Player Matchup

Achilles
Achilles
AoEzA
Achilles
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,142 Elo+
Party 3
Cerberus
Cerberus
Apo11oER
Cerberus
Level 15
God Stats
2W - 6L
1,720 SR
Queue Stats
19W - 36L
1,230 Elo+
Party 3
Zhong Kui
Zhong Kui
ikees009
Zhong Kui
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
ogureg
Kukulkan
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 2
Chang'e
Chang'e
omen16297
Chang'e
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 30L
1,289 Elo+
Party 3
Team Averages
Level 9
1,494 SR
1,249 Elo+

VS

Team Averages
Level 11
1,523 SR
1,297 Elo+
Jormungandr
Jormungandr
CriminosoBalta
Jormungandr
Level 16
God Stats
2W - 2L
1,210 SR
Queue Stats
22W - 34L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Giovio143
Danzaburou
Level 15
God Stats
4W - 5L
1,664 SR
Queue Stats
18W - 21L
1,427 Elo+
Solo
Ymir
Ymir
JumpByVanHalen
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Apollo
Apollo
MWebbbb52
Apollo
Level 11
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Fenrir
Fenrir
boredsg2022
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AoEzA
Achilles
15
3 / 5 / 7
10,116
389
9,251
19,894
23,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Apo11oER
Cerberus
17
3 / 5 / 7
11,070
426
10,273
24,023
29,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ikees009
Zhong Kui
16
3 / 13 / 5
11,340
436
14,900
28,012
18,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ogureg
Kukulkan
17
9 / 12 / 2
11,954
460
23,832
20,435
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
omen16297
Chang'e
18
7 / 6 / 3
11,801
454
10,885
20,811
14,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CriminosoBalta
Jormungandr
16
1 / 4 / 12
10,665
410
9,270
19,430
25,064
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Giovio143
Danzaburou
20
8 / 4 / 3
14,041
540
28,541
23,132
10,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
10 / 5 / 8
13,254
510
17,051
22,758
20,915
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
MWebbbb52
Apollo
16
2 / 9 / 10
11,173
430
12,384
17,034
5,846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
19 / 3 / 6
15,150
583
23,285
20,579
14,435
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
25
Kills
40
41
Deaths
25
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
AoEzA
Achilles
3
5
7
1.3
L
Cerberus
Apo11oER
Cerberus
3
5
7
1.3
W
Jormungandr
CriminosoBalta
Jormungandr
1
4
12
1.75
W
Danzaburou
Giovio143
Danzaburou
8
4
3
2.38
W
10
5
8
2.8
W
Apollo
MWebbbb52
Apollo
2
9
10
0.78
W
Fenrir
19
3
6
7.33
L
Zhong Kui
ikees009
Zhong Kui
3
13
5
0.42
L
Kukulkan
ogureg
Kukulkan
9
12
2
0.83
L
Chang'e
omen16297
Chang'e
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
90,531
113,175
Taken
102,933
94,291
Mitigated
76,853
17,014
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AoEzA
Achilles
9,251
3,894
0
651
19,894
23,216
0
7,620
12,274
0
26,222
L
Cerberus
Apo11oER
Cerberus
10,273
1,248
0
2,615
24,023
29,195
0
4,916
19,107
41,255
0
W
Jormungandr
CriminosoBalta
Jormungandr
9,270
3,193
0
1,290
19,430
25,064
577
12,840
6,590
37,069
0
W
Danzaburou
Giovio143
Danzaburou
28,541
16,145
0
9,518
23,132
10,593
6,897
11,496
11,636
0
127,508
W
17,051
5,330
0
172
22,758
20,915
932
14,410
7,563
47,412
0
W
Apollo
MWebbbb52
Apollo
12,384
8,414
0
1,246
17,034
5,846
1,270
11,211
5,823
0
44,288
W
Fenrir
23,285
6,680
0
2,639
20,579
14,435
744
9,933
10,646
0
110,032
L
Zhong Kui
ikees009
Zhong Kui
14,900
6,590
0
8,211
28,012
18,905
990
5,994
22,018
63,737
0
L
Kukulkan
ogureg
Kukulkan
23,832
4,216
0
250
20,435
8,231
657
4,634
15,801
82,849
0
L
Chang'e
omen16297
Chang'e
10,885
1,600
2,759
2,528
20,811
14,744
0
3,483
17,328
40,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,281
Gold Earned
64,283
398
Minions Killed
480
0
Camps Cleared
0
2,101,352
Distance Traveled
2,251,472
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,116
389
21
1
0
470,841
4
L
Cerberus
11,070
426
95
4
0
468,172
3
W
Jormungandr
10,665
410
45
2
0
408,127
0
W
Danzaburou
14,041
540
177
7
0
456,991
9
W
Ymir
13,254
510
58
2
0
435,395
0
W
Apollo
11,173
430
58
2
0
390,767
0
W
Fenrir
15,150
583
142
5
0
560,192
1
L
Zhong Kui
11,340
436
110
4
0
336,043
1
L
Kukulkan
11,954
460
124
5
0
413,756
4
L
Chang'e
11,801
454
48
2
0
412,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role