Player Matchup

Pele
Pele
FernsNZ
Pele
Level 18
God Stats
63W - 70L
1,422 SR
Queue Stats
73W - 84L
1,355 Elo+
Solo
Nox
Nox
Huey8168
Nox
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
28W - 16L
1,834 Elo+
Solo
Kukulkan
Kukulkan
Ikarus22517
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxClutchxX98
Ah Muzen Cab
Level 29
God Stats
7W - 5L
1,475 SR
Queue Stats
322W - 282L
1,539 Elo+
Party 1
Da Ji
Da Ji
pringles48439
Da Ji
Level 28
God Stats
40W - 34L
1,563 SR
Queue Stats
322W - 308L
1,542 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,525 Elo+

VS

Team Averages
Level 15
1,540 SR
1,472 Elo+
Izanami
Izanami
Beatdownn14
Izanami
Level 26
God Stats
92W - 101L
1,486 SR
Queue Stats
93W - 106L
1,436 Elo+
Solo
Amaterasu
Amaterasu
DRI JoeChill
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Fehh4349
Apollo
Level 10
God Stats
8W - 6L
1,734 SR
Queue Stats
99W - 111L
1,473 Elo+
Solo
Anhur
Anhur
Now-Defuse
Anhur
Level 16
God Stats
5W - 6L
1,479 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Thor
Thor
TtvMoparClown
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FernsNZ
Pele
17
6 / 4 / 17
11,641
1,164
15,083
14,348
5,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 1 / 20
12,133
1,213
19,411
7,805
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Ikarus22517
Kukulkan
16
0 / 7 / 8
9,064
906
3,002
10,690
3,710
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
XxClutchxX98
Ah Muzen Cab
19
5 / 0 / 25
11,644
1,164
23,988
8,823
3,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
17 / 1 / 10
12,638
1,264
11,444
7,562
4,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

243

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdownn14
Izanami
17
7 / 5 / 3
10,955
1,096
14,607
14,736
5,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
DRI JoeChill
Amaterasu
16
1 / 8 / 5
9,342
934
3,785
20,112
12,349
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Fehh4349
Apollo
17
1 / 5 / 7
10,047
1,005
6,312
11,671
3,943
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
16
1 / 9 / 6
9,137
914
5,480
15,176
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 9 / 9
10,918
1,092
13,543
17,163
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
36
Kills
13
13
Deaths
36
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beatdownn14
Izanami
7
5
3
1.7
L
Amaterasu
DRI JoeChill
Amaterasu
1
8
5
0.44
L
Apollo
Fehh4349
Apollo
1
5
7
0.9
W
Pele
FernsNZ
Pele
6
4
17
3.63
W
8
1
20
18
W
Kukulkan
Ikarus22517
Kukulkan
0
7
8
0.57
L
Anhur
1
9
6
0.44
L
3
9
9
0.83
W
Ah Muzen Cab
XxClutchxX98
Ah Muzen Cab
5
0
25
17.5
W
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,928
Damage
43,727
49,228
Taken
78,858
19,896
Mitigated
34,433
5,818
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beatdownn14
Izanami
14,607
12,092
0
169
14,736
5,275
0
4,673
10,063
0
40,093
L
Amaterasu
DRI JoeChill
Amaterasu
3,785
1,148
0
1,552
20,112
12,349
0
5,902
14,180
13
10,153
L
Apollo
Fehh4349
Apollo
6,312
4,582
0
0
11,671
3,943
0
2,734
8,937
0
24,160
W
Pele
FernsNZ
Pele
15,083
3,719
0
1,697
14,348
5,607
0
95
14,253
0
33,087
W
19,411
172
0
0
7,805
3,107
0
0
7,805
30,398
0
W
Kukulkan
Ikarus22517
Kukulkan
3,002
671
0
240
10,690
3,710
0
6
10,684
12,780
0
L
Anhur
5,480
3,580
0
773
15,176
5,029
0
3,724
11,278
0
17,439
L
13,543
3,780
0
426
17,163
7,837
0
5,176
11,987
345
30,593
W
Ah Muzen Cab
XxClutchxX98
Ah Muzen Cab
23,988
9,751
0
3,747
8,823
3,298
0
57
8,766
0
54,884
W
11,444
3,962
0
134
7,562
4,174
0
193
7,369
0
18,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
50,399
158
Minions Killed
190
10
Camps Cleared
5
945,912
Distance Traveled
872,225
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,955
1,096
65
7
1
172,773
0
L
Amaterasu
9,342
934
12
1
1
200,951
0
L
Apollo
10,047
1,005
38
4
0
191,723
0
W
Pele
11,641
1,164
44
4
2
198,370
1
W
Nox
12,133
1,213
24
2
1
197,611
1
W
Kukulkan
9,064
906
24
2
0
136,898
4
L
Anhur
9,137
914
27
3
1
131,214
1
L
Thor
10,918
1,092
48
5
2
175,564
2
W
Ah Muzen Cab
11,644
1,164
58
6
1
193,118
0
W
Da Ji
12,638
1,264
8
1
6
219,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role