Player Matchup

Danzaburou
Danzaburou
GoddessSanesha
Danzaburou
Level 45
God Stats
0W - 1L
1,147 SR
Queue Stats
64W - 94L
1,407 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Leelee4595
Morgan Le Fay
Level 20
God Stats
5W - 11L
1,250 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 1
Freya
Freya
Paper Pate
Freya
Level 99
God Stats
15W - 9L
1,097 SR
Queue Stats
47W - 52L
1,358 Elo+
Solo
Thor
Thor
icemanshane1
Thor
Level 29
God Stats
3W - 6L
1,468 SR
Queue Stats
63W - 93L
1,407 Elo+
Party 3
Ah Puch
Ah Puch
x Dark Ninja x
Ah Puch
Level 146
God Stats
0W - 1L
2,046 SR
Queue Stats
14W - 12L
1,421 Elo+
Party 1
Team Averages
Level 68
1,402 SR
1,394 Elo+

VS

Team Averages
Level 95
1,614 SR
1,353 Elo+
Merlin
Merlin
 
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Orions_Link
Anubis
Level 126
God Stats
2W - 1L
1,560 SR
Queue Stats
56W - 54L
1,370 Elo+
Solo
Charybdis
Charybdis
Senorpoolboy
Charybdis
Level 113
God Stats
3W - 2L
1,728 SR
Queue Stats
18W - 16L
1,333 Elo+
Party 2
Bellona
Bellona
TheMuffinMan976
Bellona
Level 84
God Stats
24W - 10L
1,783 SR
Queue Stats
58W - 57L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
fawkjews
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,088 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoddessSanesha
Danzaburou
13
1 / 2 / 2
6,763
676
2,224
6,552
2,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Leelee4595
Morgan Le Fay
12
0 / 1 / 0
6,080
608
3,032
4,374
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
12
0 / 1 / 2
6,213
621
4,141
7,775
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 1
7,596
760
4,133
7,877
4,149
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 3
7,391
739
8,267
7,421
3,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 4
8,612
861
5,897
4,427
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
4 / 1 / 3
8,923
892
6,926
4,454
1,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Senorpoolboy
Charybdis
14
0 / 0 / 5
7,813
781
3,704
7,881
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 2 / 3
7,863
786
4,393
8,262
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
fawkjews
Sylvanus
14
3 / 1 / 5
8,500
850
7,050
11,100
8,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
4
2.5
L
Danzaburou
GoddessSanesha
Danzaburou
1
2
2
1
L
Morgan Le Fay
Leelee4595
Morgan Le Fay
0
1
0
0
W
Anubis
4
1
3
5.5
L
Freya
0
1
2
1
W
Charybdis
Senorpoolboy
Charybdis
0
0
5
2.5
W
2
2
3
1.75
W
Sylvanus
fawkjews
Sylvanus
3
1
5
5.5
L
4
5
1
0.9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
27,970
33,999
Taken
36,124
13,752
Mitigated
20,896
3,501
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,897
0
0
0
4,427
1,684
824
2,455
1,972
30,698
0
L
Danzaburou
GoddessSanesha
Danzaburou
2,224
726
0
523
6,552
2,179
0
2,773
3,611
0
17,436
L
Morgan Le Fay
Leelee4595
Morgan Le Fay
3,032
192
0
105
4,374
1,532
0
1,613
2,703
17,225
0
W
Anubis
6,926
181
0
1,316
4,454
1,992
574
1,961
2,493
25,191
0
L
Freya
4,141
1,279
0
1,477
7,775
2,568
0
3,848
3,845
17,296
0
W
Charybdis
Senorpoolboy
Charybdis
3,704
1,103
0
1,194
7,881
3,162
414
2,788
5,093
0
27,386
W
4,393
89
0
582
8,262
5,708
323
4,025
4,237
0
22,591
W
Sylvanus
fawkjews
Sylvanus
7,050
1,501
3,228
4,543
11,100
8,350
34
4,739
6,361
16,329
0
L
4,133
1,245
0
0
7,877
4,149
0
5,158
2,605
0
13,848
L
8,267
500
84
1,312
7,421
3,324
1
5,939
1,362
28,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
41,711
193
Minions Killed
279
4
Camps Cleared
10
925,023
Distance Traveled
984,293
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,612
861
90
9
1
159,168
1
L
Danzaburou
6,763
676
42
4
1
181,456
2
L
Morgan Le Fay
6,080
608
27
3
0
186,585
3
W
Anubis
8,923
892
51
5
3
173,246
4
L
Freya
6,213
621
42
4
0
205,322
2
W
Charybdis
7,813
781
64
6
1
210,323
0
W
Bellona
7,863
786
58
6
4
241,414
0
W
Sylvanus
8,500
850
16
2
1
200,142
3
L
Thor
7,596
760
27
3
0
168,661
2
L
Ah Puch
7,391
739
55
6
3
182,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role