Player Matchup

Charybdis
Charybdis
Din0x
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,501 Elo+
Solo
Cthulhu
Cthulhu
MatdelaS
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Ares
Ares
Miraak888
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Kukulkan
Kukulkan
TDMRG
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,378 Elo+
Solo
Fenrir
Fenrir
tangiiiss
Fenrir
Level 29
God Stats
11W - 19L
1,500 SR
Queue Stats
441W - 397L
1,410 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,323 Elo+

VS

Team Averages
Level 13
1,436 SR
1,421 Elo+
Jing Wei
Jing Wei
HiIchBinsHeidrun
Jing Wei
Level 13
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Hera
Hera
IchLiebeMaggi
Hera
Level 18
God Stats
4W - 0L
1,855 SR
Queue Stats
27W - 19L
1,610 Elo+
Party 1
Hel
Hel
Vorf28
Hel
Level 29
God Stats
1W - 4L
1,035 SR
Queue Stats
41W - 40L
1,392 Elo+
Solo
Fenrir
Fenrir
xxxxxwwww
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,137 Elo+
Solo
Bellona
Bellona
神之浩杰
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Din0x
Charybdis
12
4 / 4 / 1
7,716
482
7,167
11,976
3,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
MatdelaS
Cthulhu
9
0 / 10 / 2
6,351
397
4,396
14,616
9,000
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
10
1 / 5 / 5
6,757
422
2,585
9,336
7,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TDMRG
Kukulkan
12
3 / 6 / 4
8,157
510
9,564
8,433
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
tangiiiss
Fenrir
16
6 / 5 / 2
9,737
609
8,774
12,951
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 11
9,534
596
14,087
13,607
4,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 1 / 9
10,900
681
15,833
9,180
3,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
Vorf28
Hel
13
3 / 2 / 7
8,386
524
5,443
8,854
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
xxxxxwwww
Fenrir
14
2 / 5 / 6
8,772
548
3,324
12,733
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
神之浩杰
Bellona
15
4 / 4 / 3
9,223
576
4,038
12,619
10,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
14
Kills
30
30
Deaths
17
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Din0x
Charybdis
4
4
1
1.13
W
7
5
11
2.5
W
14
1
9
18.5
L
Cthulhu
MatdelaS
Cthulhu
0
10
2
0.1
L
Ares
1
5
5
0.7
L
Kukulkan
TDMRG
Kukulkan
3
6
4
0.83
W
Hel
Vorf28
Hel
3
2
7
3.25
L
Fenrir
tangiiiss
Fenrir
6
5
2
1.4
W
Fenrir
xxxxxwwww
Fenrir
2
5
6
1
W
Bellona
神之浩杰
Bellona
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
42,725
57,312
Taken
56,993
28,372
Mitigated
28,911
6,262
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Din0x
Charybdis
7,167
3,891
0
1,766
11,976
3,841
2,567
4,887
7,089
0
46,173
W
14,087
10,116
0
2,360
13,607
4,972
1,967
4,363
9,244
0
60,035
W
15,833
4,605
0
2,904
9,180
3,908
1,117
5,369
3,811
63,587
0
L
Cthulhu
MatdelaS
Cthulhu
4,396
370
107
594
14,616
9,000
0
6,837
7,779
16,385
0
L
Ares
2,585
743
135
665
9,336
7,211
440
3,026
6,310
9,313
0
L
Kukulkan
TDMRG
Kukulkan
9,564
120
0
362
8,433
2,620
275
3,947
4,486
36,084
0
W
Hel
Vorf28
Hel
5,443
1,012
2,963
2,856
8,854
4,752
641
2,993
5,861
22,747
0
L
Fenrir
tangiiiss
Fenrir
8,774
2,430
0
2,633
12,951
5,700
1,213
2,953
9,998
0
58,349
W
Fenrir
xxxxxwwww
Fenrir
3,324
1,220
0
1,678
12,733
4,567
0
1,577
11,156
0
58,032
W
Bellona
神之浩杰
Bellona
4,038
1,164
0
2,953
12,619
10,712
2,882
3,689
8,930
397
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
46,815
276
Minions Killed
412
0
Camps Cleared
0
1,431,732
Distance Traveled
1,496,842
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,716
482
82
5
0
289,147
3
W
Jing Wei
9,534
596
89
6
0
305,439
2
W
Hera
10,900
681
105
7
0
318,567
1
L
Cthulhu
6,351
397
20
1
0
286,992
3
L
Ares
6,757
422
5
0
0
270,543
4
L
Kukulkan
8,157
510
60
4
0
292,089
0
W
Hel
8,386
524
46
3
0
296,158
1
L
Fenrir
9,737
609
109
7
0
292,961
1
W
Fenrir
8,772
548
88
6
0
284,362
3
W
Bellona
9,223
576
84
5
0
292,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role