Player Matchup

Osiris
Osiris
Alther1407
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Big8oiB3ar
Jormungandr
Level 8
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Fenrir
Fenrir
Skyeler14
Fenrir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 42L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
masian14
Kukulkan
Level 29
God Stats
82W - 76L
1,522 SR
Queue Stats
450W - 468L
1,452 Elo+
Solo
Izanami
Izanami
渺沧海之一粟
Izanami
Level 8
God Stats
11W - 12L
1,549 SR
Queue Stats
79W - 67L
1,363 Elo+
Solo
Team Averages
Level 35
1,581 SR
1,400 Elo+

VS

Team Averages
Level 17
1,593 SR
1,490 Elo+
Apollo
Apollo
Ggreentyler10
Apollo
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,670 Elo+
Solo
Cthulhu
Cthulhu
Monkeyhunter233
Cthulhu
Level 26
God Stats
3W - 3L
1,510 SR
Queue Stats
74W - 70L
1,447 Elo+
Solo
Neith
Neith
ScrubbyButter
Neith
Level 27
God Stats
2W - 0L
1,805 SR
Queue Stats
12W - 6L
1,611 Elo+
Solo
Anubis
Anubis
Territerror
Anubis
Level 18
God Stats
2W - 1L
1,437 SR
Queue Stats
2W - 1L
1,372 Elo+
Solo
Persephone
Persephone
shieddas
Persephone
Level 12
God Stats
2W - 0L
1,713 SR
Queue Stats
7W - 6L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alther1407
Osiris
17
0 / 10 / 5
9,770
888
2,620
16,618
7,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Big8oiB3ar
Jormungandr
18
0 / 7 / 8
10,559
960
5,085
20,605
14,082
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Skyeler14
Fenrir
19
7 / 7 / 7
13,204
1,200
12,164
20,722
9,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
masian14
Kukulkan
18
9 / 8 / 5
13,630
1,239
24,253
17,280
6,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 12 / 7
11,422
1,038
15,456
18,830
6,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 19
11,936
1,085
14,059
12,460
5,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 3 / 25
12,884
1,171
17,199
20,492
24,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 18
15,414
1,401
26,101
12,713
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
12 / 5 / 12
12,877
1,171
18,618
8,758
4,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
shieddas
Persephone
19
3 / 2 / 19
12,219
1,111
11,903
8,807
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
137
18
Kills
44
44
Deaths
18
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alther1407
Osiris
0
10
5
0.25
L
Jormungandr
Big8oiB3ar
Jormungandr
0
7
8
0.57
W
8
6
19
2.92
W
7
3
25
6.5
W
14
2
18
11.5
L
Fenrir
Skyeler14
Fenrir
7
7
7
1.5
W
Anubis
12
5
12
3.6
L
Kukulkan
masian14
Kukulkan
9
8
5
1.44
W
Persephone
shieddas
Persephone
3
2
19
6.25
L
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,578
Damage
87,880
94,055
Taken
63,230
43,927
Mitigated
40,214
4,516
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alther1407
Osiris
2,620
882
0
0
16,618
7,271
0
8,956
7,429
0
7,273
L
Jormungandr
Big8oiB3ar
Jormungandr
5,085
724
0
0
20,605
14,082
0
10,692
9,794
20,410
0
W
14,059
6,805
0
1,437
12,460
5,095
0
4,600
7,860
0
20,130
W
17,199
2,014
1,325
984
20,492
24,131
0
6,298
14,112
33,281
0
W
26,101
19,388
0
3,951
12,713
3,891
0
8,777
3,830
0
59,895
L
Fenrir
Skyeler14
Fenrir
12,164
3,138
0
1,113
20,722
9,696
0
11,283
9,370
0
18,571
W
Anubis
18,618
718
0
634
8,758
4,420
0
4,400
4,358
40,809
0
L
Kukulkan
masian14
Kukulkan
24,253
1,811
0
2,655
17,280
6,032
0
7,555
9,725
71,614
0
W
Persephone
shieddas
Persephone
11,903
846
0
1,425
8,807
2,677
0
5,073
3,732
31,564
0
L
15,456
9,543
0
748
18,830
6,846
0
8,813
10,017
0
36,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,585
Gold Earned
65,330
206
Minions Killed
236
5
Camps Cleared
7
927,535
Distance Traveled
1,031,206
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,770
888
12
1
1
166,128
1
L
Jormungandr
10,559
960
35
3
1
144,983
0
W
Apollo
11,936
1,085
19
2
1
189,422
3
W
Cthulhu
12,884
1,171
28
3
1
239,523
2
W
Neith
15,414
1,401
100
9
1
194,722
0
L
Fenrir
13,204
1,200
12
1
0
215,750
0
W
Anubis
12,877
1,171
44
4
4
183,467
0
L
Kukulkan
13,630
1,239
108
10
2
219,876
1
W
Persephone
12,219
1,111
45
4
0
224,072
2
L
Izanami
11,422
1,038
39
4
1
180,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role