Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BritishNikki
Pele
Level 98
God Stats
7W - 7L
1,689 SR
Queue Stats
373W - 369L
1,349 Elo+
Solo
Fafnir
Fafnir
Rocknroll1408
Fafnir
Level 74
God Stats
1W - 7L
1,285 SR
Queue Stats
332W - 338L
1,429 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,456 Elo+

VS

Team Averages
Level 95
1,366 SR
1,384 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Leprechaun1971
Ne Zha
Level 145
God Stats
1W - 2L
1,192 SR
Queue Stats
968W - 1,060L
1,378 Elo+
Solo
Athena
Athena
RaelleDirion
Athena
Level 62
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 41L
1,330 Elo+
Solo
Neith
Neith
rusty101
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 66L
1,301 Elo+
Solo
Ra
Ra
Теnar
Ra
Level 120
God Stats
7W - 8L
1,235 SR
Queue Stats
498W - 527L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 4 / 3
9,017
601
10,876
14,678
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
15
1 / 5 / 3
8,488
566
11,104
14,789
6,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
 
Hel
14
0 / 6 / 3
8,450
563
7,249
12,444
5,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 1
9,937
662
11,988
17,802
15,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 4 / 4
8,960
597
8,236
16,808
20,001
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 1 / 12
11,023
735
14,619
8,451
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 1 / 16
10,886
726
16,650
11,356
5,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
16
3 / 1 / 14
10,743
716
11,001
19,488
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
rusty101
Neith
17
3 / 3 / 15
10,450
697
13,678
9,858
4,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 18
11,148
743
12,533
11,420
9,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
23
23
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
L
Ne Zha
 
Ne Zha
1
5
3
0.5
L
Hel
 
Hel
0
6
3
0.25
W
Hera
 
Hera
8
1
12
14
L
4
4
1
1.13
W
5
1
16
13
W
Athena
3
1
14
10
L
1
4
4
0.75
W
Neith
rusty101
Neith
3
3
15
3.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,453
Damage
68,481
76,521
Taken
60,573
51,574
Mitigated
44,961
34,436
Healing
37,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,876
511
144
3,695
14,678
4,824
0
6,466
8,212
20,820
0
L
Ne Zha
 
Ne Zha
11,104
3,304
0
2,687
14,789
6,233
0
8,194
6,502
0
30,063
L
Hel
 
Hel
7,249
510
13,556
4,807
12,444
5,308
0
6,924
5,520
16,302
0
W
Hera
 
Hera
14,619
5,565
3,115
1,880
8,451
3,747
857
4,342
4,109
27,334
0
L
11,988
2,351
1,269
2,910
17,802
15,208
0
8,958
8,844
0
36,915
W
16,650
1,804
1,871
3,116
11,356
5,349
545
3,074
8,282
0
38,148
W
Athena
11,001
2,987
1,968
4,122
19,488
21,757
535
8,417
11,071
16,643
0
L
8,236
2,787
2,480
2,888
16,808
20,001
0
7,413
9,290
16,373
0
W
Neith
rusty101
Neith
13,678
9,481
884
2,004
9,858
4,223
1,499
4,337
5,521
0
28,558
W
12,533
1,396
12,485
6,403
11,420
9,885
553
6,191
5,229
34,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
54,250
135
Minions Killed
163
0
Camps Cleared
0
1,267,963
Distance Traveled
1,360,281
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,017
601
26
2
0
255,331
0
L
Ne Zha
8,488
566
31
2
0
270,492
0
L
Hel
8,450
563
24
2
0
215,622
1
W
Hera
11,023
735
28
2
0
290,240
0
L
Pele
9,937
662
38
3
0
269,948
0
W
Ne Zha
10,886
726
23
2
0
301,623
9
W
Athena
10,743
716
14
1
0
289,217
1
L
Fafnir
8,960
597
16
1
0
256,570
0
W
Neith
10,450
697
42
3
0
227,889
0
W
Ra
11,148
743
56
4
0
251,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role