Player Matchup

Charybdis
Charybdis
A Real Light
Charybdis
Level 125
God Stats
3W - 3L
1,709 SR
Queue Stats
137W - 116L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chosenpickle842
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,709 SR
Queue Stats
20W - 8L
1,699 Elo+
Party 1
Jormungandr
Jormungandr
DocDavriel
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 3
Cupid
Cupid
IranaMan
Cupid
Level 49
God Stats
3W - 0L
1,583 SR
Queue Stats
6W - 2L
1,582 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RexRaptor342
Cu Chulainn
Level 105
God Stats
1W - 0L
1,187 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 3
Team Averages
Level 61
1,537 SR
1,574 Elo+

VS

Team Averages
Level 72
1,563 SR
1,581 Elo+
Aphrodite
Aphrodite
BoS Sunny
Aphrodite
Level 35
God Stats
26W - 19L
1,600 SR
Queue Stats
56W - 46L
1,462 Elo+
Solo
Cthulhu
Cthulhu
CurzedEclipse
Cthulhu
Level 139
God Stats
1W - 4L
1,608 SR
Queue Stats
44W - 33L
1,608 Elo+
Party 2
Izanami
Izanami
CurzedSloth
Izanami
Level 36
God Stats
25W - 13L
1,740 SR
Queue Stats
26W - 14L
1,672 Elo+
Party 2
The Morrigan
The Morrigan
Lonely XVII
The Morrigan
Level 24
God Stats
0W - 2L
1,365 SR
Queue Stats
28W - 15L
1,672 Elo+
Party 2
Charybdis
Charybdis
RandyDavis
Charybdis
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 50L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Real Light
Charybdis
18
4 / 1 / 11
12,388
1,126
10,434
8,610
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Chosenpickle842
Morgan Le Fay
18
5 / 2 / 11
11,459
1,042
14,925
11,860
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DocDavriel
Jormungandr
18
5 / 5 / 11
11,382
1,035
10,204
11,818
14,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
IranaMan
Cupid
18
8 / 8 / 9
12,492
1,136
21,821
18,747
7,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
RexRaptor342
Cu Chulainn
18
1 / 7 / 14
10,444
949
21,466
27,056
17,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoS Sunny
Aphrodite
17
1 / 2 / 10
10,083
917
6,502
11,680
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
18
6 / 6 / 13
11,977
1,089
21,689
24,277
18,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
CurzedSloth
Izanami
17
5 / 5 / 9
11,228
1,021
14,589
16,670
6,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Lonely XVII
The Morrigan
18
8 / 4 / 7
12,494
1,136
18,674
11,988
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
RandyDavis
Charybdis
17
3 / 6 / 9
10,762
978
13,551
16,933
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
23
Kills
23
23
Deaths
23
56
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Charybdis
A Real Light
Charybdis
4
1
11
9.5
L
Aphrodite
BoS Sunny
Aphrodite
1
2
10
3
W
Morgan Le Fay
Chosenpickle842
Morgan Le Fay
5
2
11
5.25
L
Cthulhu
6
6
13
2.08
L
Izanami
CurzedSloth
Izanami
5
5
9
1.9
W
Jormungandr
DocDavriel
Jormungandr
5
5
11
2.1
W
Cupid
IranaMan
Cupid
8
8
9
1.56
L
The Morrigan
Lonely XVII
The Morrigan
8
4
7
2.88
L
Charybdis
RandyDavis
Charybdis
3
6
9
1.25
W
Cu Chulainn
RexRaptor342
Cu Chulainn
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,850
Damage
75,005
78,091
Taken
81,548
46,256
Mitigated
42,535
9,849
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
A Real Light
Charybdis
10,434
6,803
0
1,029
8,610
3,045
0
6,753
1,787
0
50,128
L
Aphrodite
BoS Sunny
Aphrodite
6,502
1,084
3,309
4,312
11,680
5,851
0
3,766
7,914
23,177
0
W
Morgan Le Fay
Chosenpickle842
Morgan Le Fay
14,925
1,853
118
1,073
11,860
4,288
0
9,875
1,767
41,317
0
L
Cthulhu
21,689
2,996
415
1,963
24,277
18,922
0
9,012
15,265
35,522
0
L
Izanami
CurzedSloth
Izanami
14,589
10,080
0
0
16,670
6,474
0
5,394
11,276
0
31,535
W
Jormungandr
DocDavriel
Jormungandr
10,204
4,065
0
0
11,818
14,025
0
6,386
5,292
26,899
0
W
Cupid
IranaMan
Cupid
21,821
12,326
0
4,091
18,747
7,046
0
11,387
7,258
0
41,941
L
The Morrigan
Lonely XVII
The Morrigan
18,674
3,545
169
1,271
11,988
4,654
0
4,969
6,972
44,079
0
L
Charybdis
RandyDavis
Charybdis
13,551
6,362
0
1,135
16,933
6,634
0
6,201
10,732
0
25,376
W
Cu Chulainn
RexRaptor342
Cu Chulainn
21,466
3,265
0
3,538
27,056
17,852
0
11,758
15,122
6,988
22,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,165
Gold Earned
56,544
223
Minions Killed
204
13
Camps Cleared
5
1,076,256
Distance Traveled
1,019,673
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,388
1,126
91
8
9
197,854
1
L
Aphrodite
10,083
917
43
4
2
196,721
3
W
Morgan Le Fay
11,459
1,042
51
5
0
232,727
1
L
Cthulhu
11,977
1,089
37
3
2
218,252
0
L
Izanami
11,228
1,021
40
4
1
202,606
0
W
Jormungandr
11,382
1,035
37
3
2
221,137
0
W
Cupid
12,492
1,136
33
3
2
206,587
0
L
The Morrigan
12,494
1,136
60
5
0
216,167
3
L
Charybdis
10,762
978
24
2
0
185,927
0
W
Cu Chulainn
10,444
949
11
1
0
217,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role