Player Matchup

Artemis
Artemis
Gold IV
DottierCupid493
Artemis
Gold IV
Level 139
God Stats
36W - 23L
1,689 SR
Queue Stats
715W - 654L
1,372 MMR
Party 1
Fenrir
Fenrir
Gold V
Dynamis82
Fenrir
Gold V
Level 160
God Stats
11W - 14L
1,456 SR
Queue Stats
862W - 836L
1,318 MMR
Party 1
Nike
Nike
Gold V
TheLostWolfman
Nike
Gold V
Level 156
God Stats
5W - 12L
1,508 SR
Queue Stats
837W - 810L
1,300 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,551 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,520 SR
1,189 MMR
Jing Wei
Jing Wei
Silver V
bloodsuccq
Jing Wei
Silver V
Level 108
God Stats
2W - 2L
1,499 SR
Queue Stats
7W - 15L
1,214 MMR
Solo
Discordia
Discordia
Gold V
jxanta21
Discordia
Gold V
Level 91
God Stats
8W - 7L
1,490 SR
Queue Stats
106W - 122L
1,342 MMR
Solo
Chaac
Chaac
Silver II
xxx RAWKUS xxx
Chaac
Silver II
Level 160
God Stats
102W - 69L
1,571 SR
Queue Stats
386W - 396L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 5
11,076
652
13,461
18,112
6,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Dynamis82
Fenrir
13
3 / 7 / 5
10,549
621
10,062
15,180
8,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 6 / 5
10,512
618
8,771
15,152
12,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GilgameshMorgan Le FayDanzaburouMedusaCthulhu

VS

Bans
BacchusAthenaPersephoneKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
bloodsuccq
Jing Wei
14
5 / 10 / 9
11,504
677
8,651
17,618
5,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
jxanta21
Discordia
17
10 / 0 / 11
13,016
766
19,546
12,054
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 11
12,443
732
12,155
13,851
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
23
23
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
L
Fenrir
Dynamis82
Fenrir
3
7
5
0.79
L
4
6
5
1.08
W
Jing Wei
bloodsuccq
Jing Wei
5
10
9
0.95
W
Discordia
jxanta21
Discordia
10
0
11
15.5
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
40,352
48,444
Taken
43,523
27,221
Mitigated
26,738
3,733
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,461
5,954
0
2,501
18,112
6,289
1,152
9,195
7,731
0
40,533
L
Fenrir
Dynamis82
Fenrir
10,062
2,134
0
1,130
15,180
8,331
0
3,425
11,093
0
33,841
L
8,771
287
0
102
15,152
12,601
0
6,201
7,731
0
29,053
W
Jing Wei
bloodsuccq
Jing Wei
8,651
6,233
0
2,454
17,618
5,880
358
444
17,174
0
28,186
W
Discordia
jxanta21
Discordia
19,546
611
173
3,980
12,054
4,036
468
76
11,978
47,907
0
W
12,155
1,205
122
6,187
13,851
16,822
1,096
272
13,579
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
36,963
150
Minions Killed
145
6
Camps Cleared
5
787,146
Distance Traveled
889,229
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,076
652
68
4
0
230,111
3
L
Fenrir
10,549
621
36
2
5
270,283
5
L
Nike
10,512
618
46
3
1
286,752
4
W
Jing Wei
11,504
677
36
2
1
251,366
0
W
Discordia
13,016
766
56
3
2
312,559
1
W
Chaac
12,443
732
53
3
2
325,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role