Player Matchup

Nu Wa
Nu Wa
BLACKOUTbo2
Nu Wa
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
PasThatPurp
Kuzenbo
Level 43
God Stats
11W - 28L
1,348 SR
Queue Stats
92W - 108L
1,434 Elo+
Party 2
Chiron
Chiron
PouponMiChes
Chiron
Level 128
God Stats
2W - 4L
1,596 SR
Queue Stats
112W - 113L
1,511 Elo+
Party 2
Team Averages
Level 102
1,481 SR
1,473 Elo+

VS

Team Averages
Level 127
1,502 SR
1,504 Elo+
Medusa
Medusa
Kevin_Payne27
Medusa
Level 117
God Stats
6W - 7L
1,349 SR
Queue Stats
213W - 220L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
MrShiestyy__
Cthulhu
Level 156
God Stats
18W - 18L
1,524 SR
Queue Stats
529W - 600L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
Yorch1298
Ah Puch
Level 109
God Stats
11W - 13L
1,632 SR
Queue Stats
20W - 16L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,439
603
7,773
11,543
3,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
PasThatPurp
Kuzenbo
11
0 / 3 / 3
8,713
622
8,058
15,263
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
2 / 2 / 1
8,731
624
8,188
10,216
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,932
638
3,586
5,424
1,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrShiestyy__
Cthulhu
14
5 / 1 / 4
9,700
693
15,787
12,817
14,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
Yorch1298
Ah Puch
13
3 / 2 / 6
9,239
660
12,736
10,795
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
0
4
4
W
Cthulhu
MrShiestyy__
Cthulhu
5
1
4
7
L
Kuzenbo
PasThatPurp
Kuzenbo
0
3
3
0.5
L
Chiron
2
2
1
1.25
W
Ah Puch
Yorch1298
Ah Puch
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
32,109
37,022
Taken
29,036
22,913
Mitigated
20,505
9,525
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,773
1,842
98
1,226
11,543
3,601
0
8,796
2,209
28,896
0
W
3,586
518
0
250
5,424
1,824
0
4,061
1,363
0
27,902
W
Cthulhu
MrShiestyy__
Cthulhu
15,787
1,802
385
4,411
12,817
14,932
0
5,818
6,999
40,496
0
L
Kuzenbo
PasThatPurp
Kuzenbo
8,058
4,229
0
3,191
15,263
16,021
0
10,584
4,017
17,139
0
L
Chiron
8,188
4,260
1,373
3,637
10,216
3,291
0
7,951
1,908
0
43,820
W
Ah Puch
Yorch1298
Ah Puch
12,736
335
88
4,458
10,795
3,749
0
6,651
4,144
45,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
27,871
171
Minions Killed
195
4
Camps Cleared
9
756,761
Distance Traveled
788,921
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,439
603
45
3
0
232,634
1
W
Medusa
8,932
638
67
5
3
278,787
1
W
Cthulhu
9,700
693
43
3
1
257,275
3
L
Kuzenbo
8,713
622
24
2
0
266,531
0
L
Chiron
8,731
624
102
7
4
257,596
4
W
Ah Puch
9,239
660
85
6
5
252,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role