Player Matchup

Thor
Thor
KilJoy7677
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
LostRevenant999
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 66L
1,380 Elo+
Party 3
Raijin
Raijin
TSCh1nch1lla
Raijin
Level 115
God Stats
8W - 1L
1,358 SR
Queue Stats
302W - 360L
1,297 Elo+
Party 3
Vulcan
Vulcan
Teddy_BearOso
Vulcan
Level 104
God Stats
4W - 2L
1,186 SR
Queue Stats
289W - 308L
1,484 Elo+
Solo
Thoth
Thoth
Yeah Tho8065
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,389 Elo+
Party 1
Team Averages
Level 71
1,409 SR
1,381 Elo+

VS

Team Averages
Level 97
1,507 SR
1,503 Elo+
Izanami
Izanami
AFriendlyClown
Izanami
Level 121
God Stats
13W - 10L
1,615 SR
Queue Stats
243W - 259L
1,515 Elo+
Solo
Ne Zha
Ne Zha
MrCarter1022
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,476 Elo+
Party 2
Olorun
Olorun
SushiKiIIer
Olorun
Level 94
God Stats
4W - 2L
1,639 SR
Queue Stats
123W - 122L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
creeperkid710
Jormungandr
Level 128
God Stats
3W - 1L
1,349 SR
Queue Stats
180W - 145L
1,506 Elo+
Party 2
Baba Yaga
Baba Yaga
donov9n
Baba Yaga
Level 125
God Stats
2W - 1L
1,431 SR
Queue Stats
135W - 116L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 9
9,987
713
7,774
15,959
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
LostRevenant999
Sun Wukong
16
4 / 8 / 7
10,234
731
11,659
26,021
16,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
16
3 / 8 / 2
9,340
667
5,970
12,754
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 9
10,443
746
18,142
11,508
4,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 5
9,564
683
8,859
14,476
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
12,169
869
10,355
10,619
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
13
2 / 8 / 11
9,480
677
5,698
10,807
3,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
16
6 / 5 / 21
10,842
774
15,339
15,095
6,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
creeperkid710
Jormungandr
19
10 / 3 / 21
12,079
863
19,502
20,248
23,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
donov9n
Baba Yaga
20
15 / 3 / 21
13,719
980
23,544
14,438
6,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
133
17
Kills
40
40
Deaths
19
32
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
L
4
10
9
0.85
L
Sun Wukong
LostRevenant999
Sun Wukong
4
8
7
0.94
W
Ne Zha
2
8
11
0.94
W
Olorun
6
5
21
3.3
L
Raijin
3
8
2
0.5
L
3
6
9
1.25
L
3
8
5
0.69
W
Jormungandr
creeperkid710
Jormungandr
10
3
21
6.83
W
Baba Yaga
donov9n
Baba Yaga
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,404
Damage
74,438
80,718
Taken
71,207
39,117
Mitigated
44,148
15,550
Healing
33,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,355
6,365
1,983
4,333
10,619
4,298
3,053
4,568
5,920
0
31,904
L
7,774
1,697
0
1,090
15,959
7,442
0
11,261
4,698
0
12,669
L
Sun Wukong
LostRevenant999
Sun Wukong
11,659
2,135
674
7,541
26,021
16,836
0
14,925
11,096
0
15,786
W
Ne Zha
5,698
1,009
0
318
10,807
3,675
86
4,001
6,588
0
9,964
W
Olorun
15,339
8,981
4,097
5,880
15,095
6,377
1,351
8,775
6,235
21,643
1,719
L
Raijin
5,970
870
1,179
1,658
12,754
5,092
0
8,306
4,448
22,716
0
L
18,142
6,286
74
430
11,508
4,390
0
9,315
2,193
39,042
0
L
8,859
1,044
142
2,762
14,476
5,357
0
13,174
1,302
24,247
0
W
Jormungandr
creeperkid710
Jormungandr
19,502
3,085
3,114
6,439
20,248
23,318
407
8,133
11,538
37,479
0
W
Baba Yaga
donov9n
Baba Yaga
23,544
784
1,419
5,822
14,438
6,480
1,644
7,494
6,682
55,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
58,289
115
Minions Killed
176
0
Camps Cleared
0
1,018,703
Distance Traveled
1,289,690
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,169
869
56
4
0
285,309
5
L
Thor
9,987
713
11
1
0
191,710
1
L
Sun Wukong
10,234
731
5
0
0
191,210
1
W
Ne Zha
9,480
677
9
1
0
235,049
0
W
Olorun
10,842
774
25
2
0
225,841
0
L
Raijin
9,340
667
38
3
0
198,892
0
L
Vulcan
10,443
746
36
3
0
232,717
0
L
Thoth
9,564
683
25
2
0
204,174
0
W
Jormungandr
12,079
863
22
2
0
274,227
0
W
Baba Yaga
13,719
980
64
5
0
269,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role