Player Matchup

Discordia
Discordia
ArTuRoO369
Discordia
Level 154
God Stats
2W - 0L
1,792 SR
Queue Stats
94W - 88L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HueyiTlahtoani
Tsukuyomi
Level 127
God Stats
1W - 1L
1,231 SR
Queue Stats
67W - 67L
1,554 Elo+
Party 2
Cabrakan
Cabrakan
I xOreo I
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,820 Elo+
Solo
Olorun
Olorun
johnnysml
Olorun
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
45W - 21L
1,629 Elo+
Party 2
Odin
Odin
lightvortex32
Odin
Level 155
God Stats
3W - 0L
1,715 SR
Queue Stats
103W - 88L
1,519 Elo+
Party 2
Team Averages
Level 122
1,565 SR
1,604 Elo+

VS

Team Averages
Level 66
1,568 SR
1,543 Elo+
Rama
Rama
Blaze Rebel 000
Rama
Level 26
God Stats
3W - 4L
1,628 SR
Queue Stats
264W - 275L
1,522 Elo+
Solo
Pele
Pele
LatinoHeat65
Pele
Level 28
God Stats
0W - 2L
1,395 SR
Queue Stats
12W - 5L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
MLPSteveO
Gilgamesh
Level 127
God Stats
1W - 2L
1,586 SR
Queue Stats
201W - 173L
1,590 Elo+
Party 1
Tiamat
Tiamat
MrMaGoat
Tiamat
Level 129
God Stats
0W - 1L
1,729 SR
Queue Stats
85W - 67L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
bean141
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArTuRoO369
Discordia
20
16 / 4 / 13
14,982
999
30,841
18,455
8,210
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HueyiTlahtoani
Tsukuyomi
17
2 / 9 / 18
10,778
719
11,965
19,319
17,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
I xOreo I
Cabrakan
17
2 / 10 / 10
10,543
703
7,266
19,443
21,281
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
johnnysml
Olorun
20
7 / 5 / 16
12,190
813
14,343
21,593
12,570
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 8 / 19
12,265
818
17,928
23,187
28,098
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 13
12,567
838
19,620
16,038
7,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 15
11,218
748
15,181
19,206
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MLPSteveO
Gilgamesh
18
7 / 8 / 16
12,193
813
17,457
21,738
20,802
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
MrMaGoat
Tiamat
20
11 / 4 / 22
13,842
923
32,406
22,710
19,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
bean141
Cernunnos
16
1 / 7 / 16
10,525
702
8,599
14,206
5,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
118
34
Kills
36
36
Deaths
34
76
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArTuRoO369
Discordia
16
4
13
5.63
L
11
7
13
2.5
W
Tsukuyomi
HueyiTlahtoani
Tsukuyomi
2
9
18
1.22
W
Cabrakan
I xOreo I
Cabrakan
2
10
10
0.7
L
6
8
15
1.69
L
Gilgamesh
MLPSteveO
Gilgamesh
7
8
16
1.88
L
Tiamat
MrMaGoat
Tiamat
11
4
22
5.5
L
Cernunnos
bean141
Cernunnos
1
7
16
1.29
W
Olorun
johnnysml
Olorun
7
5
16
3
W
7
8
19
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,343
Damage
93,263
101,997
Taken
93,898
87,867
Mitigated
59,806
35,779
Healing
31,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArTuRoO369
Discordia
30,841
694
1,417
8,418
18,455
8,210
1,138
6,689
11,360
68,882
0
L
19,620
11,721
1,849
2,798
16,038
7,028
3,549
9,055
6,700
0
37,549
W
Tsukuyomi
HueyiTlahtoani
Tsukuyomi
11,965
2,351
1,285
3,703
19,319
17,708
969
7,306
11,588
0
19,278
W
Cabrakan
I xOreo I
Cabrakan
7,266
322
0
144
19,443
21,281
620
3,836
15,389
13,693
0
L
15,181
3,917
872
4,648
19,206
7,717
550
11,562
7,316
0
25,539
L
Gilgamesh
MLPSteveO
Gilgamesh
17,457
2,998
507
1,288
21,738
20,802
283
12,549
8,740
0
26,594
L
Tiamat
MrMaGoat
Tiamat
32,406
2,301
2,885
13,197
22,710
19,107
648
12,894
9,599
62,632
0
L
Cernunnos
bean141
Cernunnos
8,599
1,704
1,693
1,462
14,206
5,152
655
9,357
4,521
0
15,377
W
Olorun
johnnysml
Olorun
14,343
8,726
4,554
10,198
21,593
12,570
2,691
7,152
14,198
41,619
0
W
17,928
3,697
1,901
4,159
23,187
28,098
678
5,857
17,056
4,763
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,758
Gold Earned
60,345
193
Minions Killed
165
0
Camps Cleared
0
1,343,747
Distance Traveled
1,278,385
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,982
999
80
5
0
303,129
0
L
Rama
12,567
838
43
3
0
231,538
0
W
Tsukuyomi
10,778
719
16
1
0
278,306
2
W
Cabrakan
10,543
703
15
1
0
240,334
1
L
Pele
11,218
748
17
1
0
243,224
0
L
Gilgamesh
12,193
813
20
1
0
259,661
1
L
Tiamat
13,842
923
67
4
0
295,211
2
L
Cernunnos
10,525
702
18
1
0
248,751
2
W
Olorun
12,190
813
56
4
0
246,240
0
W
Odin
12,265
818
26
2
0
275,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role