Player Matchup

Bellona
Bellona
Dragon0v
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MindSwallower
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 70L
1,438 Elo+
Solo
Skadi
Skadi
Nabido
Skadi
Level 26
God Stats
26W - 19L
1,593 SR
Queue Stats
85W - 93L
1,462 Elo+
Solo
Fenrir
Fenrir
raul311
Fenrir
Level 8
God Stats
3W - 16L
1,138 SR
Queue Stats
8W - 18L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
velizadee
Zhong Kui
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,404 Elo+
Party 1
Team Averages
Level 15
1,446 SR
1,429 Elo+

VS

Team Averages
Level 14
1,601 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gabi997
Apollo
Level 7
God Stats
6W - 2L
1,771 SR
Queue Stats
21W - 29L
1,298 Elo+
Solo
Anubis
Anubis
Sennerby
Anubis
Level 27
God Stats
41W - 38L
1,527 SR
Queue Stats
91W - 79L
1,553 Elo+
Party 2
Sobek
Sobek
Verymia
Sobek
Level 13
God Stats
5W - 3L
1,558 SR
Queue Stats
23W - 24L
1,479 Elo+
Solo
Ah Puch
Ah Puch
kingAndski
Ah Puch
Level 16
God Stats
11W - 5L
1,648 SR
Queue Stats
32W - 18L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dragon0v
Bellona
16
1 / 10 / 4
9,200
920
8,165
17,144
7,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
16
1 / 9 / 5
9,446
945
8,682
18,657
6,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Nabido
Skadi
16
2 / 7 / 5
10,044
1,004
14,342
13,653
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
raul311
Fenrir
15
0 / 4 / 4
8,638
864
2,014
9,691
4,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
velizadee
Zhong Kui
16
5 / 5 / 2
11,062
1,106
8,816
13,429
9,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

99

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 3 / 16
10,828
1,083
6,615
8,919
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Gabi997
Apollo
16
4 / 3 / 12
9,859
986
5,580
6,827
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Sennerby
Anubis
19
17 / 1 / 15
13,370
1,337
27,056
11,642
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Verymia
Sobek
17
3 / 0 / 19
10,454
1,045
5,165
9,966
14,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
kingAndski
Ah Puch
18
5 / 2 / 22
10,986
1,099
21,693
9,475
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
119
9
Kills
35
35
Deaths
9
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
16
4.67
L
Bellona
Dragon0v
Bellona
1
10
4
0.3
W
Apollo
Gabi997
Apollo
4
3
12
3.33
L
Nemesis
1
9
5
0.39
L
Skadi
Nabido
Skadi
2
7
5
0.64
W
Anubis
Sennerby
Anubis
17
1
15
24.5
W
Sobek
Verymia
Sobek
3
0
19
12.5
W
Ah Puch
kingAndski
Ah Puch
5
2
22
8
L
Fenrir
raul311
Fenrir
0
4
4
0.5
L
Zhong Kui
velizadee
Zhong Kui
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,019
Damage
66,109
72,574
Taken
46,829
31,944
Mitigated
33,751
2,854
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,615
478
0
29
8,919
4,188
0
2,457
6,462
0
18,392
L
Bellona
Dragon0v
Bellona
8,165
1,623
0
152
17,144
7,263
0
12,631
4,513
253
15,564
W
Apollo
Gabi997
Apollo
5,580
2,555
0
555
6,827
2,835
0
998
5,829
0
13,274
L
Nemesis
8,682
1,305
0
995
18,657
6,851
0
13,608
5,049
0
25,578
L
Skadi
Nabido
Skadi
14,342
5,924
143
483
13,653
4,083
0
11,145
2,508
0
50,403
W
Anubis
Sennerby
Anubis
27,056
1,153
0
5,993
11,642
7,369
0
1,606
10,036
47,949
0
W
Sobek
Verymia
Sobek
5,165
628
0
780
9,966
14,578
0
2,694
7,138
16,882
0
W
Ah Puch
kingAndski
Ah Puch
21,693
1,016
191
1,893
9,475
4,781
0
1,300
8,175
42,605
0
L
Fenrir
raul311
Fenrir
2,014
518
0
60
9,691
4,697
0
6,508
3,183
0
7,077
L
Zhong Kui
velizadee
Zhong Kui
8,816
944
0
1,021
13,429
9,050
0
10,022
3,407
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
55,497
181
Minions Killed
188
6
Camps Cleared
6
904,399
Distance Traveled
891,226
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,828
1,083
27
3
3
195,125
0
L
Bellona
9,200
920
16
2
1
179,742
1
W
Apollo
9,859
986
24
2
2
116,751
0
L
Nemesis
9,446
945
26
3
3
216,312
2
L
Skadi
10,044
1,004
88
9
1
171,724
1
W
Anubis
13,370
1,337
63
6
0
186,422
0
W
Sobek
10,454
1,045
29
3
1
210,007
3
W
Ah Puch
10,986
1,099
45
5
0
182,921
0
L
Fenrir
8,638
864
10
1
1
157,056
1
L
Zhong Kui
11,062
1,106
41
4
0
179,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role