Player Matchup

Osiris
Osiris
LordNota
Osiris
Level 25
God Stats
35W - 28L
1,595 SR
Queue Stats
92W - 71L
1,556 Elo+
Solo
Arachne
Arachne
MagicTurtle7
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrSexytoast
Tsukuyomi
Level 17
God Stats
3W - 1L
1,726 SR
Queue Stats
45W - 41L
1,457 Elo+
Party 1
Ra
Ra
PrinceNaszir
Ra
Level 16
God Stats
3W - 1L
1,854 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 1
Charybdis
Charybdis
Rattlycheetah
Charybdis
Level 6
God Stats
3W - 2L
1,559 SR
Queue Stats
8W - 14L
1,274 Elo+
Party 1
Team Averages
Level 17
1,647 SR
1,431 Elo+

VS

Team Averages
Level 13
1,384 SR
1,415 Elo+
Thor
Thor
Gaihorn
Thor
Level 26
God Stats
1W - 3L
1,525 SR
Queue Stats
60W - 113L
1,337 Elo+
Solo
Tiamat
Tiamat
Jabonoso2424
Tiamat
Level 6
God Stats
8W - 17L
1,411 SR
Queue Stats
11W - 23L
1,338 Elo+
Solo
Neith
Neith
LucasGi
Neith
Level 8
God Stats
0W - 2L
1,263 SR
Queue Stats
13W - 15L
1,466 Elo+
Solo
Fenrir
Fenrir
TheOneAndOnlyKac
Fenrir
Level 5
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
UnfImGonnaPre
Charybdis
Level 18
God Stats
22W - 23L
1,410 SR
Queue Stats
53W - 57L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LordNota
Osiris
20
5 / 6 / 31
14,007
1,077
20,173
32,096
46,658
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
MagicTurtle7
Arachne
20
8 / 5 / 17
14,249
1,096
16,962
24,817
13,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
MrSexytoast
Tsukuyomi
20
9 / 7 / 22
14,459
1,112
23,170
22,570
12,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 28
14,713
1,132
19,669
12,181
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Rattlycheetah
Charybdis
20
16 / 7 / 20
15,946
1,227
31,476
19,060
7,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gaihorn
Thor
20
7 / 15 / 19
14,043
1,080
15,395
25,834
13,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
20
4 / 5 / 21
13,154
1,012
17,623
15,409
11,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LucasGi
Neith
20
2 / 7 / 23
12,632
972
24,578
20,413
10,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 10 / 17
14,051
1,081
20,994
32,407
23,181
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
UnfImGonnaPre
Charybdis
20
10 / 7 / 15
15,456
1,189
25,906
23,943
12,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
125
44
Kills
30
30
Deaths
44
118
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thor
Gaihorn
Thor
7
15
19
1.1
L
Tiamat
4
5
21
2.9
W
Osiris
LordNota
Osiris
5
6
31
3.42
L
Neith
LucasGi
Neith
2
7
23
1.93
W
Arachne
MagicTurtle7
Arachne
8
5
17
3.3
W
Tsukuyomi
MrSexytoast
Tsukuyomi
9
7
22
2.86
W
6
5
28
4
W
Charybdis
Rattlycheetah
Charybdis
16
7
20
3.71
L
7
10
17
1.55
L
Charybdis
UnfImGonnaPre
Charybdis
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,450
Damage
104,496
110,724
Taken
118,006
88,949
Mitigated
71,394
15,858
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Gaihorn
Thor
15,395
3,199
193
1,437
25,834
13,363
0
4,565
20,930
0
28,919
L
Tiamat
17,623
1,276
0
2,167
15,409
11,721
0
2,382
12,939
36,963
0
W
Osiris
LordNota
Osiris
20,173
5,388
0
130
32,096
46,658
0
5,934
26,162
266
30,476
L
Neith
LucasGi
Neith
24,578
12,632
0
3,702
20,413
10,786
0
2,644
17,609
0
55,628
W
Arachne
MagicTurtle7
Arachne
16,962
11,206
0
6,727
24,817
13,188
0
3,723
21,094
0
40,605
W
Tsukuyomi
MrSexytoast
Tsukuyomi
23,170
6,995
72
2,437
22,570
12,576
0
3,436
19,134
0
47,788
W
19,669
1,403
2,818
2,129
12,181
8,886
0
2,477
9,704
59,055
0
W
Charybdis
Rattlycheetah
Charybdis
31,476
19,157
500
1,045
19,060
7,641
0
2,053
17,007
0
48,311
L
20,994
4,629
0
1,098
32,407
23,181
0
5,759
26,240
0
48,951
L
Charybdis
UnfImGonnaPre
Charybdis
25,906
15,090
0
7,337
23,943
12,343
0
3,432
20,353
0
73,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,374
Gold Earned
69,336
254
Minions Killed
295
9
Camps Cleared
8
1,226,971
Distance Traveled
1,154,405
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,043
1,080
24
2
0
201,079
0
L
Tiamat
13,154
1,012
58
4
2
262,044
0
W
Osiris
14,007
1,077
18
1
1
264,231
0
L
Neith
12,632
972
55
4
2
217,311
0
W
Arachne
14,249
1,096
36
3
6
265,776
1
W
Tsukuyomi
14,459
1,112
47
4
0
260,931
0
W
Ra
14,713
1,132
104
8
1
232,214
0
W
Charybdis
15,946
1,227
49
4
1
203,819
0
L
Fenrir
14,051
1,081
68
5
1
259,935
2
L
Charybdis
15,456
1,189
90
7
3
214,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role