Player Matchup

Danzaburou
Danzaburou
A_5had0w_rain
Danzaburou
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 2
Sol
Sol
ArgentumLuna
Sol
Level 80
God Stats
7W - 14L
1,496 SR
Queue Stats
95W - 113L
1,446 Elo+
Party 2
Bellona
Bellona
Eb0nyw1ng5
Bellona
Level 86
God Stats
4W - 5L
1,546 SR
Queue Stats
199W - 217L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
SeismicYew14
Cthulhu
Level 18
God Stats
8W - 12L
1,364 SR
Queue Stats
65W - 81L
1,339 Elo+
Party 3
He Bo
He Bo
silvertheboss04
He Bo
Level 65
God Stats
1W - 4L
1,212 SR
Queue Stats
85W - 97L
1,426 Elo+
Party 3
Team Averages
Level 53
1,424 SR
1,435 Elo+

VS

Team Averages
Level 102
1,503 SR
1,697 Elo+
He Bo
He Bo
OTAKUMASTERDxD
He Bo
Level 128
God Stats
1W - 2L
1,276 SR
Queue Stats
119W - 62L
1,703 Elo+
Party 1
Scylla
Scylla
Perluvia
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 14L
1,807 Elo+
Party 1
Ymir
Ymir
TeeArrr27
Ymir
Level 22
God Stats
1W - 0L
1,807 SR
Queue Stats
24W - 16L
1,706 Elo+
Party 1
Mercury
Mercury
ZeeVoTron
Mercury
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 88L
1,812 Elo+
Party 1
Izanami
Izanami
we_trippymanee
Izanami
Level 53
God Stats
5W - 7L
1,430 SR
Queue Stats
221W - 298L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_5had0w_rain
Danzaburou
17
1 / 4 / 1
9,968
831
4,988
12,786
9,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 5 / 8
12,174
1,015
16,512
18,206
6,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Eb0nyw1ng5
Bellona
17
5 / 12 / 8
12,772
1,064
9,537
26,585
13,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SeismicYew14
Cthulhu
18
2 / 8 / 9
11,449
954
18,166
26,202
25,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 13 / 8
11,167
931
8,372
26,525
9,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 23
14,231
1,186
20,794
10,284
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Perluvia
Scylla
20
10 / 2 / 24
13,679
1,140
32,332
11,526
5,154
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
5 / 1 / 25
13,072
1,089
13,345
15,865
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ZeeVoTron
Mercury
19
12 / 3 / 14
13,762
1,147
23,829
12,614
5,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 6 / 22
12,077
1,006
13,888
13,700
5,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
15
Kills
42
42
Deaths
15
34
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A_5had0w_rain
Danzaburou
1
4
1
0.38
L
4
5
8
1.6
L
Bellona
Eb0nyw1ng5
Bellona
5
12
8
0.75
W
11
3
23
7.5
W
Scylla
Perluvia
Scylla
10
2
24
11
L
Cthulhu
SeismicYew14
Cthulhu
2
8
9
0.81
W
Ymir
5
1
25
17.5
W
Mercury
ZeeVoTron
Mercury
12
3
14
6.33
L
3
13
8
0.54
W
4
6
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,575
Damage
104,188
110,304
Taken
63,989
64,929
Mitigated
40,527
9,004
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A_5had0w_rain
Danzaburou
4,988
657
0
527
12,786
9,610
0
5,181
7,265
0
17,918
L
16,512
5,647
0
3,758
18,206
6,336
0
12,201
5,669
40,237
0
L
Bellona
Eb0nyw1ng5
Bellona
9,537
2,927
0
510
26,585
13,616
0
14,372
11,727
0
27,197
W
20,794
1,120
0
1,725
10,284
4,365
0
7,855
2,429
37,790
0
W
Scylla
Perluvia
Scylla
32,332
3,176
0
2,244
11,526
5,154
0
7,527
3,999
43,861
0
L
Cthulhu
SeismicYew14
Cthulhu
18,166
1,639
474
1,686
26,202
25,644
0
13,117
12,569
38,384
0
W
Ymir
13,345
1,801
0
1,132
15,865
19,481
0
11,883
3,982
32,260
0
W
Mercury
ZeeVoTron
Mercury
23,829
15,415
0
339
12,614
5,560
0
6,495
6,119
0
39,914
L
8,372
402
388
1,661
26,525
9,723
0
19,470
6,603
18,142
0
W
13,888
9,094
0
0
13,700
5,967
0
9,290
4,410
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
66,821
190
Minions Killed
220
5
Camps Cleared
12
1,067,974
Distance Traveled
1,150,004
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,968
831
35
3
0
182,839
0
L
Sol
12,174
1,015
51
4
1
214,550
0
L
Bellona
12,772
1,064
38
3
1
244,858
2
W
He Bo
14,231
1,186
47
4
3
224,405
0
W
Scylla
13,679
1,140
28
2
0
245,203
1
L
Cthulhu
11,449
954
45
4
0
240,327
2
W
Ymir
13,072
1,089
44
4
0
216,307
0
W
Mercury
13,762
1,147
30
3
9
275,891
2
L
He Bo
11,167
931
21
2
3
185,400
0
W
Izanami
12,077
1,006
71
6
0
188,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role