Player Matchup

Bacchus
Bacchus
AtomiCancer
Bacchus
Level 28
God Stats
6W - 4L
1,719 SR
Queue Stats
21W - 23L
1,498 Elo+
Solo
Medusa
Medusa
Bullet8Proof525
Medusa
Level 27
God Stats
8W - 5L
1,679 SR
Queue Stats
112W - 88L
1,525 Elo+
Solo
Achilles
Achilles
Donovxnbtw
Achilles
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 82L
1,408 Elo+
Party 2
Ra
Ra
FuzionTemp
Ra
Level 4
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 1L
1,452 Elo+
Party 2
Cerberus
Cerberus
h6uytrr
Cerberus
Level 6
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,415 Elo+

VS

Team Averages
Level 23
1,445 SR
1,404 Elo+
Bellona
Bellona
DaWolfBoy
Bellona
Level 29
God Stats
12W - 17L
1,288 SR
Queue Stats
182W - 226L
1,363 Elo+
Solo
Fenrir
Fenrir
FaZeSP1K3S
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,069 Elo+
Solo
Charybdis
Charybdis
I12_5_15
Charybdis
Level 23
God Stats
28W - 48L
1,297 SR
Queue Stats
85W - 118L
1,320 Elo+
Solo
Discordia
Discordia
Legaciezz
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,642 Elo+
Party 1
Yemoja
Yemoja
ZeroDaPharoah
Yemoja
Level 26
God Stats
59W - 56L
1,641 SR
Queue Stats
108W - 101L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AtomiCancer
Bacchus
20
5 / 2 / 19
13,991
482
22,855
24,156
44,707
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 3 / 11
17,718
611
38,816
28,725
12,834
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Donovxnbtw
Achilles
20
21 / 2 / 10
15,864
547
24,793
32,352
45,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 9 / 7
11,778
406
4,293
13,494
4,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
h6uytrr
Cerberus
4
1 / 4 / 0
8,626
297
355
3,683
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaWolfBoy
Bellona
20
4 / 7 / 2
14,248
491
22,549
31,366
33,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
FaZeSP1K3S
Fenrir
15
1 / 16 / 4
10,308
355
9,418
23,662
11,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
I12_5_15
Charybdis
16
2 / 13 / 2
10,470
361
5,628
24,629
6,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Legaciezz
Discordia
20
11 / 6 / 3
15,227
525
31,256
20,212
8,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 5 / 4
11,552
398
8,340
19,999
14,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
45
Kills
19
20
Deaths
47
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AtomiCancer
Bacchus
5
2
19
7.25
W
18
3
11
7.83
L
Bellona
DaWolfBoy
Bellona
4
7
2
0.71
W
Achilles
Donovxnbtw
Achilles
21
2
10
13
L
Fenrir
FaZeSP1K3S
Fenrir
1
16
4
0.19
W
0
9
7
0.39
L
Charybdis
I12_5_15
Charybdis
2
13
2
0.23
L
Discordia
Legaciezz
Discordia
11
6
3
2.08
L
1
5
4
0.6
W
Cerberus
h6uytrr
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,112
Damage
77,191
102,410
Taken
119,868
108,135
Mitigated
74,421
16,505
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AtomiCancer
Bacchus
22,855
2,945
0
1,505
24,156
44,707
740
9,265
14,891
58,140
0
W
38,816
13,703
0
8,096
28,725
12,834
10,702
13,779
14,946
0
155,648
L
Bellona
DaWolfBoy
Bellona
22,549
8,749
25
9,176
31,366
33,812
1,566
10,822
20,544
0
119,234
W
Achilles
Donovxnbtw
Achilles
24,793
10,483
752
2,821
32,352
45,102
788
10,652
21,700
0
80,392
L
Fenrir
FaZeSP1K3S
Fenrir
9,418
4,356
0
1,561
23,662
11,364
1,484
4,802
18,860
0
37,843
W
4,293
1,639
1,213
2,031
13,494
4,488
288
5,195
8,299
39,855
0
L
Charybdis
I12_5_15
Charybdis
5,628
2,856
0
2,923
24,629
6,994
672
4,019
20,610
0
53,521
L
Discordia
Legaciezz
Discordia
31,256
3,454
0
4,551
20,212
8,042
3,218
4,676
15,536
157,950
0
L
8,340
1,950
5,181
3,266
19,999
14,209
0
3,184
16,815
36,619
0
W
Cerberus
h6uytrr
Cerberus
355
182
0
87
3,683
1,004
0
705
2,978
3,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,977
Gold Earned
61,805
486
Minions Killed
569
0
Camps Cleared
0
2,189,211
Distance Traveled
2,511,418
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,991
482
83
3
0
548,945
1
W
Medusa
17,718
611
234
8
0
571,283
2
L
Bellona
14,248
491
174
6
0
507,508
2
W
Achilles
15,864
547
86
3
0
569,773
0
L
Fenrir
10,308
355
57
2
0
521,337
0
W
Ra
11,778
406
72
2
0
385,120
0
L
Charybdis
10,470
361
84
3
0
459,855
0
L
Discordia
15,227
525
204
7
0
510,674
2
L
Yemoja
11,552
398
50
2
0
512,044
5
W
Cerberus
8,626
297
11
0
0
114,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role