Player Matchup

Anubis
Anubis
Bedan
Anubis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 1
Osiris
Osiris
CaomeiMilk
Osiris
Level 21
God Stats
3W - 2L
1,487 SR
Queue Stats
121W - 110L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Finn604
Ah Muzen Cab
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 9L
1,473 Elo+
Party 1
Merlin
Merlin
ZkyJon
Merlin
Level 23
God Stats
12W - 9L
1,655 SR
Queue Stats
42W - 57L
1,576 Elo+
Solo
Fenrir
Fenrir
华仑天奴
Fenrir
Level 22
God Stats
4W - 2L
1,766 SR
Queue Stats
21W - 18L
1,528 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,553 Elo+

VS

Team Averages
Level 33
1,534 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ArayaSauren
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo
Discordia
Discordia
Nalumander
Discordia
Level 11
God Stats
7W - 4L
1,551 SR
Queue Stats
112W - 122L
1,444 Elo+
Solo
Nemesis
Nemesis
TheAllsight
Nemesis
Level 10
God Stats
4W - 3L
1,621 SR
Queue Stats
17W - 15L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
WillowSprout
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bedan
Anubis
20
5 / 6 / 18
13,275
1,021
17,115
14,651
5,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
CaomeiMilk
Osiris
20
6 / 7 / 15
13,260
1,020
13,986
21,938
16,900
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Finn604
Ah Muzen Cab
20
7 / 5 / 24
14,772
1,136
33,529
12,735
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
ZkyJon
Merlin
20
4 / 3 / 28
13,857
1,066
19,138
10,975
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
16 / 2 / 11
15,902
1,223
22,743
16,355
12,965
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 8 / 4
16,660
1,282
33,038
29,576
12,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ArayaSauren
Sun Wukong
20
3 / 8 / 4
12,322
948
6,385
29,506
31,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Nalumander
Discordia
20
2 / 8 / 13
13,179
1,014
12,773
17,723
9,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TheAllsight
Nemesis
20
2 / 9 / 11
12,579
968
10,264
23,084
9,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
WillowSprout
Sylvanus
20
0 / 5 / 12
13,019
1,001
8,313
18,823
24,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
38
Kills
23
23
Deaths
38
96
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
16
8
4
2.25
L
Sun Wukong
ArayaSauren
Sun Wukong
3
8
4
0.63
W
Anubis
Bedan
Anubis
5
6
18
2.33
W
Osiris
CaomeiMilk
Osiris
6
7
15
1.93
W
Ah Muzen Cab
Finn604
Ah Muzen Cab
7
5
24
3.8
L
Discordia
Nalumander
Discordia
2
8
13
1.06
L
Nemesis
TheAllsight
Nemesis
2
9
11
0.83
L
Sylvanus
WillowSprout
Sylvanus
0
5
12
1.2
W
Merlin
ZkyJon
Merlin
4
3
28
6
W
Fenrir
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,511
Damage
70,773
76,654
Taken
118,712
41,488
Mitigated
87,149
10,054
Healing
29,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
33,038
13,005
0
16,404
29,576
12,121
0
8,894
20,682
0
56,173
L
Sun Wukong
ArayaSauren
Sun Wukong
6,385
1,005
0
55
29,506
31,099
0
6,975
22,531
2,374
22,482
W
Anubis
Bedan
Anubis
17,115
420
38
3,037
14,651
5,201
0
3,360
11,291
52,008
0
W
Osiris
CaomeiMilk
Osiris
13,986
5,765
0
0
21,938
16,900
0
7,067
14,871
0
26,651
W
Ah Muzen Cab
Finn604
Ah Muzen Cab
33,529
17,056
0
2,642
12,735
3,721
0
3,787
8,948
0
54,515
L
Discordia
Nalumander
Discordia
12,773
1,845
0
619
17,723
9,055
0
9,022
8,701
39,270
0
L
Nemesis
TheAllsight
Nemesis
10,264
6,430
0
568
23,084
9,976
0
5,659
17,425
0
43,297
L
Sylvanus
WillowSprout
Sylvanus
8,313
1,449
6,899
4,553
18,823
24,898
0
5,703
13,120
22,217
0
W
Merlin
ZkyJon
Merlin
19,138
528
168
1,952
10,975
2,701
0
2,349
8,626
53,061
0
W
Fenrir
22,743
5,900
135
2,082
16,355
12,965
0
5,400
10,955
0
36,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,066
Gold Earned
67,759
284
Minions Killed
261
11
Camps Cleared
7
1,171,362
Distance Traveled
1,224,847
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,660
1,282
52
4
3
273,053
0
L
Sun Wukong
12,322
948
40
3
1
236,565
0
W
Anubis
13,275
1,021
99
8
1
178,291
0
W
Osiris
13,260
1,020
28
2
2
250,614
2
W
Ah Muzen Cab
14,772
1,136
55
4
1
233,757
0
L
Discordia
13,179
1,014
64
5
1
244,276
0
L
Nemesis
12,579
968
72
6
2
265,723
0
L
Sylvanus
13,019
1,001
33
3
0
205,230
2
W
Merlin
13,857
1,066
77
6
0
240,836
2
W
Fenrir
15,902
1,223
25
2
7
267,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role