Player Matchup

Sylvanus
Sylvanus
Benevolant1
Sylvanus
Level 27
God Stats
24W - 37L
1,390 SR
Queue Stats
60W - 132L
1,244 Elo+
Party 2
Charybdis
Charybdis
Hawire
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,410 Elo+
Solo
Hades
Hades
xxWILLxx43
Hades
Level 33
God Stats
10W - 20L
1,346 SR
Queue Stats
92W - 152L
1,155 Elo+
Party 2
Team Averages
Level 38
1,412 SR
1,270 Elo+

VS

Team Averages
Level 101
1,677 SR
1,681 Elo+
Charybdis
Charybdis
Yunσ
Charybdis
Level 134
God Stats
9W - 4L
1,609 SR
Queue Stats
221W - 128L
1,645 Elo+
Party 1
Tyr
Tyr
eijeidayo
Tyr
Level 14
God Stats
7W - 1L
1,610 SR
Queue Stats
14W - 6L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
theefrainable
Cthulhu
Level 154
God Stats
17W - 4L
1,812 SR
Queue Stats
139W - 68L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benevolant1
Sylvanus
10
2 / 4 / 1
6,353
706
2,272
11,995
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Hawire
Charybdis
9
1 / 6 / 2
6,351
706
5,907
7,748
2,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
9
2 / 6 / 2
6,545
727
2,674
11,047
5,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Yunσ
Charybdis
13
12 / 1 / 3
8,735
971
15,560
6,813
2,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 14
7,490
832
4,927
10,616
6,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
11
4 / 1 / 9
7,641
849
5,403
9,591
6,267
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Benevolant1
Sylvanus
2
4
1
0.63
L
Charybdis
Hawire
Charybdis
1
6
2
0.33
W
Charybdis
Yunσ
Charybdis
12
1
3
13.5
W
0
4
14
1.75
W
Cthulhu
4
1
9
8.5
L
Hades
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,853
Damage
25,890
30,790
Taken
27,020
16,115
Mitigated
15,301
5,097
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Benevolant1
Sylvanus
2,272
785
315
1,272
11,995
8,210
60
1,632
10,363
10,375
2,333
L
Charybdis
Hawire
Charybdis
5,907
2,605
0
612
7,748
2,549
112
2,136
5,612
0
15,319
W
Charybdis
Yunσ
Charybdis
15,560
8,451
0
2,534
6,813
2,288
1,270
1,134
5,679
0
46,523
W
4,927
1,705
1,001
2,704
10,616
6,746
601
2,126
8,490
0
9,134
W
Cthulhu
5,403
803
587
1,257
9,591
6,267
290
1,565
8,026
18,988
0
L
Hades
2,674
205
531
2,367
11,047
5,356
0
2,072
8,975
12,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,249
Gold Earned
23,866
73
Minions Killed
101
4
Camps Cleared
4
437,811
Distance Traveled
496,650
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,353
706
23
3
0
146,468
2
L
Charybdis
6,351
706
24
3
2
145,005
1
W
Charybdis
8,735
971
64
7
1
158,854
2
W
Tyr
7,490
832
11
1
1
168,652
2
W
Cthulhu
7,641
849
26
3
2
169,144
2
L
Hades
6,545
727
26
3
2
146,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role