Player Matchup

Cthulhu
Cthulhu
ButThenIFarted
Cthulhu
Level 121
God Stats
6W - 7L
1,363 SR
Queue Stats
120W - 172L
1,402 Elo+
Party 1
Charybdis
Charybdis
SirBoofington
Charybdis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 294L
1,440 Elo+
Party 1
He Bo
He Bo
VioletDewdrops
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,509 Elo+
Party 1
Team Averages
Level 65
1,454 SR
1,450 Elo+

VS

Team Averages
Level 48
1,510 SR
1,372 Elo+
Jing Wei
Jing Wei
Grimprs
Jing Wei
Level 49
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 12L
1,170 Elo+
Solo
Scylla
Scylla
andie0
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
zJanix
King Arthur
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,432
843
5,236
6,470
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
SirBoofington
Charybdis
11
5 / 0 / 12
7,984
798
4,449
3,059
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 11
8,434
843
8,122
4,789
2,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grimprs
Jing Wei
9
0 / 6 / 1
5,973
597
3,743
7,149
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
andie0
Scylla
7
0 / 6 / 1
5,716
572
1,086
5,272
1,401
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zJanix
King Arthur
9
1 / 7 / 0
6,245
625
1,902
10,167
6,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
19
Kills
1
1
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Jing Wei
Grimprs
Jing Wei
0
6
1
0.08
W
Charybdis
SirBoofington
Charybdis
5
0
12
11
W
8
1
11
13.5
L
Scylla
andie0
Scylla
0
6
1
0.08
L
King Arthur
zJanix
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
6,731
14,318
Taken
22,588
10,336
Mitigated
9,383
5,112
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,236
115
146
1,514
6,470
6,780
428
863
5,607
18,011
0
L
Jing Wei
Grimprs
Jing Wei
3,743
2,807
0
955
7,149
1,934
0
4,655
2,364
0
18,761
W
Charybdis
SirBoofington
Charybdis
4,449
1,251
0
1,528
3,059
1,385
1,361
118
2,941
0
16,433
W
8,122
873
0
1,924
4,789
2,171
1,071
414
4,375
29,418
0
L
Scylla
andie0
Scylla
1,086
484
0
0
5,272
1,401
0
3,632
1,558
3,998
0
L
King Arthur
zJanix
King Arthur
1,902
486
0
816
10,167
6,048
0
4,935
4,887
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
17,934
110
Minions Killed
69
7
Camps Cleared
2
559,638
Distance Traveled
465,980
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,432
843
43
4
3
199,061
6
L
Jing Wei
5,973
597
38
4
2
172,036
3
W
Charybdis
7,984
798
35
4
1
164,978
4
W
He Bo
8,434
843
32
3
3
195,599
1
L
Scylla
5,716
572
6
1
0
136,179
0
L
King Arthur
6,245
625
25
3
0
157,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role