Player Matchup

Sol
Sol
Gold II
Cocoa1378
Sol
Gold II
Level 129
God Stats
2W - 3L
1,695 SR
Queue Stats
69W - 70L
1,588 MMR
Party 1
Nike
Nike
Gold III
Gold_Luppichini
Nike
Gold III
Level 118
God Stats
9W - 8L
1,414 SR
Queue Stats
613W - 632L
1,385 MMR
Solo
Bakasura
Bakasura
Gold IV
ItsLoops
Bakasura
Gold IV
Level 120
God Stats
2W - 1L
1,467 SR
Queue Stats
71W - 75L
1,429 MMR
Party 1
Cerberus
Cerberus
Gold III
JCGREEN55
Cerberus
Gold III
Level 108
God Stats
8W - 10L
1,415 SR
Queue Stats
524W - 534L
1,393 MMR
Solo
Olorun
Olorun
Bronze III
kr0n05x
Olorun
Bronze III
Level 32
God Stats
0W - 1L
1,564 SR
Queue Stats
67W - 62L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,511 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,493 SR
1,448 MMR
Ra
Ra
Gold III
E7Gamer027
Ra
Gold III
Level 160
God Stats
9W - 6L
1,624 SR
Queue Stats
991W - 991L
1,515 MMR
Solo
Cupid
Cupid
Silver III
LuisMMH97
Cupid
Silver III
Level 81
God Stats
1W - 0L
1,390 SR
Queue Stats
21W - 22L
1,350 MMR
Solo
Ganesha
Ganesha
Silver I
TX VALLEY 956
Ganesha
Silver I
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
271W - 294L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
elite abtl
Cu Chulainn
Gold III
Level 155
God Stats
25W - 22L
1,370 SR
Queue Stats
187W - 168L
1,363 MMR
Solo
Ravana
Ravana
Gold III
xxxFOOSExxx
Ravana
Gold III
Level 142
God Stats
13W - 11L
1,579 SR
Queue Stats
414W - 410L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
11,340
515
22,085
18,736
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 3 / 6
10,601
482
6,012
20,244
25,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
ItsLoops
Bakasura
17
3 / 6 / 3
11,210
510
10,646
16,376
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
JCGREEN55
Cerberus
18
2 / 3 / 3
11,529
524
7,731
15,554
14,637
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
kr0n05x
Olorun
17
6 / 8 / 2
11,536
524
12,134
19,752
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Morgan Le FayArtemisGilgameshCthulhuAthena

VS

Bans
KaliLokiTsukuyomiCabrakanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
12,563
571
11,005
13,239
6,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
LuisMMH97
Cupid
20
7 / 2 / 9
13,209
600
15,847
20,050
9,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
16
0 / 1 / 17
11,141
506
6,365
20,153
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
elite abtl
Cu Chulainn
18
4 / 6 / 3
12,460
566
13,545
25,474
19,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
19
7 / 2 / 10
13,036
593
14,627
16,743
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
15
Kills
25
25
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
7
4
5
2.38
L
2
3
6
1.67
L
Bakasura
ItsLoops
Bakasura
3
6
3
0.75
L
Cerberus
JCGREEN55
Cerberus
2
3
3
1.17
W
Cupid
LuisMMH97
Cupid
7
2
9
5.75
W
Ganesha
0
1
17
8.5
W
Cu Chulainn
elite abtl
Cu Chulainn
4
6
3
0.92
L
Olorun
kr0n05x
Olorun
6
8
2
0.88
W
Ravana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,608
Damage
61,389
90,662
Taken
95,659
61,329
Mitigated
69,378
27,645
Healing
32,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,085
6,403
0
10,140
18,736
6,075
4,944
1,608
17,128
93,625
0
W
11,005
561
7,048
5,843
13,239
6,368
1,022
4,224
9,015
77,127
0
L
6,012
847
0
1,656
20,244
25,276
36
4,460
15,507
0
42,004
L
Bakasura
ItsLoops
Bakasura
10,646
7,114
0
4,294
16,376
7,601
0
4,119
12,134
0
69,377
L
Cerberus
JCGREEN55
Cerberus
7,731
222
0
4,868
15,554
14,637
272
1,724
13,806
70,620
0
W
Cupid
LuisMMH97
Cupid
15,847
9,240
1,280
6,617
20,050
9,270
4,615
9,369
10,681
0
114,673
W
Ganesha
6,365
168
0
2,434
20,153
25,268
540
10,761
9,161
21,953
0
W
Cu Chulainn
elite abtl
Cu Chulainn
13,545
2,879
0
4,140
25,474
19,848
192
13,429
11,352
4,189
79,952
L
Olorun
kr0n05x
Olorun
12,134
9,411
453
6,234
19,752
7,740
1,806
5,733
13,813
73,908
0
W
Ravana
14,627
1,913
0
5,423
16,743
8,624
2,500
7,271
9,192
0
87,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
62,409
638
Minions Killed
576
0
Camps Cleared
0
2,073,007
Distance Traveled
2,209,457
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,340
515
143
7
0
391,043
3
W
Ra
12,563
571
131
6
0
430,926
11
L
Nike
10,601
482
66
3
0
443,247
6
L
Bakasura
11,210
510
122
6
0
455,897
3
L
Cerberus
11,529
524
182
8
0
425,451
12
W
Cupid
13,209
600
170
8
0
444,347
4
W
Ganesha
11,141
506
10
0
0
450,190
13
W
Cu Chulainn
12,460
566
153
7
0
419,891
6
L
Olorun
11,536
524
125
6
0
357,369
4
W
Ravana
13,036
593
112
5
0
464,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role