Player Matchup

Charybdis
Charybdis
CaptainMalia
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,534 Elo+
Party 3
Nemesis
Nemesis
Easygoing12
Nemesis
Level 122
God Stats
1W - 2L
1,539 SR
Queue Stats
78W - 71L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Raughjer
Cthulhu
Level 22
God Stats
13W - 10L
1,601 SR
Queue Stats
79W - 88L
1,510 Elo+
Party 1
Bellona
Bellona
Tezret
Bellona
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,525 Elo+
Party 3
Chang'e
Chang'e
grinkgo
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,747 Elo+
Party 3
Team Averages
Level 61
1,528 SR
1,579 Elo+

VS

Team Averages
Level 60
1,605 SR
1,560 Elo+
Charybdis
Charybdis
CAR3SS
Charybdis
Level 60
God Stats
2W - 2L
1,783 SR
Queue Stats
58W - 41L
1,614 Elo+
Party 4
Nemesis
Nemesis
Hvppier
Nemesis
Level 137
God Stats
1W - 1L
1,305 SR
Queue Stats
154W - 120L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
LanaDelKaren
Baron Samedi
Level 29
God Stats
4W - 0L
1,833 SR
Queue Stats
60W - 46L
1,584 Elo+
Party 4
Jormungandr
Jormungandr
TheOtherEditor
Jormungandr
Level 47
God Stats
4W - 1L
1,657 SR
Queue Stats
104W - 80L
1,643 Elo+
Solo
Sylvanus
Sylvanus
woogyt
Sylvanus
Level 29
God Stats
37W - 44L
1,446 SR
Queue Stats
209W - 241L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainMalia
Charybdis
20
8 / 6 / 7
14,254
1,096
27,543
21,293
8,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Easygoing12
Nemesis
19
4 / 10 / 10
12,933
995
24,166
22,542
16,921
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Raughjer
Cthulhu
20
1 / 4 / 16
13,028
1,002
16,234
26,548
29,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Tezret
Bellona
20
7 / 13 / 10
14,107
1,085
21,690
32,431
33,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
grinkgo
Chang'e
19
1 / 11 / 11
11,871
913
9,700
24,306
9,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAR3SS
Charybdis
20
18 / 3 / 17
16,724
1,286
37,151
14,842
8,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Hvppier
Nemesis
20
3 / 5 / 24
12,832
987
16,001
23,526
15,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LanaDelKaren
Baron Samedi
20
12 / 5 / 30
15,592
1,199
35,334
20,454
13,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheOtherEditor
Jormungandr
20
10 / 2 / 33
15,443
1,188
20,970
22,490
39,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
woogyt
Sylvanus
20
1 / 6 / 30
13,739
1,057
9,745
23,332
37,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
178
21
Kills
44
44
Deaths
21
54
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CAR3SS
Charybdis
18
3
17
8.83
L
Charybdis
CaptainMalia
Charybdis
8
6
7
1.92
L
Nemesis
Easygoing12
Nemesis
4
10
10
0.9
W
Nemesis
Hvppier
Nemesis
3
5
24
3
W
Baron Samedi
LanaDelKaren
Baron Samedi
12
5
30
5.4
L
Cthulhu
Raughjer
Cthulhu
1
4
16
2.25
L
Bellona
Tezret
Bellona
7
13
10
0.92
W
Jormungandr
TheOtherEditor
Jormungandr
10
2
33
13.25
L
Chang'e
grinkgo
Chang'e
1
11
11
0.59
W
Sylvanus
woogyt
Sylvanus
1
6
30
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,333
Damage
119,201
127,120
Taken
104,644
98,250
Mitigated
114,620
21,596
Healing
34,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CAR3SS
Charybdis
37,151
19,953
0
1,870
14,842
8,403
0
3,438
11,404
0
76,342
L
Charybdis
CaptainMalia
Charybdis
27,543
19,579
0
3,872
21,293
8,873
0
11,101
9,741
0
59,489
L
Nemesis
Easygoing12
Nemesis
24,166
13,678
0
2,640
22,542
16,921
0
9,596
12,578
0
39,480
W
Nemesis
Hvppier
Nemesis
16,001
5,594
0
3,619
23,526
15,918
0
5,077
18,449
753
35,259
W
Baron Samedi
LanaDelKaren
Baron Samedi
35,334
3,978
9,992
5,611
20,454
13,373
0
4,814
15,640
56,336
0
L
Cthulhu
Raughjer
Cthulhu
16,234
629
654
0
26,548
29,536
0
13,670
12,199
45,574
0
L
Bellona
Tezret
Bellona
21,690
6,485
0
930
32,431
33,134
0
16,555
15,455
491
43,746
W
Jormungandr
TheOtherEditor
Jormungandr
20,970
4,601
0
2,056
22,490
39,047
0
6,781
15,709
45,821
0
L
Chang'e
grinkgo
Chang'e
9,700
930
8,142
5,358
24,306
9,786
0
13,576
10,345
26,242
0
W
Sylvanus
woogyt
Sylvanus
9,745
1,745
5,355
5,809
23,332
37,879
0
6,315
17,017
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,193
Gold Earned
74,330
276
Minions Killed
252
4
Camps Cleared
7
1,247,688
Distance Traveled
1,251,609
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,724
1,286
85
7
5
243,399
0
L
Charybdis
14,254
1,096
82
6
2
230,104
0
L
Nemesis
12,933
995
38
3
1
271,012
0
W
Nemesis
12,832
987
44
3
1
280,152
1
W
Baron Samedi
15,592
1,199
55
4
1
238,882
0
L
Cthulhu
13,028
1,002
65
5
0
274,907
0
L
Bellona
14,107
1,085
48
4
1
253,133
1
W
Jormungandr
15,443
1,188
58
4
0
269,858
0
L
Chang'e
11,871
913
43
3
0
218,532
0
W
Sylvanus
13,739
1,057
10
1
0
219,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role