Player Matchup

Aphrodite
Aphrodite
Blackkapella
Aphrodite
Level 64
God Stats
57W - 55L
1,568 SR
Queue Stats
60W - 64L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Bone-Chief
Kukulkan
Level 69
God Stats
16W - 19L
1,519 SR
Queue Stats
73W - 79L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
MaxRek
Xing Tian
Level 84
God Stats
5W - 5L
1,528 SR
Queue Stats
233W - 247L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Player D77
Gilgamesh
Level 155
God Stats
35W - 25L
1,617 SR
Queue Stats
391W - 404L
1,544 Elo+
Solo
Arachne
Arachne
SqueezedDog05
Arachne
Level 62
God Stats
1W - 0L
1,297 SR
Queue Stats
19W - 20L
1,499 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,520 Elo+

VS

Team Averages
Level 90
1,621 SR
1,516 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CravenRaven3841
Bakasura
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
81W - 75L
1,601 Elo+
Solo
Ares
Ares
Dairaem
Ares
Level 46
God Stats
0W - 1L
1,903 SR
Queue Stats
74W - 78L
1,473 Elo+
Solo
Charybdis
Charybdis
RP1 Mattuvu
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
Level 145
God Stats
40W - 57L
1,471 SR
Queue Stats
306W - 312L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blackkapella
Aphrodite
18
4 / 1 / 22
10,644
1,064
14,535
10,166
5,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Bone-Chief
Kukulkan
18
9 / 2 / 15
11,476
1,148
21,789
8,972
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MaxRek
Xing Tian
17
1 / 2 / 23
10,340
1,034
10,392
17,876
21,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Player D77
Gilgamesh
17
12 / 0 / 10
12,045
1,205
18,441
16,809
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
17
3 / 1 / 11
9,836
984
13,010
10,277
3,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

246

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 11 / 3
9,006
901
7,184
20,206
8,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
4 / 3 / 1
10,580
1,058
11,121
15,578
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Dairaem
Ares
15
0 / 6 / 4
9,594
959
12,370
21,421
23,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
RP1 Mattuvu
Charybdis
15
0 / 6 / 3
8,806
881
9,255
14,767
6,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
15
2 / 3 / 3
9,623
962
18,231
11,459
6,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
29
Kills
6
6
Deaths
29
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
11
3
0.14
W
Aphrodite
Blackkapella
Aphrodite
4
1
22
15
W
Kukulkan
Bone-Chief
Kukulkan
9
2
15
8.25
L
Bakasura
4
3
1
1.5
L
Ares
Dairaem
Ares
0
6
4
0.33
W
Xing Tian
MaxRek
Xing Tian
1
2
23
6.25
W
Gilgamesh
Player D77
Gilgamesh
12
0
10
17
L
Charybdis
RP1 Mattuvu
Charybdis
0
6
3
0.25
W
Arachne
3
1
11
8.5
L
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,167
Damage
58,161
64,100
Taken
83,431
50,334
Mitigated
51,448
25,185
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,184
1,042
1,290
2,099
20,206
8,341
0
13,918
6,288
30,450
0
W
Aphrodite
Blackkapella
Aphrodite
14,535
1,637
7,804
6,513
10,166
5,586
0
6,192
3,249
34,376
0
W
Kukulkan
Bone-Chief
Kukulkan
21,789
708
1,087
489
8,972
3,683
0
5,321
3,142
50,037
0
L
Bakasura
11,121
6,106
0
1,693
15,578
7,886
0
7,621
7,957
0
27,413
L
Ares
Dairaem
Ares
12,370
673
534
1,845
21,421
23,001
0
13,100
8,321
26,414
0
W
Xing Tian
MaxRek
Xing Tian
10,392
1,075
0
61
17,876
21,520
0
9,003
7,965
21,679
0
W
Gilgamesh
Player D77
Gilgamesh
18,441
5,841
0
4,834
16,809
15,626
0
10,449
5,660
0
29,935
L
Charybdis
RP1 Mattuvu
Charybdis
9,255
3,212
0
112
14,767
6,015
0
7,227
7,540
0
29,157
W
Arachne
13,010
9,144
1,179
3,218
10,277
3,919
0
6,820
3,192
0
27,315
L
Morgan Le Fay
TOBI-_-DIAMOND
Morgan Le Fay
18,231
678
0
1,440
11,459
6,205
0
4,850
6,609
36,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
47,609
200
Minions Killed
239
4
Camps Cleared
10
1,070,649
Distance Traveled
956,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,006
901
62
6
0
170,467
2
W
Aphrodite
10,644
1,064
47
5
1
206,531
0
W
Kukulkan
11,476
1,148
71
7
1
222,799
0
L
Bakasura
10,580
1,058
52
5
7
231,491
0
L
Ares
9,594
959
28
3
2
185,177
0
W
Xing Tian
10,340
1,034
15
2
0
198,878
0
W
Gilgamesh
12,045
1,205
24
2
0
219,560
0
L
Charybdis
8,806
881
57
6
1
162,318
0
W
Arachne
9,836
984
43
4
2
222,881
0
L
Morgan Le Fay
9,623
962
40
4
0
206,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role