Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JamPretin
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
LupinTh3Wolf
Sobek
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 32L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Nimrod_Jones
Heimdallr
Level 28
God Stats
22W - 26L
1,596 SR
Queue Stats
280W - 417L
1,232 Elo+
Solo
Horus
Horus
dangpingjiuzhou
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,410 Elo+

VS

Team Averages
Level 11
1,557 SR
1,383 Elo+
Cthulhu
Cthulhu
Libramorte22
Cthulhu
Level 13
God Stats
2W - 0L
1,696 SR
Queue Stats
18W - 12L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
Saiko0No
Ao Kuang
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 7L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
SourOldman
Danzaburou
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,284 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zazevega
Tsukuyomi
Level 14
God Stats
12W - 8L
1,595 SR
Queue Stats
20W - 17L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
belcebul
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,492 SR
Queue Stats
7W - 4L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 2 / 1
9,098
535
8,394
12,867
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
JamPretin
Olorun
12
1 / 9 / 2
7,556
444
6,489
14,355
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 6 / 4
8,264
486
5,237
13,580
12,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Nimrod_Jones
Heimdallr
12
1 / 4 / 3
7,704
453
4,052
8,992
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
6,506
383
2,488
7,914
3,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Libramorte22
Cthulhu
13
3 / 3 / 9
8,310
489
4,453
10,176
9,357
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Saiko0No
Ao Kuang
15
7 / 2 / 6
9,777
575
9,361
8,321
2,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
SourOldman
Danzaburou
14
6 / 2 / 6
9,399
553
8,291
7,542
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Zazevega
Tsukuyomi
15
5 / 3 / 4
9,468
557
6,976
9,836
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
belcebul
Morgan Le Fay
16
5 / 4 / 4
9,931
584
11,689
11,658
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
14
Kills
26
26
Deaths
14
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
2
1
3.75
L
Olorun
JamPretin
Olorun
1
9
2
0.22
W
Cthulhu
Libramorte22
Cthulhu
3
3
9
2.5
L
4
6
4
1
L
Heimdallr
Nimrod_Jones
Heimdallr
1
4
3
0.63
W
Ao Kuang
Saiko0No
Ao Kuang
7
2
6
5
W
Danzaburou
SourOldman
Danzaburou
6
2
6
4.5
W
Tsukuyomi
Zazevega
Tsukuyomi
5
3
4
2.33
W
Morgan Le Fay
belcebul
Morgan Le Fay
5
4
4
1.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
40,770
57,708
Taken
47,533
30,701
Mitigated
21,985
10,299
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,394
3,693
0
2,133
12,867
6,483
0
4,833
8,034
0
56,570
L
Olorun
JamPretin
Olorun
6,489
2,602
124
2,948
14,355
5,725
1,753
8,162
6,193
34,453
5,089
W
Cthulhu
Libramorte22
Cthulhu
4,453
158
374
958
10,176
9,357
543
2,527
7,649
27,212
0
L
5,237
600
0
3,291
13,580
12,434
30
6,225
7,355
23,790
0
L
Heimdallr
Nimrod_Jones
Heimdallr
4,052
2,170
0
1,287
8,992
2,969
0
2,553
6,439
0
37,685
W
Ao Kuang
Saiko0No
Ao Kuang
9,361
4,047
0
3,760
8,321
2,977
1,550
2,327
5,960
32,376
0
W
Danzaburou
SourOldman
Danzaburou
8,291
6,021
0
2,148
7,542
2,176
4,536
997
6,545
0
47,068
W
Tsukuyomi
Zazevega
Tsukuyomi
6,976
1,525
0
3,794
9,836
3,140
849
738
9,098
0
62,435
W
Morgan Le Fay
belcebul
Morgan Le Fay
11,689
2,336
0
4,349
11,658
4,335
756
4,685
6,973
65,087
0
L
2,488
1,772
0
516
7,914
3,090
0
4,198
3,716
0
19,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
46,885
307
Minions Killed
401
0
Camps Cleared
0
1,309,929
Distance Traveled
1,621,850
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,098
535
86
5
0
322,327
2
L
Olorun
7,556
444
74
4
0
249,017
0
W
Cthulhu
8,310
489
34
2
0
365,128
7
L
Sobek
8,264
486
33
2
0
278,356
3
L
Heimdallr
7,704
453
69
4
0
259,074
3
W
Ao Kuang
9,777
575
55
3
0
297,297
5
W
Danzaburou
9,399
553
87
5
0
275,547
1
W
Tsukuyomi
9,468
557
105
6
0
368,051
2
W
Morgan Le Fay
9,931
584
120
7
0
315,827
6
L
Horus
6,506
383
45
3
0
201,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role