Player Matchup

Bellona
Bellona
Bagarnn
Bellona
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 32L
1,508 Elo+
Solo
Artemis
Artemis
Demonoloog
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Karizma7
Sylvanus
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 18L
1,686 Elo+
Solo
Persephone
Persephone
iShad0w8
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,391 Elo+
Solo
Yemoja
Yemoja
neonaje
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,517 Elo+

VS

Team Averages
Level 17
1,605 SR
1,495 Elo+
Chernobog
Chernobog
AzJaeger
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GDALBN
Amaterasu
Level 8
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 7L
1,563 Elo+
Solo
Hel
Hel
TamaraRose
Hel
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 77L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xylal
Tsukuyomi
Level 14
God Stats
4W - 3L
1,935 SR
Queue Stats
21W - 27L
1,435 Elo+
Solo
Tiamat
Tiamat
国服第一男肌
Tiamat
Level 29
God Stats
22W - 13L
1,771 SR
Queue Stats
130W - 161L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bagarnn
Bellona
18
9 / 0 / 6
11,309
595
14,537
9,081
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Demonoloog
Artemis
14
6 / 6 / 6
9,381
494
15,706
12,796
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Karizma7
Sylvanus
18
7 / 2 / 7
11,529
607
14,280
17,802
10,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
iShad0w8
Persephone
17
9 / 1 / 5
10,707
564
7,636
9,713
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
neonaje
Yemoja
12
1 / 2 / 7
8,271
435
5,609
9,145
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AzJaeger
Chernobog
11
3 / 9 / 3
7,416
390
5,602
15,560
4,714
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GDALBN
Amaterasu
14
0 / 5 / 3
8,006
421
5,179
15,016
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 5 / 6
7,927
417
7,640
16,260
4,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Xylal
Tsukuyomi
13
3 / 8 / 1
8,151
429
6,767
15,196
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 5 / 0
9,384
494
8,425
13,316
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
32
Kills
10
11
Deaths
32
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AzJaeger
Chernobog
3
9
3
0.5
W
Bellona
Bagarnn
Bellona
9
0
6
12
W
Artemis
Demonoloog
Artemis
6
6
6
1.5
L
Amaterasu
GDALBN
Amaterasu
0
5
3
0.3
W
Sylvanus
Karizma7
Sylvanus
7
2
7
5.25
L
1
5
6
0.8
L
Tsukuyomi
Xylal
Tsukuyomi
3
8
1
0.44
W
Persephone
iShad0w8
Persephone
9
1
5
11.5
W
Yemoja
neonaje
Yemoja
1
2
7
2.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,768
Damage
33,613
58,537
Taken
75,348
32,700
Mitigated
26,092
23,318
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AzJaeger
Chernobog
5,602
4,009
0
2,046
15,560
4,714
270
4,717
10,753
0
25,219
W
Bellona
Bagarnn
Bellona
14,537
4,822
0
3,440
9,081
7,768
2,603
2,007
7,074
0
66,664
W
Artemis
Demonoloog
Artemis
15,706
7,726
0
3,528
12,796
4,719
1,119
3,141
9,655
0
51,553
L
Amaterasu
GDALBN
Amaterasu
5,179
2,931
0
2,842
15,016
6,500
0
1,825
13,191
0
35,516
W
Sylvanus
Karizma7
Sylvanus
14,280
4,333
1,028
9,214
17,802
10,937
132
4,930
12,872
75,020
25,257
L
7,640
192
5,165
6,032
16,260
4,887
220
5,205
11,005
22,356
0
L
Tsukuyomi
Xylal
Tsukuyomi
6,767
2,181
0
3,395
15,196
4,522
0
5,145
9,891
0
42,875
W
Persephone
iShad0w8
Persephone
7,636
1,497
0
4,665
9,713
3,125
606
2,709
7,003
47,362
0
W
Yemoja
neonaje
Yemoja
5,609
1,353
1,014
429
9,145
6,151
248
3,347
5,798
21,709
0
L
8,425
936
219
4,128
13,316
5,469
39
8,743
4,441
52,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
40,884
483
Minions Killed
301
0
Camps Cleared
0
1,684,641
Distance Traveled
1,690,784
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,416
390
31
2
0
254,412
5
W
Bellona
11,309
595
126
7
0
417,959
6
W
Artemis
9,381
494
72
4
0
281,821
0
L
Amaterasu
8,006
421
79
4
0
355,712
1
W
Sylvanus
11,529
607
166
9
0
318,807
0
L
Hel
7,927
417
31
2
0
333,554
5
L
Tsukuyomi
8,151
429
68
4
0
377,949
0
W
Persephone
10,707
564
97
5
0
331,318
0
W
Yemoja
8,271
435
22
1
0
334,736
0
L
Tiamat
9,384
494
92
5
0
369,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role