Player Matchup

Zhong Kui
Zhong Kui
Adm1ral 69spree
Zhong Kui
Level 102
God Stats
31W - 38L
1,578 SR
Queue Stats
577W - 682L
1,483 Elo+
Solo
Charybdis
Charybdis
Dono808
Charybdis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 21L
1,476 Elo+
Party 2
Horus
Horus
Lumafox315
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,474 Elo+

VS

Team Averages
Level 81
1,727 SR
1,613 Elo+
Morgan Le Fay
Morgan Le Fay
Amarthyst
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,735 SR
Queue Stats
35W - 14L
1,785 Elo+
Party 1
Charybdis
Charybdis
BourgeiBabo
Charybdis
Level 149
God Stats
4W - 5L
1,740 SR
Queue Stats
23W - 31L
1,365 Elo+
Solo
Cabrakan
Cabrakan
SalYoutations
Cabrakan
Level 66
God Stats
1W - 0L
1,707 SR
Queue Stats
37W - 17L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adm1ral 69spree
Zhong Kui
11
0 / 6 / 2
7,297
561
6,371
13,080
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Dono808
Charybdis
12
2 / 6 / 0
7,733
595
10,507
10,805
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
9
0 / 4 / 1
7,443
573
1,715
11,971
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amarthyst
Morgan Le Fay
14
6 / 1 / 10
9,609
739
10,597
7,659
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
BourgeiBabo
Charybdis
14
7 / 0 / 6
9,898
761
10,444
5,990
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SalYoutations
Cabrakan
13
3 / 1 / 13
9,908
762
10,488
15,234
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Adm1ral 69spree
Zhong Kui
0
6
2
0.17
W
Morgan Le Fay
Amarthyst
Morgan Le Fay
6
1
10
11
W
Charybdis
BourgeiBabo
Charybdis
7
0
6
10
L
Charybdis
Dono808
Charybdis
2
6
0
0.33
L
Horus
0
4
1
0.13
W
Cabrakan
SalYoutations
Cabrakan
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
31,529
35,856
Taken
28,883
21,058
Mitigated
27,945
4,078
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Adm1ral 69spree
Zhong Kui
6,371
900
0
1,514
13,080
6,653
0
7,451
5,145
24,341
0
W
Morgan Le Fay
Amarthyst
Morgan Le Fay
10,597
849
0
1,902
7,659
3,375
561
2,015
5,644
32,518
0
W
Charybdis
BourgeiBabo
Charybdis
10,444
4,452
0
2,479
5,990
2,421
1,913
1,183
4,807
0
52,480
L
Charybdis
Dono808
Charybdis
10,507
4,063
0
277
10,805
3,812
0
6,635
3,953
0
34,696
L
Horus
1,715
600
593
1,694
11,971
10,593
0
6,393
5,225
0
6,362
W
Cabrakan
SalYoutations
Cabrakan
10,488
1,465
0
6,881
15,234
22,149
162
3,610
11,624
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,473
Gold Earned
29,415
113
Minions Killed
176
4
Camps Cleared
8
586,068
Distance Traveled
655,067
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,297
561
44
3
2
180,391
1
W
Morgan Le Fay
9,609
739
49
4
2
211,524
0
W
Charybdis
9,898
761
98
8
5
228,009
6
L
Charybdis
7,733
595
64
5
2
202,236
4
L
Horus
7,443
573
5
0
0
203,441
1
W
Cabrakan
9,908
762
29
2
1
215,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role