Player Matchup

Ao Kuang
Ao Kuang
Regimeo
Ao Kuang
Level 29
God Stats
4W - 4L
1,760 SR
Queue Stats
30W - 19L
1,571 Elo+
Party 1
Ymir
Ymir
pdpNITEFALL
Ymir
Level 14
God Stats
24W - 11L
1,796 SR
Queue Stats
58W - 36L
1,621 Elo+
Party 1
Horus
Horus
vespucki
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 44L
1,597 Elo+
Party 1
Team Averages
Level 20
1,686 SR
1,596 Elo+

VS

Team Averages
Level 59
1,664 SR
1,612 Elo+
Artemis
Artemis
BubbleTeaBoyToy
Artemis
Level 5
God Stats
2W - 1L
1,669 SR
Queue Stats
20W - 10L
1,596 Elo+
Party 2
Bastet
Bastet
Symph0ny
Bastet
Level 157
God Stats
1W - 0L
1,823 SR
Queue Stats
21W - 19L
1,596 Elo+
Party 2
Sol
Sol
TMBTurtle
Sol
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 17L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Regimeo
Ao Kuang
12
5 / 7 / 4
9,438
726
8,276
14,963
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 6
8,536
657
5,900
15,230
14,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
vespucki
Horus
12
5 / 5 / 4
8,969
690
7,556
12,076
14,379
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
9,802
754
8,701
8,493
2,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Symph0ny
Bastet
14
5 / 5 / 9
10,012
770
14,035
9,459
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 9
9,934
764
11,355
9,245
2,841
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
15
15
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Ao Kuang
Regimeo
Ao Kuang
5
7
4
1
W
Bastet
Symph0ny
Bastet
5
5
9
1.9
W
5
4
9
2.38
L
2
3
6
1.67
L
Horus
vespucki
Horus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
34,091
42,269
Taken
27,197
33,319
Mitigated
9,610
6,656
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,701
3,636
0
2,261
8,493
2,806
1,373
5,312
3,181
0
35,978
L
Ao Kuang
Regimeo
Ao Kuang
8,276
1,970
0
2,312
14,963
4,756
0
3,047
11,582
22,106
0
W
Bastet
Symph0ny
Bastet
14,035
2,249
0
1,816
9,459
3,963
543
5,517
3,942
0
28,818
W
11,355
3,630
0
2,084
9,245
2,841
654
4,429
4,816
27,775
0
L
5,900
1,413
0
736
15,230
14,184
0
4,277
10,670
24,833
0
L
Horus
vespucki
Horus
7,556
2,988
1,064
2,544
12,076
14,379
0
4,178
7,554
400
18,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
29,748
108
Minions Killed
128
3
Camps Cleared
7
669,774
Distance Traveled
687,382
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,802
754
53
4
2
222,165
3
L
Ao Kuang
9,438
726
36
3
1
217,122
1
W
Bastet
10,012
770
27
2
4
260,186
1
W
Sol
9,934
764
48
4
1
205,031
1
L
Ymir
8,536
657
39
3
2
226,848
6
L
Horus
8,969
690
33
3
0
225,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role