Player Matchup

Charybdis
Charybdis
Eliie_Best
Charybdis
Level 124
God Stats
2W - 1L
1,755 SR
Queue Stats
56W - 72L
1,385 Elo+
Solo
Merlin
Merlin
LoisSenju
Merlin
Level 88
God Stats
29W - 22L
1,570 SR
Queue Stats
773W - 1,016L
1,374 Elo+
Solo
Odin
Odin
sketchstork
Odin
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 21L
1,290 Elo+
Solo
Team Averages
Level 73
1,608 SR
1,350 Elo+

VS

Team Averages
Level 81
1,451 SR
1,424 Elo+
Chaac
Chaac
DankGod99
Chaac
Level 105
God Stats
17W - 19L
1,455 SR
Queue Stats
420W - 444L
1,512 Elo+
Solo
Hera
Hera
Teo_755
Hera
Level 115
God Stats
3W - 2L
1,400 SR
Queue Stats
59W - 54L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Tetinator_9000
Danzaburou
Level 24
God Stats
6W - 6L
1,497 SR
Queue Stats
10W - 11L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eliie_Best
Charybdis
13
2 / 10 / 2
10,594
558
15,224
20,352
7,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
LoisSenju
Merlin
14
1 / 6 / 3
10,528
554
7,207
17,060
6,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 14 / 2
10,005
527
6,315
24,357
11,874
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DankGod99
Chaac
19
16 / 0 / 12
14,451
761
25,188
31,322
23,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
Teo_755
Hera
20
14 / 3 / 14
14,582
767
24,465
13,134
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tetinator_9000
Danzaburou
3
0 / 1 / 0
8,853
466
119
742
183
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
30
30
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
DankGod99
Chaac
16
0
12
22
L
Charybdis
Eliie_Best
Charybdis
2
10
2
0.3
L
Merlin
LoisSenju
Merlin
1
6
3
0.42
W
Hera
Teo_755
Hera
14
3
14
7
W
Danzaburou
Tetinator_9000
Danzaburou
0
1
0
0
L
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
49,772
61,769
Taken
45,198
25,121
Mitigated
28,181
5,235
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DankGod99
Chaac
25,188
6,470
0
19,470
31,322
23,156
1,207
4,821
26,501
0
65,254
L
Charybdis
Eliie_Best
Charybdis
15,224
6,644
0
2,558
20,352
7,229
0
6,763
12,787
0
45,832
L
Merlin
LoisSenju
Merlin
7,207
275
0
1,529
17,060
6,018
0
7,329
9,344
50,941
0
W
Hera
Teo_755
Hera
24,465
5,210
108
2,769
13,134
4,842
1,953
2,707
10,427
85,970
0
W
Danzaburou
Tetinator_9000
Danzaburou
119
119
0
24
742
183
0
167
575
0
119
L
6,315
2,895
0
1,148
24,357
11,874
313
10,970
12,424
0
24,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
37,886
173
Minions Killed
215
7
Camps Cleared
7
848,376
Distance Traveled
682,340
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,451
761
103
5
2
358,139
1
L
Charybdis
10,594
558
61
3
3
272,010
4
L
Merlin
10,528
554
83
4
2
276,970
2
W
Hera
14,582
767
112
6
5
310,433
2
W
Danzaburou
8,853
466
0
0
0
13,768
0
L
Odin
10,005
527
29
2
2
299,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role