Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
NeedlessDark
Charybdis
Level 61
God Stats
4W - 3L
1,671 SR
Queue Stats
142W - 100L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
YkCrin
Nu Wa
Level 122
God Stats
12W - 9L
1,570 SR
Queue Stats
157W - 135L
1,553 Elo+
Party 1
Team Averages
Level 97
1,580 SR
1,552 Elo+

VS

Team Averages
Level 100
1,519 SR
1,480 Elo+
Thoth
Thoth
Goudge
Thoth
Level 156
God Stats
4W - 4L
1,557 SR
Queue Stats
115W - 66L
1,781 Elo+
Solo
Nox
Nox
Tweakish
Nox
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 128L
1,286 Elo+
Party 2
Anhur
Anhur
coziboi
Anhur
Level 79
God Stats
11W - 15L
1,500 SR
Queue Stats
154W - 215L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 9
7,410
741
4,408
11,133
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NeedlessDark
Charybdis
13
5 / 1 / 4
8,183
818
5,113
7,577
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
YkCrin
Nu Wa
11
4 / 3 / 6
7,800
780
8,631
10,430
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Goudge
Thoth
11
3 / 4 / 3
7,576
758
11,941
7,259
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 5
6,829
683
5,601
7,371
2,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
coziboi
Anhur
9
2 / 3 / 4
6,964
696
6,427
7,510
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
6
6
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
9
3.25
L
Thoth
Goudge
Thoth
3
4
3
1.13
W
Charybdis
NeedlessDark
Charybdis
5
1
4
7
L
1
4
5
0.88
W
Nu Wa
YkCrin
Nu Wa
4
3
6
2.33
L
Anhur
coziboi
Anhur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
23,969
29,140
Taken
22,140
17,404
Mitigated
6,567
11,102
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,408
1,473
620
4,733
11,133
10,323
0
5,781
5,352
0
8,826
L
Thoth
Goudge
Thoth
11,941
107
82
1,244
7,259
2,022
0
4,128
2,844
30,814
0
W
Charybdis
NeedlessDark
Charybdis
5,113
2,583
0
2,954
7,577
3,114
767
4,931
2,646
0
34,781
L
5,601
531
0
590
7,371
2,633
56
2,921
4,283
19,460
0
W
Nu Wa
YkCrin
Nu Wa
8,631
1,735
0
2,795
10,430
3,967
392
7,157
3,273
26,736
0
L
Anhur
coziboi
Anhur
6,427
3,449
0
588
7,510
1,912
78
1,661
5,587
0
16,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
21,369
130
Minions Killed
103
7
Camps Cleared
3
571,657
Distance Traveled
535,334
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,410
741
10
1
0
193,706
0
L
Thoth
7,576
758
46
5
2
199,157
4
W
Charybdis
8,183
818
86
9
6
193,867
3
L
Nox
6,829
683
29
3
0
166,503
0
W
Nu Wa
7,800
780
34
3
1
184,084
4
L
Anhur
6,964
696
28
3
1
169,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role