Player Matchup

Charybdis
Charybdis
PinkBootySnail
Charybdis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 74L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
SiLeNtSnIp3s
Cthulhu
Level 125
God Stats
6W - 4L
1,567 SR
Queue Stats
166W - 157L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lAzYbOy459
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,514 SR
Queue Stats
169W - 167L
1,577 Elo+
Party 1
Team Averages
Level 117
1,527 SR
1,585 Elo+

VS

Team Averages
Level 81
1,628 SR
1,409 Elo+
Terra
Terra
BCP98
Terra
Level 109
God Stats
10W - 10L
1,596 SR
Queue Stats
187W - 221L
1,551 Elo+
Solo
Awilix
Awilix
KayJayYT
Awilix
Level 69
God Stats
8W - 13L
1,582 SR
Queue Stats
19W - 35L
1,317 Elo+
Party 2
Charybdis
Charybdis
stallion183
Charybdis
Level 64
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 26L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PinkBootySnail
Charybdis
15
9 / 3 / 9
12,136
809
16,694
11,535
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SiLeNtSnIp3s
Cthulhu
15
5 / 3 / 12
11,826
788
15,823
19,729
21,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
lAzYbOy459
Morgan Le Fay
13
4 / 8 / 9
10,751
717
7,833
11,683
4,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BCP98
Terra
15
3 / 5 / 7
10,374
692
11,740
20,335
20,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
KayJayYT
Awilix
13
6 / 6 / 6
11,360
757
10,126
14,744
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
stallion183
Charybdis
14
4 / 7 / 4
10,014
668
6,993
16,410
5,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
13
14
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
BCP98
Terra
3
5
7
1.3
L
Awilix
KayJayYT
Awilix
6
6
6
1.5
W
Charybdis
PinkBootySnail
Charybdis
9
3
9
4.5
W
Cthulhu
SiLeNtSnIp3s
Cthulhu
5
3
12
3.67
W
Morgan Le Fay
lAzYbOy459
Morgan Le Fay
4
8
9
1.06
L
Charybdis
stallion183
Charybdis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
28,859
42,947
Taken
51,489
30,445
Mitigated
31,867
9,094
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BCP98
Terra
11,740
1,768
2,011
5,783
20,335
20,979
462
7,498
12,837
39,462
0
L
Awilix
KayJayYT
Awilix
10,126
3,166
0
1,816
14,744
5,174
573
7,613
7,131
0
20,010
W
Charybdis
PinkBootySnail
Charybdis
16,694
10,266
0
2,428
11,535
4,379
2,294
5,259
6,276
0
51,125
W
Cthulhu
SiLeNtSnIp3s
Cthulhu
15,823
1,505
858
5,204
19,729
21,462
81
3,432
16,297
44,171
0
W
Morgan Le Fay
lAzYbOy459
Morgan Le Fay
7,833
505
0
604
11,683
4,604
166
3,724
7,959
24,169
0
L
Charybdis
stallion183
Charybdis
6,993
3,693
0
4,144
16,410
5,714
603
9,264
7,146
0
27,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
31,748
154
Minions Killed
129
8
Camps Cleared
4
777,780
Distance Traveled
807,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,374
692
64
4
1
288,188
5
L
Awilix
11,360
757
19
1
0
284,663
0
W
Charybdis
12,136
809
56
4
3
251,683
1
W
Cthulhu
11,826
788
62
4
3
295,857
3
W
Morgan Le Fay
10,751
717
36
2
2
230,240
0
L
Charybdis
10,014
668
46
3
3
234,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role