Player Matchup

Medusa
Medusa
BlackNeckKareem
Medusa
Level 11
God Stats
3W - 5L
1,700 SR
Queue Stats
35W - 42L
1,282 Elo+
Party 1
Ymir
Ymir
InYoExBox702
Ymir
Level 9
God Stats
12W - 6L
1,671 SR
Queue Stats
26W - 27L
1,299 Elo+
Party 1
Da Ji
Da Ji
ProContry
Da Ji
Level 18
God Stats
0W - 2L
1,225 SR
Queue Stats
8W - 14L
1,286 Elo+
Solo
Ra
Ra
krispy_ffry
Ra
Level 8
God Stats
3W - 5L
1,342 SR
Queue Stats
8W - 9L
1,324 Elo+
Solo
Olorun
Olorun
ronchokill
Olorun
Level 27
God Stats
0W - 8L
1,321 SR
Queue Stats
254W - 334L
1,235 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,285 Elo+

VS

Team Averages
Level 33
1,427 SR
1,475 Elo+
Neith
Neith
AntonioYisus
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CodyDean-L
Kukulkan
Level 29
God Stats
16W - 23L
1,343 SR
Queue Stats
73W - 93L
1,260 Elo+
Solo
Cthulhu
Cthulhu
HRD FlyPeezy
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
HRD SCubbA
Loki
Level 5
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
NemoTequila
Charybdis
Level 123
God Stats
1W - 1L
1,550 SR
Queue Stats
23W - 13L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,119
427
4,357
6,089
1,911
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 0
5,505
459
3,379
8,801
4,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
ProContry
Da Ji
9
0 / 3 / 0
5,597
466
673
7,172
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 1
4,949
412
2,126
7,189
2,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ronchokill
Olorun
9
0 / 6 / 0
5,430
453
1,937
6,602
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,743
562
4,926
4,066
1,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
CodyDean-L
Kukulkan
11
8 / 0 / 5
7,165
597
6,185
6,178
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
HRD FlyPeezy
Cthulhu
8
3 / 0 / 4
5,614
468
1,139
3,443
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 6
6,460
538
4,219
7,350
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
NemoTequila
Charybdis
11
2 / 0 / 5
6,507
542
4,526
6,233
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
19
22
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
5
2
0.2
W
Kukulkan
CodyDean-L
Kukulkan
8
0
5
10.5
W
Cthulhu
HRD FlyPeezy
Cthulhu
3
0
4
5
W
2
2
6
2.5
L
2
4
0
0.5
W
Charybdis
NemoTequila
Charybdis
2
0
5
4.5
L
Da Ji
ProContry
Da Ji
0
3
0
0
L
0
4
1
0.13
L
Olorun
ronchokill
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,472
Damage
20,995
35,853
Taken
27,270
13,569
Mitigated
9,289
3,884
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,926
2,806
0
1,064
4,066
1,244
927
2,534
1,532
0
24,266
L
4,357
1,735
0
250
6,089
1,911
1,214
1,615
4,474
0
19,706
W
Kukulkan
CodyDean-L
Kukulkan
6,185
751
0
2,610
6,178
2,487
27
1,750
4,363
31,135
0
W
Cthulhu
HRD FlyPeezy
Cthulhu
1,139
109
0
776
3,443
1,533
0
967
2,476
5,438
0
W
4,219
1,771
0
2,204
7,350
2,211
543
546
6,804
0
25,954
L
3,379
217
0
250
8,801
4,870
630
2,807
5,994
8,729
0
W
Charybdis
NemoTequila
Charybdis
4,526
2,621
0
1,820
6,233
1,814
255
1,390
4,843
0
41,953
L
Da Ji
ProContry
Da Ji
673
80
0
1,684
7,172
2,115
0
679
6,493
0
31,302
L
2,126
287
15
981
7,189
2,442
206
1,305
5,884
19,401
0
L
Olorun
ronchokill
Olorun
1,937
936
192
512
6,602
2,231
922
1,494
5,108
17,336
4,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
32,489
196
Minions Killed
237
0
Camps Cleared
0
1,022,722
Distance Traveled
1,128,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,743
562
50
4
0
234,064
0
L
Medusa
5,119
427
31
3
0
211,584
3
W
Kukulkan
7,165
597
49
4
0
243,350
2
W
Cthulhu
5,614
468
15
1
0
170,361
0
W
Loki
6,460
538
58
5
0
253,639
0
L
Ymir
5,505
459
9
1
0
193,374
0
W
Charybdis
6,507
542
65
5
0
227,184
2
L
Da Ji
5,597
466
68
6
0
206,851
0
L
Ra
4,949
412
42
4
0
215,023
0
L
Olorun
5,430
453
46
4
0
195,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role