Player Matchup

Anubis
Anubis
AlexHuntX
Anubis
Level 29
God Stats
30W - 27L
1,607 SR
Queue Stats
531W - 577L
1,468 Elo+
Solo
Cerberus
Cerberus
Beized1
Cerberus
Level 17
God Stats
7W - 10L
1,520 SR
Queue Stats
78W - 101L
1,434 Elo+
Party 2
Hachiman
Hachiman
FREDLJT
Hachiman
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 12L
1,268 Elo+
Party 1
Apollo
Apollo
gabrielcoromoto-
Apollo
Level 28
God Stats
16W - 26L
1,295 SR
Queue Stats
202W - 229L
1,351 Elo+
Party 2
Thor
Thor
zslll
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,320 Elo+
Party 1
Team Averages
Level 22
1,437 SR
1,368 Elo+

VS

Team Averages
Level 20
1,534 SR
1,367 Elo+
Charybdis
Charybdis
ACidorp
Charybdis
Level 26
God Stats
9W - 1L
1,444 SR
Queue Stats
146W - 136L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arne05
Morgan Le Fay
Level 27
God Stats
3W - 3L
1,618 SR
Queue Stats
104W - 126L
1,317 Elo+
Solo
Fenrir
Fenrir
Berkeliu
Fenrir
Level 16
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Duckmanp
King Arthur
Level 28
God Stats
6W - 5L
1,314 SR
Queue Stats
108W - 127L
1,375 Elo+
Solo
Ares
Ares
TheDudeGuy123
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexHuntX
Anubis
16
3 / 10 / 1
10,530
479
12,099
18,567
8,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Beized1
Cerberus
13
1 / 4 / 1
9,068
412
5,900
17,652
19,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
FREDLJT
Hachiman
14
1 / 8 / 0
8,654
393
9,626
14,978
5,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 0
11,835
538
15,071
18,117
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
zslll
Thor
10
0 / 11 / 3
7,401
336
3,703
14,193
4,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACidorp
Charybdis
20
10 / 1 / 6
12,931
588
17,343
11,788
4,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Arne05
Morgan Le Fay
20
12 / 2 / 5
14,509
660
18,479
17,398
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Berkeliu
Fenrir
19
10 / 4 / 3
12,818
583
11,391
19,282
12,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Duckmanp
King Arthur
20
3 / 3 / 7
12,814
582
7,801
18,240
12,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 15
11,178
508
9,995
16,391
12,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
11
Kills
39
39
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ACidorp
Charybdis
10
1
6
13
L
Anubis
AlexHuntX
Anubis
3
10
1
0.35
W
Morgan Le Fay
Arne05
Morgan Le Fay
12
2
5
7.25
L
Cerberus
Beized1
Cerberus
1
4
1
0.38
W
Fenrir
Berkeliu
Fenrir
10
4
3
2.88
W
King Arthur
Duckmanp
King Arthur
3
3
7
2.17
L
Hachiman
FREDLJT
Hachiman
1
8
0
0.13
W
4
1
15
11.5
L
6
6
0
1
L
Thor
zslll
Thor
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,399
Damage
65,009
83,507
Taken
83,099
48,372
Mitigated
47,967
11,484
Healing
28,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ACidorp
Charybdis
17,343
9,444
0
4,727
11,788
4,186
2,289
4,141
7,647
0
103,997
L
Anubis
AlexHuntX
Anubis
12,099
542
0
4,340
18,567
8,331
264
10,535
7,497
65,305
0
W
Morgan Le Fay
Arne05
Morgan Le Fay
18,479
3,194
0
10,050
17,398
7,452
2,004
7,189
10,209
104,906
0
L
Cerberus
Beized1
Cerberus
5,900
467
0
2,197
17,652
19,722
34
5,583
12,067
39,871
0
W
Fenrir
Berkeliu
Fenrir
11,391
4,381
0
4,322
19,282
12,049
1,879
2,469
16,813
0
104,998
W
King Arthur
Duckmanp
King Arthur
7,801
993
0
6,100
18,240
12,106
631
710
17,530
0
73,662
L
Hachiman
FREDLJT
Hachiman
9,626
5,063
0
3,544
14,978
5,110
971
3,537
11,433
0
51,520
W
9,995
1,393
0
3,764
16,391
12,174
366
3,717
12,674
21,562
0
L
15,071
8,196
0
1,153
18,117
11,159
556
3,870
14,027
0
77,763
L
Thor
zslll
Thor
3,703
1,129
0
250
14,193
4,050
0
4,412
9,581
0
21,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
64,250
469
Minions Killed
608
0
Camps Cleared
0
1,805,852
Distance Traveled
2,060,259
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,931
588
168
8
0
372,514
5
L
Anubis
10,530
479
124
6
0
300,832
2
W
Morgan Le Fay
14,509
660
165
8
0
407,904
3
L
Cerberus
9,068
412
82
4
0
423,688
2
W
Fenrir
12,818
583
121
6
0
407,024
1
W
King Arthur
12,814
582
143
7
0
405,154
1
L
Hachiman
8,654
393
95
4
0
357,321
4
W
Ares
11,178
508
11
1
0
467,663
3
L
Apollo
11,835
538
145
7
0
330,589
3
L
Thor
7,401
336
23
1
0
393,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role