Player Matchup

Nu Wa
Nu Wa
Acraz
Nu Wa
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 7L
1,399 Elo+
Solo
Arachne
Arachne
BlazingCrashh
Arachne
Level 28
God Stats
2W - 12L
1,544 SR
Queue Stats
146W - 150L
1,456 Elo+
Solo
Skadi
Skadi
Maplebrook
Skadi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,735 Elo+
Solo
Cerberus
Cerberus
Xx FRASH xX9439
Cerberus
Level 3
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 9L
1,689 Elo+
Solo
Baron Samedi
Baron Samedi
jj_boba
Baron Samedi
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 44L
1,557 Elo+
Solo
Team Averages
Level 11
1,584 SR
1,567 Elo+

VS

Team Averages
Level 30
1,551 SR
1,426 Elo+
Ullr
Ullr
Its Liam5471
Ullr
Level 55
God Stats
4W - 5L
1,386 SR
Queue Stats
107W - 153L
1,326 Elo+
Party 2
Hades
Hades
Legaciezz
Hades
Level 29
God Stats
13W - 3L
1,910 SR
Queue Stats
135W - 117L
1,626 Elo+
Party 1
Bellona
Bellona
MisMatch3918
Bellona
Level 23
God Stats
17W - 15L
1,542 SR
Queue Stats
49W - 81L
1,282 Elo+
Party 2
Fafnir
Fafnir
ZeroDaPharoah
Fafnir
Level 26
God Stats
12W - 9L
1,514 SR
Queue Stats
108W - 101L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
brodizzel78
Baron Samedi
Level 17
God Stats
4W - 5L
1,403 SR
Queue Stats
42W - 79L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acraz
Nu Wa
15
3 / 3 / 3
10,051
479
13,409
10,083
6,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
16
3 / 4 / 1
10,262
489
11,118
18,943
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
15
3 / 6 / 1
10,067
479
12,925
15,349
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
13
3 / 8 / 3
9,051
431
6,606
16,365
6,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
jj_boba
Baron Samedi
15
3 / 7 / 3
9,877
470
10,035
14,991
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,863
517
7,829
16,411
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Legaciezz
Hades
20
16 / 0 / 7
13,305
634
26,897
19,983
9,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
MisMatch3918
Bellona
15
0 / 4 / 2
9,218
439
3,508
15,736
12,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 0 / 11
10,255
488
4,126
10,390
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
brodizzel78
Baron Samedi
15
6 / 8 / 8
9,713
463
10,217
16,241
6,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
15
Kills
28
28
Deaths
15
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Acraz
Nu Wa
3
3
3
1.5
L
Arachne
3
4
1
0.88
W
5
3
4
2.33
W
Hades
Legaciezz
Hades
16
0
7
19.5
L
Skadi
3
6
1
0.58
W
Bellona
MisMatch3918
Bellona
0
4
2
0.25
L
Cerberus
3
8
3
0.56
W
1
0
11
6.5
W
Baron Samedi
brodizzel78
Baron Samedi
6
8
8
1.25
L
Baron Samedi
jj_boba
Baron Samedi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,093
Damage
52,577
75,731
Taken
78,761
34,470
Mitigated
46,381
11,480
Healing
29,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Acraz
Nu Wa
13,409
5,413
0
0
10,083
6,917
1,279
4,343
5,740
57,356
0
L
Arachne
11,118
6,834
0
5,590
18,943
9,413
0
6,755
12,188
0
83,741
W
7,829
2,775
0
5,305
16,411
5,984
1,368
3,096
13,315
0
75,429
W
Hades
Legaciezz
Hades
26,897
2,388
748
12,277
19,983
9,078
2,912
7,993
11,990
116,321
0
L
Skadi
12,925
3,716
0
2,643
15,349
5,283
513
8,154
7,052
0
67,034
W
Bellona
MisMatch3918
Bellona
3,508
1,331
0
4,649
15,736
12,107
711
7,263
8,473
0
64,695
L
Cerberus
6,606
303
0
1,024
16,365
6,675
0
10,883
5,482
35,856
0
W
4,126
603
319
3,309
10,390
12,634
908
2,042
8,348
24,188
0
W
Baron Samedi
brodizzel78
Baron Samedi
10,217
2,158
696
2,130
16,241
6,578
737
9,656
6,585
28,527
0
L
Baron Samedi
jj_boba
Baron Samedi
10,035
714
0
2,223
14,991
6,182
0
10,931
4,029
64,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
53,354
478
Minions Killed
510
0
Camps Cleared
0
1,772,909
Distance Traveled
1,919,084
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,051
479
73
3
0
318,486
0
L
Arachne
10,262
489
114
5
0
476,221
1
W
Ullr
10,863
517
112
5
0
393,685
1
W
Hades
13,305
634
215
10
0
424,855
0
L
Skadi
10,067
479
124
6
0
362,175
1
W
Bellona
9,218
439
120
6
0
366,654
1
L
Cerberus
9,051
431
61
3
0
317,731
1
W
Fafnir
10,255
488
27
1
0
428,649
6
W
Baron Samedi
9,713
463
36
2
0
305,241
0
L
Baron Samedi
9,877
470
106
5
0
298,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role