Player Matchup

Jormungandr
Jormungandr
RockyBalNoah
Jormungandr
Level 160
God Stats
4W - 3L
1,536 SR
Queue Stats
664W - 478L
1,638 Elo+
Party 1
Rama
Rama
SixthH0kage
Rama
Level 29
God Stats
2W - 0L
1,465 SR
Queue Stats
108W - 56L
1,713 Elo+
Party 2
Janus
Janus
SoloTheseNuts
Janus
Level 107
God Stats
7W - 7L
1,592 SR
Queue Stats
133W - 75L
1,771 Elo+
Party 1
Achilles
Achilles
SuspecTeeAlive
Achilles
Level 24
God Stats
4W - 3L
1,601 SR
Queue Stats
59W - 28L
1,753 Elo+
Party 1
Charybdis
Charybdis
Uchiha999
Charybdis
Level 57
God Stats
6W - 7L
1,500 SR
Queue Stats
236W - 162L
1,678 Elo+
Party 2
Team Averages
Level 75
1,539 SR
1,711 Elo+

VS

Team Averages
Level 95
1,452 SR
1,485 Elo+
Charybdis
Charybdis
Deathanimator
Charybdis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 208L
1,557 Elo+
Party 3
Zhong Kui
Zhong Kui
Martian
Zhong Kui
Level 100
God Stats
0W - 3L
1,265 SR
Queue Stats
80W - 73L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
NotoriousLegend
Nu Wa
Level 127
God Stats
6W - 11L
1,502 SR
Queue Stats
232W - 259L
1,479 Elo+
Party 3
Khepri
Khepri
Telumehtar1
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 3
Mercury
Mercury
WolfClaw
Mercury
Level 127
God Stats
2W - 3L
1,494 SR
Queue Stats
174W - 179L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RockyBalNoah
Jormungandr
14
6 / 1 / 9
8,893
556
7,168
9,440
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 4
9,576
599
4,844
7,325
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 5
9,162
573
4,352
10,973
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
7 / 1 / 7
9,520
595
15,285
15,880
13,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Uchiha999
Charybdis
16
4 / 2 / 2
9,237
577
5,478
7,765
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deathanimator
Charybdis
11
0 / 5 / 1
6,568
411
5,226
9,552
3,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Martian
Zhong Kui
12
1 / 6 / 1
7,116
445
6,623
14,174
12,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 4 / 1
8,178
511
9,001
6,501
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
0 / 3 / 2
6,410
401
1,271
7,756
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
WolfClaw
Mercury
12
2 / 8 / 4
7,728
483
4,108
13,493
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
26
Kills
8
9
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Deathanimator
Charybdis
0
5
1
0.1
L
Zhong Kui
Martian
Zhong Kui
1
6
1
0.25
L
5
4
1
1.38
W
Jormungandr
RockyBalNoah
Jormungandr
6
1
9
10.5
W
4
0
4
6
W
5
5
5
1.5
W
Achilles
7
1
7
10.5
L
Khepri
0
3
2
0.33
W
Charybdis
Uchiha999
Charybdis
4
2
2
2.5
L
Mercury
WolfClaw
Mercury
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
26,229
51,383
Taken
51,476
31,710
Mitigated
30,413
19,718
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Deathanimator
Charybdis
5,226
3,243
0
1,888
9,552
3,052
123
1,496
7,933
0
45,897
L
Zhong Kui
Martian
Zhong Kui
6,623
1,474
0
4,478
14,174
12,738
0
2,491
10,730
40,111
0
L
9,001
1,460
0
666
6,501
2,335
0
2,242
4,161
43,329
0
W
Jormungandr
RockyBalNoah
Jormungandr
7,168
1,713
0
3,140
9,440
8,801
103
3,444
5,680
28,545
0
W
4,844
4,292
0
3,627
7,325
2,891
330
1,374
5,803
0
85,644
W
4,352
1,232
0
2,888
10,973
3,471
543
3,081
7,700
57,532
0
W
Achilles
15,285
4,715
0
7,903
15,880
13,882
128
6,945
8,779
0
55,644
L
Khepri
1,271
352
0
423
7,756
7,470
0
2,822
4,834
11,011
0
W
Charybdis
Uchiha999
Charybdis
5,478
2,070
0
2,160
7,765
2,665
383
1,125
6,526
0
65,652
L
Mercury
WolfClaw
Mercury
4,108
1,396
0
2,852
13,493
4,818
0
2,828
10,526
0
35,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
36,000
527
Minions Killed
355
0
Camps Cleared
0
1,531,216
Distance Traveled
1,416,321
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,568
411
88
6
0
259,697
3
L
Zhong Kui
7,116
445
80
5
0
256,725
1
L
Nu Wa
8,178
511
96
6
0
290,613
3
W
Jormungandr
8,893
556
31
2
0
314,715
2
W
Rama
9,576
599
166
10
0
301,312
6
W
Janus
9,162
573
109
7
0
282,637
2
W
Achilles
9,520
595
98
6
0
342,124
8
L
Khepri
6,410
401
22
1
0
288,479
0
W
Charybdis
9,237
577
123
8
0
290,428
5
L
Mercury
7,728
483
69
4
0
320,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role