Player Matchup

Thanatos
Thanatos
DanielHeirs
Thanatos
Level 79
God Stats
5W - 9L
1,580 SR
Queue Stats
74W - 67L
1,324 Elo+
Party 2
Hou Yi
Hou Yi
MADAC100
Hou Yi
Level 104
God Stats
19W - 13L
1,704 SR
Queue Stats
115W - 102L
1,534 Elo+
Party 2
Chang'e
Chang'e
StockSkin
Chang'e
Level 40
God Stats
0W - 2L
1,633 SR
Queue Stats
84W - 90L
1,575 Elo+
Party 2
Poseidon
Poseidon
XXpoetic
Poseidon
Level 89
God Stats
2W - 4L
1,575 SR
Queue Stats
36W - 39L
1,503 Elo+
Party 2
Artio
Artio
oStarWars
Artio
Level 112
God Stats
5W - 6L
1,706 SR
Queue Stats
80W - 61L
1,551 Elo+
Party 2
Team Averages
Level 85
1,640 SR
1,497 Elo+

VS

Team Averages
Level 111
1,612 SR
1,612 Elo+
Charybdis
Charybdis
PTNW41
Charybdis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 222L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
Pepin21
Cthulhu
Level 109
God Stats
5W - 4L
1,668 SR
Queue Stats
47W - 30L
1,618 Elo+
Party 1
Eset
Eset
SexTractor
Eset
Level 48
God Stats
9W - 1L
1,771 SR
Queue Stats
131W - 59L
1,826 Elo+
Party 1
Thanatos
Thanatos
ikikturtles
Thanatos
Level 129
God Stats
18W - 9L
1,575 SR
Queue Stats
104W - 73L
1,558 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDuby 420
Ah Muzen Cab
Level 124
God Stats
61W - 52L
1,543 SR
Queue Stats
127W - 130L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanielHeirs
Thanatos
16
1 / 14 / 7
10,152
423
8,754
21,369
7,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
MADAC100
Hou Yi
19
4 / 7 / 6
11,805
492
18,344
20,624
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
StockSkin
Chang'e
19
4 / 4 / 3
11,847
494
10,763
18,856
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
XXpoetic
Poseidon
17
3 / 11 / 4
11,231
468
10,455
18,387
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
oStarWars
Artio
16
5 / 6 / 5
10,821
451
9,522
25,175
28,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PTNW41
Charybdis
18
4 / 6 / 7
12,769
532
10,784
14,440
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Pepin21
Cthulhu
18
3 / 3 / 13
12,243
510
13,550
20,255
21,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 3 / 16
14,485
604
22,323
17,938
8,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ikikturtles
Thanatos
20
18 / 2 / 7
15,086
629
17,194
21,925
8,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
xDuby 420
Ah Muzen Cab
20
8 / 3 / 5
14,826
618
11,565
17,713
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
17
Kills
42
42
Deaths
17
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DanielHeirs
Thanatos
1
14
7
0.32
L
Hou Yi
MADAC100
Hou Yi
4
7
6
1
W
Charybdis
PTNW41
Charybdis
4
6
7
1.25
W
Cthulhu
Pepin21
Cthulhu
3
3
13
3.17
W
9
3
16
5.67
L
Chang'e
StockSkin
Chang'e
4
4
3
1.38
L
Poseidon
XXpoetic
Poseidon
3
11
4
0.45
W
Thanatos
ikikturtles
Thanatos
18
2
7
10.75
L
Artio
oStarWars
Artio
5
6
5
1.25
W
Ah Muzen Cab
xDuby 420
Ah Muzen Cab
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,838
Damage
75,416
104,411
Taken
92,271
55,163
Mitigated
51,353
36,316
Healing
42,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DanielHeirs
Thanatos
8,754
1,876
0
6,820
21,369
7,693
364
9,025
12,344
0
49,717
L
Hou Yi
MADAC100
Hou Yi
18,344
7,124
0
3,857
20,624
6,603
1,010
7,355
13,269
0
90,928
W
Charybdis
PTNW41
Charybdis
10,784
5,369
0
3,062
14,440
5,125
2,296
4,987
9,453
0
79,426
W
Cthulhu
Pepin21
Cthulhu
13,550
511
441
2,381
20,255
21,129
432
5,993
14,262
51,022
0
W
22,323
2,201
1,604
6,856
17,938
8,104
955
8,408
9,530
108,727
0
L
Chang'e
StockSkin
Chang'e
10,763
1,406
2,315
10,659
18,856
7,091
0
6,650
12,206
86,849
0
L
Poseidon
XXpoetic
Poseidon
10,455
1,621
114
2,431
18,387
5,234
0
2,124
16,263
57,555
0
W
Thanatos
ikikturtles
Thanatos
17,194
6,862
0
20,780
21,925
8,795
2,680
7,069
14,856
0
108,323
L
Artio
oStarWars
Artio
9,522
682
3,286
6,834
25,175
28,542
30
10,719
14,456
37,069
0
W
Ah Muzen Cab
xDuby 420
Ah Muzen Cab
11,565
4,993
0
6,954
17,713
8,200
6,473
6,094
11,619
0
120,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,856
Gold Earned
69,409
516
Minions Killed
655
0
Camps Cleared
0
2,082,859
Distance Traveled
2,332,922
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,152
423
75
3
0
408,184
2
L
Hou Yi
11,805
492
149
6
0
420,433
8
W
Charybdis
12,769
532
130
5
0
422,561
1
W
Cthulhu
12,243
510
79
3
0
491,910
0
W
Eset
14,485
604
136
6
0
480,442
4
L
Chang'e
11,847
494
146
6
0
449,064
6
L
Poseidon
11,231
468
104
4
0
339,107
5
W
Thanatos
15,086
629
124
5
0
525,040
8
L
Artio
10,821
451
42
2
0
466,071
8
W
Ah Muzen Cab
14,826
618
186
8
0
412,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role