Player Matchup

Charybdis
Charybdis
Buraczi
Charybdis
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Nike
Nike
Cestersius
Nike
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 69L
1,360 Elo+
Solo
Ra
Ra
Poitos
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,522 Elo+

VS

Team Averages
Level 24
1,544 SR
1,385 Elo+
Nox
Nox
CosmicBullet
Nox
Level 6
God Stats
1W - 1L
1,164 SR
Queue Stats
3W - 4L
1,265 Elo+
Solo
Hercules
Hercules
EA420
Hercules
Level 26
God Stats
7W - 9L
1,736 SR
Queue Stats
28W - 27L
1,527 Elo+
Solo
Bakasura
Bakasura
Skorpion1800
Bakasura
Level 39
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 16L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Buraczi
Charybdis
9
1 / 1 / 1
4,740
790
2,499
2,837
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 1
4,450
742
1,742
3,770
1,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
1
0 / 0 / 0
2,220
370
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,499
750
640
2,389
736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
EA420
Hercules
8
1 / 0 / 2
5,126
854
1,879
4,040
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Skorpion1800
Bakasura
8
2 / 1 / 0
4,889
815
1,778
3,182
1,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Buraczi
Charybdis
1
1
1
1.5
L
1
2
1
0.75
W
0
1
3
1.5
W
Hercules
EA420
Hercules
1
0
2
2
L
Ra
0
0
0
0
W
Bakasura
Skorpion1800
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,241
Damage
4,297
6,607
Taken
9,611
2,544
Mitigated
5,131
818
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Buraczi
Charybdis
2,499
1,013
0
818
2,837
1,026
0
271
2,497
0
15,298
L
1,742
340
0
0
3,770
1,518
0
618
3,037
0
5,626
W
640
92
0
690
2,389
736
0
104
2,285
10,005
0
W
Hercules
EA420
Hercules
1,879
407
0
2,062
4,040
3,349
0
0
4,040
0
10,092
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Skorpion1800
Bakasura
1,778
1,255
0
782
3,182
1,046
0
177
3,005
0
6,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,410
Gold Earned
14,514
40
Minions Killed
61
2
Camps Cleared
4
187,502
Distance Traveled
334,575
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,740
790
32
5
2
97,439
1
L
Nike
4,450
742
8
1
0
90,063
1
W
Nox
4,499
750
25
4
0
101,246
1
W
Hercules
5,126
854
12
2
1
106,817
2
L
Ra
2,220
370
0
0
0
0
0
W
Bakasura
4,889
815
24
4
3
126,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role