Player Matchup

Charybdis
Charybdis
HiMasterKim
Charybdis
Level 122
God Stats
2W - 1L
1,722 SR
Queue Stats
93W - 58L
1,714 Elo+
Party 1
Da Ji
Da Ji
Phobic_Plays
Da Ji
Level 126
God Stats
9W - 6L
1,498 SR
Queue Stats
370W - 380L
1,554 Elo+
Party 1
Sol
Sol
the0great0mighty
Sol
Level 48
God Stats
9W - 7L
1,562 SR
Queue Stats
35W - 37L
1,565 Elo+
Party 1
Team Averages
Level 99
1,594 SR
1,611 Elo+

VS

Team Averages
Level 83
1,473 SR
1,525 Elo+
Nemesis
Nemesis
Anferix
Nemesis
Level 103
God Stats
1W - 3L
1,358 SR
Queue Stats
295W - 350L
1,569 Elo+
Solo
Artemis
Artemis
MightyMillz1998
Artemis
Level 109
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
RackedUpGothGirl
Freya
Level 38
God Stats
5W - 8L
1,541 SR
Queue Stats
26W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HiMasterKim
Charybdis
12
11 / 1 / 10
7,885
1,314
12,394
4,873
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 4 / 9
7,322
1,220
3,576
5,561
2,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 14
6,815
1,136
7,974
5,802
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anferix
Nemesis
8
0 / 8 / 4
5,045
841
3,667
10,650
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 8 / 3
5,383
897
3,960
8,374
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 7 / 3
6,279
1,047
2,246
7,101
2,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
23
Kills
6
8
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anferix
Nemesis
0
8
4
0.25
W
Charybdis
HiMasterKim
Charybdis
11
1
10
16
L
2
8
3
0.44
W
8
4
9
3.13
L
4
7
3
0.79
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
9,873
16,236
Taken
26,125
5,233
Mitigated
9,128
4,285
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anferix
Nemesis
3,667
458
0
1,541
10,650
3,966
0
1,639
9,011
0
7,014
W
Charybdis
HiMasterKim
Charybdis
12,394
7,579
0
2,300
4,873
1,467
1,276
961
3,912
0
30,394
L
3,960
1,129
94
1,003
8,374
2,999
0
3,404
4,970
0
11,983
W
3,576
433
0
185
5,561
2,258
96
940
4,621
0
13,964
L
2,246
804
0
573
7,101
2,163
0
3,261
3,840
5,449
0
W
7,974
3,632
0
1,800
5,802
1,508
1,025
603
5,199
18,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
16,707
83
Minions Killed
31
4
Camps Cleared
2
337,281
Distance Traveled
298,942
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,045
841
2
0
0
116,478
1
W
Charybdis
7,885
1,314
36
6
2
114,197
1
L
Artemis
5,383
897
23
4
0
86,220
1
W
Da Ji
7,322
1,220
24
4
2
124,544
3
L
Freya
6,279
1,047
6
1
2
96,244
1
W
Sol
6,815
1,136
23
4
0
98,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role