Player Matchup

Charybdis
Charybdis
Ahstma
Charybdis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 49L
1,642 Elo+
Solo
Cernunnos
Cernunnos
CaptWoff
Cernunnos
Level 11
God Stats
4W - 4L
1,549 SR
Queue Stats
4W - 6L
1,252 Elo+
Party 1
Yemoja
Yemoja
Chalilla
Yemoja
Level 24
God Stats
3W - 2L
1,450 SR
Queue Stats
17W - 15L
1,523 Elo+
Solo
King Arthur
King Arthur
EightL
King Arthur
Level 5
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 4L
1,264 Elo+
Party 1
Arachne
Arachne
Slandermann
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,436 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,423 Elo+

VS

Team Averages
Level 23
1,315 SR
1,471 Elo+
Ganesha
Ganesha
bamboodancer
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,697 Elo+
Solo
Neith
Neith
barefooted
Neith
Level 13
God Stats
1W - 11L
1,224 SR
Queue Stats
113W - 106L
1,315 Elo+
Solo
Nemesis
Nemesis
dormi51
Nemesis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 39L
1,467 Elo+
Party 2
Janus
Janus
hollolevi
Janus
Level 27
God Stats
16W - 6L
1,112 SR
Queue Stats
69W - 45L
1,484 Elo+
Party 2
Khepri
Khepri
mifs
Khepri
Level 27
God Stats
0W - 3L
1,238 SR
Queue Stats
42W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahstma
Charybdis
20
14 / 3 / 2
15,493
620
18,386
24,837
10,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
CaptWoff
Cernunnos
20
2 / 4 / 5
13,693
548
14,577
21,033
8,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Chalilla
Yemoja
17
3 / 2 / 20
13,219
529
10,955
16,571
14,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
EightL
King Arthur
16
3 / 6 / 5
11,875
475
5,847
28,246
20,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Slandermann
Arachne
20
9 / 1 / 8
14,872
595
31,030
24,571
14,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
bamboodancer
Ganesha
13
0 / 12 / 6
8,637
345
3,338
20,194
20,719
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
1 / 3 / 3
9,531
381
6,884
8,463
2,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
dormi51
Nemesis
19
4 / 6 / 6
12,305
492
16,274
24,059
11,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
hollolevi
Janus
17
9 / 5 / 4
12,059
482
29,659
17,252
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
mifs
Khepri
16
2 / 5 / 4
10,823
433
9,980
26,025
20,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
31
Kills
16
16
Deaths
31
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ahstma
Charybdis
14
3
2
5
W
Cernunnos
CaptWoff
Cernunnos
2
4
5
1.13
W
Yemoja
Chalilla
Yemoja
3
2
20
6.5
W
King Arthur
EightL
King Arthur
3
6
5
0.92
W
Arachne
Slandermann
Arachne
9
1
8
13
L
Ganesha
bamboodancer
Ganesha
0
12
6
0.25
L
Neith
1
3
3
0.83
L
Nemesis
dormi51
Nemesis
4
6
6
1.17
L
Janus
hollolevi
Janus
9
5
4
2.2
L
Khepri
mifs
Khepri
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,795
Damage
66,135
115,258
Taken
95,993
68,663
Mitigated
60,854
54,373
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ahstma
Charybdis
18,386
11,758
0
15,409
24,837
10,770
5,954
5,912
18,775
0
150,980
W
Cernunnos
CaptWoff
Cernunnos
14,577
5,596
0
7,304
21,033
8,336
4,074
9,683
10,667
0
106,498
W
Yemoja
Chalilla
Yemoja
10,955
1,828
5,138
4,728
16,571
14,782
1,928
9,516
6,258
30,345
0
W
King Arthur
EightL
King Arthur
5,847
1,470
0
8,003
28,246
20,505
859
13,597
14,359
62
35,266
W
Arachne
Slandermann
Arachne
31,030
22,697
0
13,791
24,571
14,270
2,186
7,667
16,692
0
133,795
L
Ganesha
bamboodancer
Ganesha
3,338
260
0
102
20,194
20,719
0
3,453
16,670
11,388
0
L
Neith
6,884
2,527
0
2,480
8,463
2,810
0
1,971
6,492
0
53,297
L
Nemesis
dormi51
Nemesis
16,274
8,643
0
4,175
24,059
11,073
0
2,500
21,559
0
87,514
L
Janus
hollolevi
Janus
29,659
1,495
0
1,303
17,252
6,148
0
1,026
16,226
85,217
0
L
Khepri
mifs
Khepri
9,980
822
736
5,255
26,025
20,104
114
2,203
23,609
42,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,152
Gold Earned
53,355
589
Minions Killed
414
0
Camps Cleared
0
2,330,628
Distance Traveled
2,060,727
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,493
620
193
8
0
430,267
0
W
Cernunnos
13,693
548
155
6
0
470,667
5
W
Yemoja
13,219
529
34
1
0
464,734
6
W
King Arthur
11,875
475
55
2
0
438,979
2
W
Arachne
14,872
595
152
6
0
525,981
0
L
Ganesha
8,637
345
11
0
0
324,252
0
L
Neith
9,531
381
97
4
0
317,411
6
L
Nemesis
12,305
492
115
5
0
480,190
4
L
Janus
12,059
482
143
6
0
466,924
4
L
Khepri
10,823
433
48
2
0
471,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role