Player Matchup

Ravana
Ravana
Othima
Ravana
Level 17
God Stats
7W - 1L
1,843 SR
Queue Stats
42W - 40L
1,459 Elo+
Party 1
Tiamat
Tiamat
Sunatomi
Tiamat
Level 117
God Stats
1W - 2L
1,478 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Trizix
Morgan Le Fay
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
YamaCXIV
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,094 Elo+
Party 3
Guan Yu
Guan Yu
shadowpikachu
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,467 Elo+
Party 1
Team Averages
Level 67
1,564 SR
1,360 Elo+

VS

Team Averages
Level 56
1,556 SR
1,554 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AdriDraino
Medusa
Level 42
God Stats
21W - 14L
1,670 SR
Queue Stats
131W - 120L
1,606 Elo+
Party 2
Scylla
Scylla
LUC1FE3R
Scylla
Level 89
God Stats
27W - 24L
1,551 SR
Queue Stats
439W - 457L
1,499 Elo+
Solo
Nu Wa
Nu Wa
NitroPeace
Nu Wa
Level 27
God Stats
12W - 16L
1,560 SR
Queue Stats
24W - 26L
1,566 Elo+
Party 2
Charybdis
Charybdis
nicopuri
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 124L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Othima
Ravana
17
2 / 0 / 10
9,861
896
6,853
6,741
2,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Sunatomi
Tiamat
18
3 / 2 / 14
10,982
998
8,850
8,128
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Trizix
Morgan Le Fay
18
4 / 4 / 13
11,227
1,021
13,473
10,401
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
YamaCXIV
Charybdis
19
9 / 1 / 8
12,704
1,155
21,692
11,463
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
17
4 / 3 / 11
10,757
978
8,698
15,591
9,135
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

205

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 4 / 4
10,570
961
6,816
15,053
12,062
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
AdriDraino
Medusa
16
1 / 6 / 5
9,647
877
10,935
13,029
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
LUC1FE3R
Scylla
17
3 / 4 / 3
10,817
983
12,099
12,503
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
16
1 / 4 / 7
9,918
902
9,926
7,842
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
nicopuri
Charybdis
16
1 / 4 / 6
9,848
895
8,887
14,308
5,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
22
Kills
10
10
Deaths
22
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
4
1.5
L
Medusa
AdriDraino
Medusa
1
6
5
0.58
L
Scylla
LUC1FE3R
Scylla
3
4
3
1.13
L
Nu Wa
1
4
7
1.13
W
Ravana
Othima
Ravana
2
0
10
7
W
Tiamat
Sunatomi
Tiamat
3
2
14
5
W
Morgan Le Fay
Trizix
Morgan Le Fay
4
4
13
2.63
W
Charybdis
YamaCXIV
Charybdis
9
1
8
13
L
Charybdis
nicopuri
Charybdis
1
4
6
1
W
Guan Yu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,566
Damage
48,663
52,324
Taken
62,735
22,409
Mitigated
28,471
4,344
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,816
496
0
125
15,053
12,062
0
5,480
9,260
3,251
14,494
L
Medusa
AdriDraino
Medusa
10,935
3,881
0
0
13,029
4,700
0
4,643
8,162
0
24,933
L
Scylla
LUC1FE3R
Scylla
12,099
530
144
2,382
12,503
3,768
0
3,752
8,657
43,299
0
L
Nu Wa
9,926
2,868
0
0
7,842
2,890
0
2,637
5,089
27,003
0
W
Ravana
Othima
Ravana
6,853
1,559
0
387
6,741
2,301
0
3,134
3,607
0
12,311
W
Tiamat
Sunatomi
Tiamat
8,850
407
0
1,315
8,128
2,694
0
4,287
3,841
28,786
0
W
Morgan Le Fay
Trizix
Morgan Le Fay
13,473
524
147
877
10,401
3,882
0
3,869
6,532
42,812
0
W
Charybdis
YamaCXIV
Charybdis
21,692
12,897
0
0
11,463
4,397
0
4,389
7,074
0
58,108
L
Charybdis
nicopuri
Charybdis
8,887
5,631
0
250
14,308
5,051
0
4,838
9,244
0
24,978
W
Guan Yu
8,698
869
770
848
15,591
9,135
0
7,527
8,064
0
17,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
50,800
225
Minions Killed
222
11
Camps Cleared
4
1,010,811
Distance Traveled
1,036,832
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,570
961
29
3
0
234,842
2
L
Medusa
9,647
877
32
3
1
183,756
2
L
Scylla
10,817
983
79
7
1
224,487
2
L
Nu Wa
9,918
902
50
5
1
191,162
0
W
Ravana
9,861
896
4
0
1
188,179
2
W
Tiamat
10,982
998
52
5
2
198,084
3
W
Morgan Le Fay
11,227
1,021
60
5
0
191,293
0
W
Charybdis
12,704
1,155
96
9
7
204,288
0
L
Charybdis
9,848
895
32
3
1
202,585
1
W
Guan Yu
10,757
978
13
1
1
228,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role