Player Matchup

Rama
Rama
MrSneaky4
Rama
Level 125
God Stats
2W - 1L
1,760 SR
Queue Stats
104W - 39L
1,822 Elo+
Party 1
Odin
Odin
Narvì
Odin
Level 153
God Stats
5W - 2L
1,996 SR
Queue Stats
158W - 97L
1,743 Elo+
Party 1
Ares
Ares
drαco
Ares
Level 157
God Stats
2W - 3L
1,647 SR
Queue Stats
270W - 144L
1,728 Elo+
Party 1
Raijin
Raijin
jolipapi
Raijin
Level 102
God Stats
2W - 0L
1,838 SR
Queue Stats
58W - 34L
1,698 Elo+
Party 1
He Bo
He Bo
xConno
He Bo
Level 123
God Stats
2W - 1L
1,745 SR
Queue Stats
100W - 62L
1,722 Elo+
Party 1
Team Averages
Level 132
1,797 SR
1,743 Elo+

VS

Team Averages
Level 135
1,525 SR
1,528 Elo+
Scylla
Scylla
Alphinore
Scylla
Level 160
God Stats
19W - 11L
1,778 SR
Queue Stats
260W - 226L
1,547 Elo+
Solo
Jormungandr
Jormungandr
GhostTownie
Jormungandr
Level 127
God Stats
3W - 5L
1,700 SR
Queue Stats
233W - 258L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Herthbul
Nu Wa
Level 160
God Stats
17W - 31L
1,237 SR
Queue Stats
26W - 51L
1,416 Elo+
Solo
Charybdis
Charybdis
Ibby12345
Charybdis
Level 99
God Stats
13W - 13L
1,265 SR
Queue Stats
136W - 138L
1,518 Elo+
Solo
Chaac
Chaac
LavaTube
Chaac
Level 128
God Stats
2W - 3L
1,644 SR
Queue Stats
22W - 17L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
10 / 3 / 23
12,425
1,243
30,672
11,740
4,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Narvì
Odin
18
10 / 7 / 24
11,826
1,183
15,390
16,351
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
drαco
Ares
17
6 / 4 / 23
10,932
1,093
13,830
19,264
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
jolipapi
Raijin
17
8 / 1 / 24
10,965
1,097
18,849
12,993
6,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
xConno
He Bo
18
7 / 4 / 27
11,711
1,171
25,813
10,692
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alphinore
Scylla
16
4 / 9 / 6
10,047
1,005
15,395
16,103
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
GhostTownie
Jormungandr
17
7 / 9 / 7
11,624
1,162
11,571
28,118
24,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Herthbul
Nu Wa
15
1 / 5 / 6
8,908
891
5,774
7,243
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Ibby12345
Charybdis
16
3 / 9 / 10
10,537
1,054
12,740
25,100
9,397
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
LavaTube
Chaac
17
1 / 9 / 15
10,673
1,067
13,150
31,922
30,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
60
41
Kills
16
19
Deaths
41
121
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alphinore
Scylla
4
9
6
0.78
L
Jormungandr
GhostTownie
Jormungandr
7
9
7
1.17
L
Nu Wa
Herthbul
Nu Wa
1
5
6
0.8
L
Charybdis
Ibby12345
Charybdis
3
9
10
0.89
L
Chaac
LavaTube
Chaac
1
9
15
0.94
W
Rama
10
3
23
7.17
W
Odin
Narvì
Odin
10
7
24
3.14
W
Ares
drαco
Ares
6
4
23
4.38
W
Raijin
jolipapi
Raijin
8
1
24
20
W
He Bo
xConno
He Bo
7
4
27
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,554
Damage
58,630
71,040
Taken
108,486
56,551
Mitigated
73,006
11,745
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alphinore
Scylla
15,395
1,318
0
0
16,103
5,936
0
6,954
8,871
30,778
0
L
Jormungandr
GhostTownie
Jormungandr
11,571
1,680
0
190
28,118
24,553
0
13,703
13,405
24,980
0
L
Nu Wa
Herthbul
Nu Wa
5,774
1,224
0
0
7,243
2,341
0
4,211
2,754
15,959
0
L
Charybdis
Ibby12345
Charybdis
12,740
6,924
0
0
25,100
9,397
0
13,982
10,269
0
36,982
L
Chaac
LavaTube
Chaac
13,150
1,626
0
6,332
31,922
30,779
0
17,617
13,090
6,023
22,633
W
Rama
30,672
21,527
0
2,710
11,740
4,600
0
8,578
3,068
0
64,361
W
Odin
Narvì
Odin
15,390
2,964
0
1,544
16,351
21,452
0
7,448
8,379
137
18,832
W
Ares
drαco
Ares
13,830
510
0
1,200
19,264
19,317
0
8,015
9,741
14,810
0
W
Raijin
jolipapi
Raijin
18,849
2,509
499
3,372
12,993
6,278
0
5,670
7,006
39,768
0
W
He Bo
xConno
He Bo
25,813
1,587
563
1,857
10,692
4,904
0
5,410
5,107
39,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,859
Gold Earned
51,789
166
Minions Killed
164
9
Camps Cleared
0
935,333
Distance Traveled
801,334
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,047
1,005
22
2
0
174,722
1
L
Jormungandr
11,624
1,162
25
3
0
169,140
0
L
Nu Wa
8,908
891
20
2
0
97,039
0
L
Charybdis
10,537
1,054
61
6
0
169,983
2
L
Chaac
10,673
1,067
36
4
0
190,450
0
W
Rama
12,425
1,243
75
8
5
162,680
1
W
Odin
11,826
1,183
6
1
0
196,592
0
W
Ares
10,932
1,093
4
0
0
206,103
0
W
Raijin
10,965
1,097
36
4
0
204,146
0
W
He Bo
11,711
1,171
45
5
4
165,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role