Player Matchup

Charybdis
Charybdis
CholeraPrime
Charybdis
Level 58
God Stats
0W - 2L
1,237 SR
Queue Stats
18W - 67L
1,232 Elo+
Party 1
Chaac
Chaac
fbrbro
Chaac
Level 82
God Stats
4W - 9L
1,375 SR
Queue Stats
73W - 145L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
luc1usP
Kukulkan
Level 88
God Stats
3W - 3L
1,447 SR
Queue Stats
32W - 32L
1,531 Elo+
Solo
Team Averages
Level 76
1,353 SR
1,359 Elo+

VS

Team Averages
Level 67
1,351 SR
1,309 Elo+
Janus
Janus
KatsukyyCuum
Janus
Level 26
God Stats
3W - 6L
1,242 SR
Queue Stats
42W - 88L
1,260 Elo+
Solo
Chiron
Chiron
VasQaze
Chiron
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
353W - 386L
1,520 Elo+
Solo
Achilles
Achilles
stanuk22
Achilles
Level 19
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CholeraPrime
Charybdis
14
2 / 5 / 4
10,993
550
14,365
14,441
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
fbrbro
Chaac
14
2 / 2 / 3
11,960
598
12,933
21,580
29,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
luc1usP
Kukulkan
15
4 / 4 / 3
11,826
591
21,898
15,211
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
11,918
596
7,288
13,684
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
VasQaze
Chiron
17
4 / 3 / 6
13,148
657
24,176
22,352
10,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
stanuk22
Achilles
16
4 / 1 / 5
12,480
624
12,334
21,510
26,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
11
11
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CholeraPrime
Charybdis
2
5
4
0.8
W
3
4
3
1.13
W
Chiron
VasQaze
Chiron
4
3
6
2.33
L
Chaac
fbrbro
Chaac
2
2
3
1.75
L
Kukulkan
luc1usP
Kukulkan
4
4
3
1.38
W
Achilles
stanuk22
Achilles
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,196
Damage
43,798
51,232
Taken
57,546
40,309
Mitigated
41,391
10,580
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CholeraPrime
Charybdis
14,365
7,281
0
553
14,441
6,076
420
1,828
12,361
0
28,487
W
7,288
399
0
91
13,684
5,212
616
6,988
6,696
29,082
0
W
Chiron
VasQaze
Chiron
24,176
11,387
780
12,184
22,352
10,086
2,156
6,717
15,635
0
98,314
L
Chaac
fbrbro
Chaac
12,933
2,625
0
6,795
21,580
29,260
209
1,822
19,476
0
33,651
L
Kukulkan
luc1usP
Kukulkan
21,898
1,405
0
3,232
15,211
4,973
0
3,356
11,713
63,999
0
W
Achilles
stanuk22
Achilles
12,334
3,674
501
7,321
21,510
26,093
200
8,815
12,695
0
22,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
37,546
178
Minions Killed
239
6
Camps Cleared
10
1,072,684
Distance Traveled
1,077,093
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,993
550
42
2
2
338,335
0
W
Janus
11,918
596
65
3
2
341,455
1
W
Chiron
13,148
657
152
8
7
379,744
6
L
Chaac
11,960
598
42
2
1
380,257
0
L
Kukulkan
11,826
591
94
5
3
354,092
6
W
Achilles
12,480
624
22
1
1
355,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role