Player Matchup

Sol
Sol
BigChubSupreme
Sol
Level 29
God Stats
2W - 1L
1,753 SR
Queue Stats
95W - 79L
1,584 Elo+
Solo
Apollo
Apollo
Nacnud25
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,653 Elo+
Solo
Achilles
Achilles
RonBroughtSnacks
Achilles
Level 18
God Stats
42W - 46L
1,561 SR
Queue Stats
89W - 114L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seiko_Elite
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Anubis
Anubis
heijie
Anubis
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,077 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,476 Elo+

VS

Team Averages
Level 24
1,555 SR
1,488 Elo+
Sol
Sol
J0rd4n-_-31996
Sol
Level 27
God Stats
15W - 17L
1,491 SR
Queue Stats
135W - 154L
1,391 Elo+
Solo
Jing Wei
Jing Wei
RealDarkraptor
Jing Wei
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
95W - 98L
1,504 Elo+
Solo
Ymir
Ymir
iexalts
Ymir
Level 14
God Stats
6W - 0L
1,940 SR
Queue Stats
27W - 23L
1,555 Elo+
Solo
Fenrir
Fenrir
parcogondar
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 192L
1,406 Elo+
Solo
Charybdis
Charybdis
xStarDawgg
Charybdis
Level 27
God Stats
13W - 15L
1,536 SR
Queue Stats
98W - 99L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 4
16,503
611
26,847
28,666
14,771
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Nacnud25
Apollo
17
4 / 14 / 1
11,212
415
6,910
24,047
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 7 / 3
12,333
457
12,894
26,384
15,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Seiko_Elite
Morgan Le Fay
17
1 / 15 / 1
11,309
419
10,857
21,737
8,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
heijie
Anubis
2
0 / 2 / 0
5,528
205
0
1,292
232

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 8
13,398
496
13,171
18,205
7,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
20
7 / 3 / 5
14,882
551
8,198
21,727
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
iexalts
Ymir
20
20 / 0 / 13
17,502
648
28,101
29,998
33,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Fenrir
18
5 / 8 / 6
13,110
486
10,514
20,996
9,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xStarDawgg
Charybdis
20
11 / 6 / 6
16,151
598
13,142
17,082
7,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
24
Kills
44
44
Deaths
25
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
14
6
4
2.67
W
1
8
8
0.63
L
Apollo
Nacnud25
Apollo
4
14
1
0.32
W
Jing Wei
7
3
5
3.17
L
5
7
3
0.93
L
Morgan Le Fay
Seiko_Elite
Morgan Le Fay
1
15
1
0.1
L
Anubis
heijie
Anubis
0
2
0
0
W
Ymir
iexalts
Ymir
20
0
13
26.5
W
Fenrir
5
8
6
1
W
Charybdis
xStarDawgg
Charybdis
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,508
Damage
73,126
102,126
Taken
108,008
49,540
Mitigated
66,811
24,879
Healing
28,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,847
8,008
0
13,781
28,666
14,771
862
11,811
16,780
129,329
10,180
W
13,171
3,229
95
6,728
18,205
7,379
1,520
10,878
7,327
80,394
0
L
Apollo
Nacnud25
Apollo
6,910
3,683
0
3,699
24,047
10,195
780
9,361
14,606
0
64,883
W
Jing Wei
8,198
6,225
0
7,565
21,727
8,568
622
6,043
15,684
0
95,389
L
12,894
4,592
0
3,783
26,384
15,832
1,065
5,993
20,151
0
86,436
L
Morgan Le Fay
Seiko_Elite
Morgan Le Fay
10,857
1,567
0
3,616
21,737
8,510
839
13,519
8,058
65,576
0
L
Anubis
heijie
Anubis
0
0
0
0
1,292
232
0
634
658
0
0
W
Ymir
iexalts
Ymir
28,101
4,989
0
8,914
29,998
33,496
518
11,432
18,566
96,349
0
W
Fenrir
10,514
2,109
0
2,510
20,996
9,935
2,021
4,938
16,058
0
79,854
W
Charybdis
xStarDawgg
Charybdis
13,142
6,538
0
2,317
17,082
7,433
6,625
7,352
9,730
0
124,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
75,043
525
Minions Killed
643
0
Camps Cleared
0
1,611,271
Distance Traveled
2,383,570
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,503
611
229
8
0
445,091
3
W
Sol
13,398
496
141
5
0
479,458
5
L
Apollo
11,212
415
93
3
0
408,389
1
W
Jing Wei
14,882
551
117
4
0
506,401
2
L
Achilles
12,333
457
107
4
0
426,650
0
L
Morgan Le Fay
11,309
419
96
4
0
331,141
3
L
Anubis
5,528
205
0
0
0
0
0
W
Ymir
17,502
648
137
5
0
464,070
6
W
Fenrir
13,110
486
85
3
0
453,669
0
W
Charybdis
16,151
598
163
6
0
479,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role