Player Matchup

Ao Kuang
Ao Kuang
HeroofWars715
Ao Kuang
Level 159
God Stats
9W - 5L
1,685 SR
Queue Stats
1,049W - 1,007L
1,530 Elo+
Solo
Janus
Janus
KiraSpaZ
Janus
Level 128
God Stats
6W - 4L
1,725 SR
Queue Stats
32W - 14L
1,691 Elo+
Solo
Ravana
Ravana
SunWuPaul
Ravana
Level 126
God Stats
6W - 3L
1,366 SR
Queue Stats
206W - 187L
1,627 Elo+
Solo
Charybdis
Charybdis
guruslays94
Charybdis
Level 115
God Stats
2W - 2L
1,517 SR
Queue Stats
5W - 2L
1,739 Elo+
Solo
Cthulhu
Cthulhu
iGalxxy
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 372L
1,583 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,634 Elo+

VS

Team Averages
Level 119
1,648 SR
1,548 Elo+
Xing Tian
Xing Tian
AndrewYang2020
Xing Tian
Level 108
God Stats
2W - 2L
1,525 SR
Queue Stats
14W - 13L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Cueminnie
Zhong Kui
Level 160
God Stats
4W - 3L
1,624 SR
Queue Stats
129W - 140L
1,546 Elo+
Party 1
Charybdis
Charybdis
DanteGamingCore
Charybdis
Level 60
God Stats
0W - 1L
1,828 SR
Queue Stats
35W - 32L
1,553 Elo+
Party 1
Merlin
Merlin
HellHakase
Merlin
Level 122
God Stats
44W - 36L
1,631 SR
Queue Stats
266W - 248L
1,541 Elo+
Solo
Loki
Loki
LunarFrost
Loki
Level 144
God Stats
2W - 4L
1,631 SR
Queue Stats
386W - 355L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HeroofWars715
Ao Kuang
14
5 / 4 / 2
8,546
610
5,084
13,641
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
KiraSpaZ
Janus
16
5 / 0 / 2
9,064
647
7,752
4,867
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
SunWuPaul
Ravana
13
2 / 3 / 3
7,639
546
3,807
7,458
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
guruslays94
Charybdis
12
2 / 3 / 1
7,519
537
6,305
8,200
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
iGalxxy
Cthulhu
11
2 / 0 / 2
6,753
482
5,125
9,141
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndrewYang2020
Xing Tian
10
1 / 1 / 2
6,042
432
3,295
10,012
6,147
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Cueminnie
Zhong Kui
14
4 / 4 / 0
8,062
576
9,895
8,072
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
DanteGamingCore
Charybdis
9
0 / 4 / 3
5,747
411
4,382
8,095
1,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
HellHakase
Merlin
13
2 / 4 / 3
7,083
506
5,254
6,533
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 3 / 4
7,409
529
6,105
8,544
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
16
Kills
10
10
Deaths
16
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AndrewYang2020
Xing Tian
1
1
2
2
L
Zhong Kui
Cueminnie
Zhong Kui
4
4
0
1
L
Charybdis
DanteGamingCore
Charybdis
0
4
3
0.38
L
Merlin
HellHakase
Merlin
2
4
3
0.88
W
Ao Kuang
HeroofWars715
Ao Kuang
5
4
2
1.5
W
Janus
KiraSpaZ
Janus
5
0
2
6
L
3
3
4
1.67
W
Ravana
SunWuPaul
Ravana
2
3
3
1.17
W
Charybdis
guruslays94
Charybdis
2
3
1
0.83
W
Cthulhu
iGalxxy
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
28,931
43,307
Taken
41,256
21,646
Mitigated
17,167
13,578
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AndrewYang2020
Xing Tian
3,295
435
366
1,482
10,012
6,147
0
4,710
5,202
18,299
0
L
Zhong Kui
Cueminnie
Zhong Kui
9,895
1,525
0
2,912
8,072
4,057
0
3,809
4,263
45,546
0
L
Charybdis
DanteGamingCore
Charybdis
4,382
2,300
0
1,206
8,095
1,958
0
2,539
5,550
0
25,141
L
Merlin
HellHakase
Merlin
5,254
263
0
770
6,533
1,955
0
2,067
4,414
45,128
0
W
Ao Kuang
HeroofWars715
Ao Kuang
5,084
1,375
0
6,780
13,641
5,593
0
8,917
4,724
41,327
0
W
Janus
KiraSpaZ
Janus
7,752
655
0
740
4,867
1,593
0
1,375
3,268
71,724
0
L
6,105
2,189
0
1,323
8,544
3,050
0
4,588
3,866
0
41,701
W
Ravana
SunWuPaul
Ravana
3,807
1,087
0
1,400
7,458
3,333
0
2,954
4,387
0
49,265
W
Charybdis
guruslays94
Charybdis
6,305
3,805
0
2,072
8,200
2,452
482
2,122
6,058
0
47,352
W
Cthulhu
iGalxxy
Cthulhu
5,125
943
76
2,510
9,141
8,675
0
2,660
6,426
19,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
34,343
457
Minions Killed
322
0
Camps Cleared
0
1,350,685
Distance Traveled
1,307,489
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,042
432
18
1
0
279,537
3
L
Zhong Kui
8,062
576
89
6
0
266,009
6
L
Charybdis
5,747
411
54
4
0
237,997
4
L
Merlin
7,083
506
86
6
0
231,112
5
W
Ao Kuang
8,546
610
84
6
0
247,331
0
W
Janus
9,064
647
165
12
0
332,107
1
L
Loki
7,409
529
75
5
0
292,834
3
W
Ravana
7,639
546
94
7
0
271,743
1
W
Charybdis
7,519
537
89
6
0
238,366
2
W
Cthulhu
6,753
482
25
2
0
261,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role