11,164
558
117
6
0
397,503
8
W
Ra
11,006
550
119
6
0
396,686
9
W
Yemoja
8,970
449
19
1
0
326,791
4
L
Fenrir
10,331
517
75
4
0
401,379
0
L
Ymir
9,802
490
37
2
0
348,075
2
L
Apollo
7,656
383
53
3
0
312,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role