Player Matchup

Cernunnos
Cernunnos
Larzaboy
Cernunnos
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
4W - 5L
1,315 Elo+
Solo
Fenrir
Fenrir
SAMURAIBB
Fenrir
Level 25
God Stats
4W - 8L
1,298 SR
Queue Stats
139W - 210L
1,259 Elo+
Party 2
Arachne
Arachne
klenserg
Arachne
Level 28
God Stats
5W - 1L
1,915 SR
Queue Stats
68W - 66L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
nonicneim
Baron Samedi
Level 15
God Stats
11W - 11L
1,625 SR
Queue Stats
14W - 21L
1,331 Elo+
Party 2
Izanami
Izanami
totpocik
Izanami
Level 25
God Stats
45W - 49L
1,389 SR
Queue Stats
220W - 283L
1,267 Elo+
Party 2
Team Averages
Level 20
1,591 SR
1,314 Elo+

VS

Team Averages
Level 22
1,427 SR
1,557 Elo+
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 16
God Stats
31W - 34L
1,341 SR
Queue Stats
118W - 120L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GrimWasTaken
Tsukuyomi
Level 29
God Stats
11W - 6L
1,295 SR
Queue Stats
94W - 94L
1,442 Elo+
Solo
Vulcan
Vulcan
PederTiJeTata
Vulcan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,814 Elo+
Party 3
Aphrodite
Aphrodite
Servantion
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 95L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
TheMadao
Sun Wukong
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,857 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Larzaboy
Cernunnos
19
1 / 9 / 5
12,968
432
11,352
23,147
8,508
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SAMURAIBB
Fenrir
18
5 / 13 / 10
12,485
416
10,740
27,944
25,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
klenserg
Arachne
20
8 / 12 / 7
14,721
491
19,069
29,670
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
nonicneim
Baron Samedi
20
7 / 12 / 8
14,622
487
16,289
26,149
13,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
totpocik
Izanami
20
12 / 7 / 8
16,056
535
28,980
26,412
10,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GayLord13
Danzaburou
20
8 / 11 / 12
15,781
526
22,448
28,280
10,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
GrimWasTaken
Tsukuyomi
20
21 / 9 / 12
16,605
554
32,110
27,201
12,299
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 4 / 11
15,416
514
20,833
12,905
6,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Servantion
Aphrodite
19
4 / 7 / 14
14,275
476
5,914
16,358
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
TheMadao
Sun Wukong
20
15 / 2 / 11
17,564
585
30,838
28,687
24,086
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
113
33
Kills
53
53
Deaths
33
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GayLord13
Danzaburou
8
11
12
1.27
W
Tsukuyomi
GrimWasTaken
Tsukuyomi
21
9
12
3
L
Cernunnos
Larzaboy
Cernunnos
1
9
5
0.39
W
5
4
11
2.63
L
Fenrir
SAMURAIBB
Fenrir
5
13
10
0.77
W
Aphrodite
Servantion
Aphrodite
4
7
14
1.57
W
Sun Wukong
TheMadao
Sun Wukong
15
2
11
10.25
L
Arachne
klenserg
Arachne
8
12
7
0.96
L
Baron Samedi
nonicneim
Baron Samedi
7
12
8
0.92
L
Izanami
totpocik
Izanami
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,430
Damage
112,143
133,322
Taken
113,431
71,290
Mitigated
72,294
21,283
Healing
33,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GayLord13
Danzaburou
22,448
9,831
0
8,912
28,280
10,990
5,949
3,372
24,908
0
95,219
W
Tsukuyomi
GrimWasTaken
Tsukuyomi
32,110
11,629
0
3,052
27,201
12,299
123
4,482
22,719
0
98,923
L
Cernunnos
Larzaboy
Cernunnos
11,352
8,162
0
4,441
23,147
8,508
868
4,243
18,904
0
81,438
W
20,833
4,396
706
4,054
12,905
6,568
1,727
3,921
8,984
110,195
0
L
Fenrir
SAMURAIBB
Fenrir
10,740
2,287
0
2,362
27,944
25,174
1,738
6,116
21,828
0
38,837
W
Aphrodite
Servantion
Aphrodite
5,914
1,214
3,952
5,126
16,358
18,351
793
1,733
14,625
26,021
0
W
Sun Wukong
TheMadao
Sun Wukong
30,838
5,435
0
8,161
28,687
24,086
2,371
3,686
25,001
0
111,389
L
Arachne
klenserg
Arachne
19,069
12,260
0
7,314
29,670
13,251
0
5,449
24,221
0
92,923
L
Baron Samedi
nonicneim
Baron Samedi
16,289
1,785
534
4,602
26,149
13,731
1,706
6,342
19,807
69,178
0
L
Izanami
totpocik
Izanami
28,980
21,951
0
2,030
26,412
10,626
0
4,597
21,815
0
127,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,852
Gold Earned
79,641
618
Minions Killed
566
0
Camps Cleared
0
2,549,745
Distance Traveled
2,655,273
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,781
526
122
4
0
459,433
0
W
Tsukuyomi
16,605
554
87
3
0
577,856
1
L
Cernunnos
12,968
432
122
4
0
459,493
1
W
Vulcan
15,416
514
142
5
0
571,239
3
L
Fenrir
12,485
416
47
2
0
567,135
11
W
Aphrodite
14,275
476
39
1
0
487,906
1
W
Sun Wukong
17,564
585
176
6
0
558,839
3
L
Arachne
14,721
491
122
4
0
569,695
3
L
Baron Samedi
14,622
487
120
4
0
445,970
0
L
Izanami
16,056
535
207
7
0
507,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role