Player Matchup

Terra
Terra
Ash xKv
Terra
Level 124
God Stats
1W - 1L
1,274 SR
Queue Stats
119W - 114L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
Wicked Nar Nar
Zhong Kui
Level 141
God Stats
8W - 1L
1,761 SR
Queue Stats
307W - 259L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
YungHerbLyfe
Ratatoskr
Level 152
God Stats
4W - 4L
1,502 SR
Queue Stats
322W - 305L
1,562 Elo+
Party 1
Charybdis
Charybdis
iboxpuppies
Charybdis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 209L
1,500 Elo+
Party 2
Tiamat
Tiamat
lilWhatever
Tiamat
Level 120
God Stats
24W - 15L
1,642 SR
Queue Stats
232W - 217L
1,457 Elo+
Party 1
Team Averages
Level 132
1,536 SR
1,501 Elo+

VS

Team Averages
Level 123
1,535 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
Fleet_Admiral786
Apollo
Level 128
God Stats
14W - 13L
1,584 SR
Queue Stats
864W - 869L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
KRITICALITY
Cthulhu
Level 127
God Stats
15W - 11L
1,664 SR
Queue Stats
696W - 658L
1,524 Elo+
Party 3
Neith
Neith
SenpaiSolution
Neith
Level 84
God Stats
4W - 8L
1,367 SR
Queue Stats
176W - 183L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
XplodingSushi-
Zhong Kui
Level 145
God Stats
32W - 13L
1,669 SR
Queue Stats
624W - 584L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ash xKv
Terra
9
1 / 0 / 2
4,887
444
1,106
5,295
3,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Wicked Nar Nar
Zhong Kui
11
1 / 0 / 4
6,755
614
4,261
4,281
3,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
YungHerbLyfe
Ratatoskr
11
8 / 1 / 3
7,045
640
8,278
4,583
1,737
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iboxpuppies
Charybdis
10
1 / 0 / 2
5,773
525
1,674
5,108
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
0 / 1 / 2
5,312
483
3,169
6,354
3,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
5,002
455
848
7,547
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
5,002
455
848
7,547
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
5,002
455
848
7,547
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
5,002
455
848
7,547
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,428
493
1,135
4,215
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
KRITICALITY
Cthulhu
8
1 / 0 / 0
5,339
485
3,794
6,589
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,288
481
1,815
3,788
1,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
XplodingSushi-
Zhong Kui
12
1 / 2 / 0
6,643
604
5,518
8,498
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
26
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
W
Terra
Ash xKv
Terra
1
0
2
2
L
0
1
0
0
L
Cthulhu
KRITICALITY
Cthulhu
1
0
0
1
L
0
3
1
0.17
W
Zhong Kui
Wicked Nar Nar
Zhong Kui
1
0
4
3
L
Zhong Kui
XplodingSushi-
Zhong Kui
1
2
0
0.5
W
Ratatoskr
YungHerbLyfe
Ratatoskr
8
1
3
9.5
W
Charybdis
iboxpuppies
Charybdis
1
0
2
2
W
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
15,654
25,621
Taken
53,278
13,011
Mitigated
18,300
14,847
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
848
317
0
1,391
7,547
1,696
0
2,250
5,297
0
20,168
L
Tsukuyomi
 
Tsukuyomi
848
317
0
1,391
7,547
1,696
0
2,250
5,297
0
20,168
L
Tsukuyomi
 
Tsukuyomi
848
317
0
1,391
7,547
1,696
0
2,250
5,297
0
20,168
L
Tsukuyomi
 
Tsukuyomi
848
317
0
1,391
7,547
1,696
0
2,250
5,297
0
20,168
W
Terra
Ash xKv
Terra
1,106
37
451
1,819
5,295
3,038
0
1,587
3,708
14,047
0
L
1,135
531
0
1,836
4,215
1,554
0
700
3,515
0
34,226
L
Cthulhu
KRITICALITY
Cthulhu
3,794
187
0
1,969
6,589
2,347
46
2,211
4,378
21,284
0
L
1,815
837
0
559
3,788
1,240
0
145
3,643
0
26,592
W
Zhong Kui
Wicked Nar Nar
Zhong Kui
4,261
780
0
3,473
4,281
3,169
738
616
3,665
41,835
0
L
Zhong Kui
XplodingSushi-
Zhong Kui
5,518
1,169
0
5,302
8,498
6,375
335
3,230
5,268
44,921
0
W
Ratatoskr
YungHerbLyfe
Ratatoskr
8,278
2,584
0
2,017
4,583
1,737
0
1,205
3,378
0
37,487
W
Charybdis
iboxpuppies
Charybdis
1,674
876
0
3,129
5,108
1,220
0
1,343
3,765
0
36,210
W
Tiamat
3,169
544
0
3,958
6,354
3,847
210
4,561
1,793
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
42,706
314
Minions Killed
462
0
Camps Cleared
0
1,044,129
Distance Traveled
1,657,445
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,002
455
50
5
0
214,903
1
L
Tsukuyomi
5,002
455
50
5
0
214,903
1
L
Tsukuyomi
5,002
455
50
5
0
214,903
1
L
Tsukuyomi
5,002
455
50
5
0
214,903
1
W
Terra
4,887
444
22
2
0
211,686
3
L
Apollo
5,428
493
68
6
0
192,835
1
L
Cthulhu
5,339
485
28
3
0
236,431
4
L
Neith
5,288
481
57
5
0
178,187
2
W
Zhong Kui
6,755
614
100
9
0
213,145
3
L
Zhong Kui
6,643
604
109
10
0
190,380
3
W
Ratatoskr
7,045
640
59
5
0
247,620
1
W
Charybdis
5,773
525
79
7
0
184,459
3
W
Tiamat
5,312
483
54
5
0
187,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role