Player Matchup

Hun Batz
Hun Batz
KA1ZE Arch
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,547 Elo+
Solo
Ra
Ra
Moskri31
Ra
Level 17
God Stats
2W - 1L
1,186 SR
Queue Stats
13W - 9L
1,450 Elo+
Solo
Arachne
Arachne
aRgh_maRvmotta
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,222 Elo+
Solo
Awilix
Awilix
arc1495
Awilix
Level 29
God Stats
19W - 12L
1,656 SR
Queue Stats
320W - 240L
1,522 Elo+
Solo
Yemoja
Yemoja
roboraptor08
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,632 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,475 Elo+

VS

Team Averages
Level 9
1,442 SR
1,457 Elo+
Charybdis
Charybdis
Asasino92
Charybdis
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Thor
Thor
DatRatBoi
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 61L
1,379 Elo+
Solo
Artemis
Artemis
FlammDeluxe
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,248 Elo+
Solo
Horus
Horus
ebilknub
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Sol
Sol
nila2011kim
Sol
Level 7
God Stats
3W - 3L
1,212 SR
Queue Stats
17W - 14L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KA1ZE Arch
Hun Batz
17
5 / 3 / 24
11,139
1,114
14,835
10,137
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 1 / 17
11,106
1,111
13,140
7,777
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 3 / 16
10,902
1,090
14,723
16,006
6,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
arc1495
Awilix
18
25 / 2 / 12
14,613
1,461
33,597
10,866
5,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
18
1 / 2 / 24
10,709
1,071
6,467
8,478
10,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asasino92
Charybdis
15
4 / 9 / 0
10,224
1,022
12,983
15,740
5,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
3 / 12 / 6
10,457
1,046
8,855
20,714
7,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
FlammDeluxe
Artemis
15
3 / 11 / 3
9,805
981
13,795
18,309
6,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
ebilknub
Horus
17
0 / 10 / 9
9,949
995
8,239
26,100
18,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 3
9,018
902
1,650
8,232
2,171
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
47
Kills
11
11
Deaths
47
93
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Asasino92
Charybdis
4
9
0
0.44
L
Thor
3
12
6
0.5
L
Artemis
FlammDeluxe
Artemis
3
11
3
0.41
W
Hun Batz
KA1ZE Arch
Hun Batz
5
3
24
5.67
W
7
1
17
15.5
W
9
3
16
5.67
W
Awilix
arc1495
Awilix
25
2
12
15.5
L
Horus
ebilknub
Horus
0
10
9
0.45
L
1
5
3
0.5
W
Yemoja
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,762
Damage
45,522
53,264
Taken
89,095
31,042
Mitigated
41,630
13,508
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Asasino92
Charybdis
12,983
7,152
0
1,577
15,740
5,734
0
2,177
13,563
0
39,993
L
Thor
8,855
3,054
0
0
20,714
7,994
0
3,927
16,787
0
21,859
L
Artemis
FlammDeluxe
Artemis
13,795
7,583
0
1,071
18,309
6,836
0
3,444
14,865
0
28,751
W
Hun Batz
KA1ZE Arch
Hun Batz
14,835
6,272
0
0
10,137
5,437
0
1,045
9,092
0
26,444
W
13,140
644
1,481
1,015
7,777
3,070
0
437
7,340
37,210
0
W
14,723
12,248
0
5,328
16,006
6,502
0
1,117
14,889
0
30,738
W
Awilix
arc1495
Awilix
33,597
18,018
0
1,840
10,866
5,367
0
105
10,761
0
40,975
L
Horus
ebilknub
Horus
8,239
3,810
899
4,352
26,100
18,895
0
9,222
16,878
2,473
15,839
L
1,650
952
0
376
8,232
2,171
0
837
7,395
5,578
0
W
Yemoja
6,467
1,260
3,344
500
8,478
10,666
0
147
8,331
19,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
49,453
172
Minions Killed
130
10
Camps Cleared
3
894,839
Distance Traveled
778,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,224
1,022
54
5
1
153,787
0
L
Thor
10,457
1,046
23
2
0
160,095
0
L
Artemis
9,805
981
30
3
1
166,509
0
W
Hun Batz
11,139
1,114
39
4
0
165,745
0
W
Ra
11,106
1,111
62
6
0
194,875
0
W
Arachne
10,902
1,090
36
4
5
165,574
0
W
Awilix
14,613
1,461
9
1
5
197,735
1
L
Horus
9,949
995
20
2
1
175,630
0
L
Sol
9,018
902
3
0
0
122,694
0
W
Yemoja
10,709
1,071
26
3
0
170,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role